Player Matchup

Sol
Sol
Beau_et_bette85
Sol
Level 27
God Stats
7W - 10L
1,625 SR
Queue Stats
624W - 653L
1,532 Elo+
Solo
Rama
Rama
Droids73
Rama
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 39L
1,729 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mesophelioma
Tsukuyomi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 33L
1,688 Elo+
Party 1
Kumbhakarna
Kumbhakarna
jimmychauhk
Kumbhakarna
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,516 Elo+
Solo
King Arthur
King Arthur
tybbrules
King Arthur
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 20L
1,694 Elo+
Party 1
Team Averages
Level 58
1,525 SR
1,632 Elo+

VS

Team Averages
Level 93
1,599 SR
1,552 Elo+
Awilix
Awilix
 
Awilix
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
CoastwardKarma3
Cerberus
Level 118
God Stats
3W - 1L
1,642 SR
Queue Stats
247W - 156L
1,629 Elo+
Party 3
Ullr
Ullr
Loshyone
Ullr
Level 146
God Stats
7W - 7L
1,633 SR
Queue Stats
315W - 218L
1,613 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
PlatonicNUT72
Morgan Le Fay
Level 25
God Stats
2W - 2L
1,720 SR
Queue Stats
102W - 61L
1,570 Elo+
Party 3
Janus
Janus
TopPlayer069
Janus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 50L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 17
10,681
890
16,379
9,325
3,204
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rama
15
1 / 2 / 19
8,914
743
9,566
7,083
2,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Mesophelioma
Tsukuyomi
18
16 / 6 / 15
11,814
985
22,845
14,269
6,018
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
jimmychauhk
Kumbhakarna
16
2 / 4 / 20
10,061
838
5,895
19,381
16,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
tybbrules
King Arthur
18
8 / 3 / 20
10,759
897
14,846
22,079
21,610
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
2 / 8 / 8
8,153
679
4,508
14,271
11,360
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
16
4 / 6 / 12
10,229
852
11,459
24,276
25,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
18
10 / 6 / 4
10,835
903
20,169
14,598
6,504
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
PlatonicNUT72
Morgan Le Fay
14
1 / 7 / 6
8,629
719
7,992
10,386
4,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 8 / 12
8,679
723
9,154
10,797
3,206
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
59
35
Kills
17
19
Deaths
35
91
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
8
8
0.75
W
8
4
17
4.13
L
Cerberus
4
6
12
1.67
W
Rama
1
2
19
5.25
L
Ullr
10
6
4
2
W
Tsukuyomi
Mesophelioma
Tsukuyomi
16
6
15
3.92
L
Morgan Le Fay
PlatonicNUT72
Morgan Le Fay
1
7
6
0.57
L
0
8
12
0.75
W
Kumbhakarna
jimmychauhk
Kumbhakarna
2
4
20
3
W
King Arthur
tybbrules
King Arthur
8
3
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,531
Damage
53,282
72,137
Taken
74,328
50,348
Mitigated
50,467
28,753
Healing
18,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
4,508
990
829
676
14,271
11,360
0
3,936
10,191
0
11,077
W
16,379
5,061
1,220
2,547
9,325
3,204
2,917
3,025
6,300
31,839
0
L
Cerberus
11,459
778
1,555
7,175
24,276
25,318
234
8,040
15,838
17,234
0
W
Rama
9,566
3,813
0
1,248
7,083
2,533
1,735
2,835
4,248
0
22,002
L
Ullr
20,169
9,000
435
3,477
14,598
6,504
1,157
4,994
9,400
0
35,415
W
Tsukuyomi
Mesophelioma
Tsukuyomi
22,845
4,320
0
4,388
14,269
6,018
652
6,234
8,035
0
35,959
L
Morgan Le Fay
PlatonicNUT72
Morgan Le Fay
7,992
509
695
1,336
10,386
4,079
312
1,451
8,887
12,866
0
L
9,154
1,290
707
1,218
10,797
3,206
0
2,831
7,738
22,114
0
W
Kumbhakarna
jimmychauhk
Kumbhakarna
5,895
300
2,209
5,325
19,381
16,983
260
6,903
12,478
11,282
0
W
King Arthur
tybbrules
King Arthur
14,846
1,283
2,445
9,371
22,079
21,610
167
9,608
12,471
0
26,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,229
Gold Earned
46,525
110
Minions Killed
107
0
Camps Cleared
0
1,111,281
Distance Traveled
918,681
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,153
679
3
0
0
191,769
0
W
Sol
10,681
890
35
3
0
215,879
0
L
Cerberus
10,229
852
26
2
0
196,526
0
W
Rama
8,914
743
18
2
0
211,464
0
L
Ullr
10,835
903
28
2
0
174,354
0
W
Tsukuyomi
11,814
985
27
2
0
218,897
2
L
Morgan Le Fay
8,629
719
13
1
0
190,139
5
L
Janus
8,679
723
37
3
0
165,893
0
W
Kumbhakarna
10,061
838
7
1
0
224,846
0
W
King Arthur
10,759
897
23
2
0
240,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role