Player Matchup

Baron Samedi
Baron Samedi
Andyler
Baron Samedi
Level 43
God Stats
10W - 4L
1,795 SR
Queue Stats
59W - 54L
1,674 Elo+
Solo
Medusa
Medusa
RohanCK
Medusa
Level 151
God Stats
48W - 8L
2,048 SR
Queue Stats
490W - 87L
2,054 Elo+
Party 1
Athena
Athena
wtfnikko420
Athena
Level 65
God Stats
4W - 0L
1,895 SR
Queue Stats
369W - 64L
2,125 Elo+
Party 1
Team Averages
Level 86
1,913 SR
1,951 Elo+

VS

Team Averages
Level 104
1,632 SR
1,623 Elo+
Baron Samedi
Baron Samedi
BigTexHillbilly
Baron Samedi
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,606 Elo+
Party 2
Fenrir
Fenrir
XxGreeniCoNxX
Fenrir
Level 101
God Stats
0W - 1L
1,674 SR
Queue Stats
2W - 2L
1,594 Elo+
Party 2
Ganesha
Ganesha
sarolikia
Ganesha
Level 126
God Stats
6W - 4L
1,724 SR
Queue Stats
188W - 174L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Andyler
Baron Samedi
3
0 / 1 / 0
6,346
529
146
637
199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
RohanCK
Medusa
17
12 / 0 / 1
10,724
894
18,689
9,393
3,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
16
1 / 0 / 12
10,179
848
6,549
10,273
9,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigTexHillbilly
Baron Samedi
12
1 / 3 / 0
7,691
641
7,724
7,712
3,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 6 / 1
7,258
605
3,099
10,814
4,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Ganesha
sarolikia
Ganesha
12
0 / 4 / 1
8,067
672
3,603
12,279
9,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
13
Kills
1
1
Deaths
13
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Andyler
Baron Samedi
0
1
0
0
L
Baron Samedi
BigTexHillbilly
Baron Samedi
1
3
0
0.33
W
Medusa
RohanCK
Medusa
12
0
1
12.5
L
0
6
1
0.08
L
Ganesha
sarolikia
Ganesha
0
4
1
0.13
W
Athena
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,384
Damage
14,426
20,303
Taken
30,805
12,801
Mitigated
16,689
8,079
Healing
5,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Andyler
Baron Samedi
146
57
0
7
637
199
0
487
150
872
0
L
Baron Samedi
BigTexHillbilly
Baron Samedi
7,724
587
608
2,161
7,712
3,326
0
2,620
5,092
34,904
0
W
Medusa
RohanCK
Medusa
18,689
9,571
0
3,376
9,393
3,069
3,097
4,309
5,084
0
68,048
L
3,099
760
0
1,230
10,814
4,174
0
2,503
8,311
0
22,130
L
Ganesha
sarolikia
Ganesha
3,603
225
12
1,335
12,279
9,189
0
2,181
10,098
18,231
0
W
Athena
6,549
1,408
0
4,696
10,273
9,533
138
6,617
3,656
16,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,249
Gold Earned
23,016
129
Minions Killed
133
3
Camps Cleared
9
511,890
Distance Traveled
601,320
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,346
529
0
0
0
20,134
1
L
Baron Samedi
7,691
641
79
7
6
211,342
1
W
Medusa
10,724
894
110
9
2
242,214
2
L
Fenrir
7,258
605
48
4
3
210,323
4
L
Ganesha
8,067
672
6
1
0
179,655
3
W
Athena
10,179
848
19
2
1
249,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role