Player Matchup

Kukulkan
Kukulkan
Exxample1994
Kukulkan
Level 36
God Stats
1W - 2L
1,473 SR
Queue Stats
16W - 23L
1,407 Elo+
Party 1
Rama
Rama
Nooblord69420
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,439 Elo+
Party 1
Fenrir
Fenrir
Rui96
Fenrir
Level 126
God Stats
4W - 4L
1,738 SR
Queue Stats
416W - 388L
1,483 Elo+
Party 3
Olorun
Olorun
kingkzk
Olorun
Level 29
God Stats
57W - 54L
1,574 SR
Queue Stats
334W - 293L
1,479 Elo+
Party 3
Mulan
Mulan
wesker1245
Mulan
Level 149
God Stats
33W - 19L
1,583 SR
Queue Stats
355W - 301L
1,513 Elo+
Party 3
Team Averages
Level 74
1,574 SR
1,464 Elo+

VS

Team Averages
Level 84
1,484 SR
1,512 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Drizzak
Medusa
Level 42
God Stats
1W - 0L
1,226 SR
Queue Stats
88W - 102L
1,442 Elo+
Solo
Da Ji
Da Ji
MommaFlutters
Da Ji
Level 44
God Stats
3W - 1L
1,458 SR
Queue Stats
23W - 20L
1,506 Elo+
Party 2
Horus
Horus
SPazM5
Horus
Level 119
God Stats
6W - 2L
1,736 SR
Queue Stats
84W - 66L
1,648 Elo+
Party 2
Raijin
Raijin
ShiinaIris
Raijin
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
442W - 485L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Exxample1994
Kukulkan
16
4 / 6 / 6
11,078
1,108
10,164
9,793
3,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 2 / 9
10,367
1,037
11,222
9,678
2,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Rui96
Fenrir
16
3 / 5 / 6
10,541
1,054
8,954
18,344
14,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Olorun
kingkzk
Olorun
16
3 / 3 / 8
10,901
1,090
12,668
11,499
3,676
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
16
3 / 4 / 8
10,807
1,081
13,168
16,772
15,795
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

184

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
1 / 5 / 12
10,267
1,027
4,380
11,934
10,115
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
Drizzak
Medusa
17
2 / 2 / 15
11,278
1,128
19,352
9,754
4,209
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
8 / 5 / 11
12,274
1,227
14,739
17,279
14,488
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Horus
SPazM5
Horus
17
5 / 0 / 10
11,259
1,126
12,565
14,808
13,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
ShiinaIris
Raijin
16
4 / 3 / 8
11,277
1,128
8,937
8,150
3,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
76
15
Kills
20
20
Deaths
15
37
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
5
12
1.4
W
Medusa
Drizzak
Medusa
2
2
15
4.75
L
Kukulkan
Exxample1994
Kukulkan
4
6
6
1.17
W
8
5
11
2.7
L
2
2
9
3.25
L
Fenrir
Rui96
Fenrir
3
5
6
1.2
W
Horus
SPazM5
Horus
5
0
10
10
W
Raijin
ShiinaIris
Raijin
4
3
8
2.67
L
Olorun
kingkzk
Olorun
3
3
8
2.33
L
Mulan
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,176
Damage
59,973
66,086
Taken
61,925
40,026
Mitigated
46,087
9,177
Healing
13,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,380
54
286
578
11,934
10,115
0
6,510
5,234
18,239
0
W
Medusa
Drizzak
Medusa
19,352
9,598
0
2,455
9,754
4,209
0
3,915
5,574
0
48,412
L
Kukulkan
Exxample1994
Kukulkan
10,164
477
0
380
9,793
3,406
0
1,655
8,097
35,726
0
W
14,739
4,905
0
2,569
17,279
14,488
0
5,414
11,217
0
24,995
L
11,222
7,451
0
1,563
9,678
2,204
0
1,708
7,809
0
27,577
L
Fenrir
Rui96
Fenrir
8,954
1,747
0
924
18,344
14,945
0
3,246
14,712
0
13,122
W
Horus
SPazM5
Horus
12,565
3,964
2,702
4,387
14,808
13,714
0
4,227
10,112
0
16,988
W
Raijin
ShiinaIris
Raijin
8,937
968
0
60
8,150
3,561
0
3,331
4,611
38,788
0
L
Olorun
kingkzk
Olorun
12,668
6,321
236
4,131
11,499
3,676
0
3,756
7,712
29,992
0
L
Mulan
13,168
989
0
1,943
16,772
15,795
0
2,952
13,571
2,205
27,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,694
Gold Earned
56,355
201
Minions Killed
198
6
Camps Cleared
9
948,768
Distance Traveled
987,401
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,267
1,027
39
4
0
191,528
1
W
Medusa
11,278
1,128
54
5
3
198,559
1
L
Kukulkan
11,078
1,108
80
8
0
192,628
0
W
Da Ji
12,274
1,227
25
3
5
194,225
1
L
Rama
10,367
1,037
35
4
2
178,154
0
L
Fenrir
10,541
1,054
9
1
1
209,497
2
W
Horus
11,259
1,126
6
1
0
222,480
0
W
Raijin
11,277
1,128
74
7
1
180,609
0
L
Olorun
10,901
1,090
40
4
3
182,904
1
L
Mulan
10,807
1,081
37
4
0
185,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role