Player Matchup

Set
Set
ElrosPallantír
Set
Level 118
God Stats
4W - 3L
1,517 SR
Queue Stats
211W - 205L
1,417 Elo+
Solo
Zeus
Zeus
Harrageen
Zeus
Level 87
God Stats
2W - 3L
1,549 SR
Queue Stats
120W - 141L
1,393 Elo+
Solo
Tyr
Tyr
KoMMieKoZ
Tyr
Level 65
God Stats
1W - 1L
1,261 SR
Queue Stats
96W - 75L
1,439 Elo+
Solo
Chernobog
Chernobog
Olokun_03
Chernobog
Level 125
God Stats
8W - 6L
1,275 SR
Queue Stats
423W - 447L
1,460 Elo+
Solo
Ymir
Ymir
WillWallace1305
Ymir
Level 125
God Stats
1W - 0L
1,310 SR
Queue Stats
64W - 56L
1,455 Elo+
Solo
Team Averages
Level 104
1,383 SR
1,433 Elo+

VS

Team Averages
Level 79
1,490 SR
1,231 Elo+
Cliodhna
Cliodhna
BallsRitchy519
Cliodhna
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,283 Elo+
Party 1
Fenrir
Fenrir
JerryDee519
Fenrir
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 60L
1,228 Elo+
Party 1
Eset
Eset
SnowDiamond9370
Eset
Level 26
God Stats
2W - 3L
1,646 SR
Queue Stats
47W - 76L
1,343 Elo+
Solo
Hercules
Hercules
Undead_Samurai12
Hercules
Level 18
God Stats
0W - 2L
1,303 SR
Queue Stats
13W - 30L
1,103 Elo+
Party 1
He Bo
He Bo
mr_manshark
He Bo
Level 125
God Stats
1W - 4L
1,500 SR
Queue Stats
55W - 76L
1,199 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 8
10,286
857
5,696
6,415
2,998
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
18
8 / 4 / 10
10,739
895
19,201
7,193
2,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 4 / 17
9,994
833
10,439
21,853
18,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chernobog
Olokun_03
Chernobog
16
5 / 5 / 16
9,774
815
16,374
10,963
4,794
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 5 / 18
9,784
815
9,943
14,388
14,981
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
17
7 / 6 / 8
10,924
910
17,903
15,397
6,299
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
15
4 / 6 / 10
9,406
784
5,790
20,126
7,562
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 5 / 12
9,296
775
8,494
10,623
3,983
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
1 / 5 / 11
8,915
743
6,502
15,938
17,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
7 / 6 / 9
10,051
838
10,508
10,803
3,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
71
28
Kills
21
21
Deaths
28
69
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
7
6
8
1.83
W
7
3
8
3.67
W
Zeus
8
4
10
3.25
L
Fenrir
4
6
10
1.5
W
5
4
17
3.38
W
Chernobog
Olokun_03
Chernobog
5
5
16
2.6
L
2
5
12
1.6
L
1
5
11
1.3
W
3
5
18
2.4
L
7
6
9
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,653
Damage
49,197
60,812
Taken
72,887
44,411
Mitigated
39,462
20,366
Healing
22,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
17,903
2,744
911
5,095
15,397
6,299
1,628
4,768
10,426
0
31,592
W
5,696
1,553
582
1,640
6,415
2,998
1,115
3,406
2,926
0
10,015
W
Zeus
19,201
2,323
544
1,335
7,193
2,808
1,160
2,822
4,371
36,243
0
L
Fenrir
5,790
2,981
568
5,242
20,126
7,562
20
6,950
12,946
0
8,200
W
10,439
2,355
924
8,858
21,853
18,830
407
6,888
14,106
34
16,769
W
Chernobog
Olokun_03
Chernobog
16,374
6,705
960
1,543
10,963
4,794
1,982
1,502
9,392
0
35,416
L
8,494
1,035
1,866
2,722
10,623
3,983
487
4,051
6,478
24,811
0
L
6,502
1,140
0
4,781
15,938
17,761
374
10,312
5,599
0
12,632
W
9,943
432
829
3,151
14,388
14,981
242
4,384
9,802
19,860
0
L
10,508
467
452
1,110
10,803
3,857
907
3,097
7,660
15,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,577
Gold Earned
48,592
117
Minions Killed
98
0
Camps Cleared
0
965,640
Distance Traveled
1,007,612
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,924
910
33
3
0
216,225
0
W
Set
10,286
857
7
1
0
162,943
0
W
Zeus
10,739
895
30
3
0
183,523
1
L
Fenrir
9,406
784
5
0
0
194,093
0
W
Tyr
9,994
833
20
2
0
236,328
1
W
Chernobog
9,774
815
45
4
0
179,977
0
L
Eset
9,296
775
36
3
0
204,471
0
L
Hercules
8,915
743
18
2
0
183,604
0
W
Ymir
9,784
815
15
1
0
202,869
2
L
He Bo
10,051
838
6
1
0
209,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role