Player Matchup

Zhong Kui
Zhong Kui
Cyb3rk
Zhong Kui
Level 125
God Stats
2W - 4L
1,760 SR
Queue Stats
113W - 134L
1,486 Elo+
Party 2
Ymir
Ymir
Zeñor
Ymir
Level 18
God Stats
1W - 2L
1,755 SR
Queue Stats
2W - 4L
1,566 Elo+
Party 2
Ullr
Ullr
xyesid
Ullr
Level 47
God Stats
0W - 2L
1,292 SR
Queue Stats
4W - 9L
1,293 Elo+
Party 2
Team Averages
Level 63
1,602 SR
1,448 Elo+

VS

Team Averages
Level 74
1,509 SR
1,423 Elo+
Neith
Neith
D00MWOLF
Neith
Level 17
God Stats
26W - 19L
1,608 SR
Queue Stats
66W - 89L
1,391 Elo+
Party 1
Sol
Sol
Gunguer
Sol
Level 120
God Stats
1W - 0L
1,420 SR
Queue Stats
78W - 111L
1,379 Elo+
Party 1
Gilgamesh
Gilgamesh
ToxicT26
Gilgamesh
Level 84
God Stats
2W - 4L
1,500 SR
Queue Stats
55W - 69L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cyb3rk
Zhong Kui
10
3 / 8 / 0
7,416
674
8,309
14,360
6,229
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
Zeñor
Ymir
9
0 / 5 / 2
6,401
582
2,168
13,309
9,331
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
xyesid
Ullr
11
0 / 6 / 2
6,784
617
3,751
9,773
2,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
D00MWOLF
Neith
13
2 / 0 / 15
8,841
804
11,747
4,742
1,675
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
14
7 / 3 / 6
9,430
857
9,962
9,727
3,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
ToxicT26
Gilgamesh
13
10 / 0 / 7
9,656
878
11,629
8,850
5,081
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
3
Kills
19
19
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Cyb3rk
Zhong Kui
3
8
0
0.38
W
Neith
D00MWOLF
Neith
2
0
15
9.5
W
Sol
7
3
6
3.33
W
Gilgamesh
ToxicT26
Gilgamesh
10
0
7
13.5
L
Ymir
Zeñor
Ymir
0
5
2
0.2
L
Ullr
xyesid
Ullr
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,228
Damage
33,338
37,442
Taken
23,319
18,428
Mitigated
10,286
4,153
Healing
9,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Cyb3rk
Zhong Kui
8,309
788
0
1,766
14,360
6,229
0
5,412
8,948
18,336
0
W
Neith
D00MWOLF
Neith
11,747
4,988
0
3,130
4,742
1,675
546
1,667
3,075
0
27,764
W
Sol
9,962
3,966
0
4,883
9,727
3,530
2,007
5,318
4,409
37,739
4,597
W
Gilgamesh
ToxicT26
Gilgamesh
11,629
3,795
0
1,027
8,850
5,081
285
4,092
4,758
0
20,136
L
Ymir
Zeñor
Ymir
2,168
191
136
726
13,309
9,331
0
1,707
11,602
5,827
0
L
Ullr
xyesid
Ullr
3,751
641
0
1,525
9,773
2,868
0
2,045
7,728
0
23,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,601
Gold Earned
27,927
68
Minions Killed
120
2
Camps Cleared
8
505,522
Distance Traveled
605,149
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,416
674
26
2
1
172,018
5
W
Neith
8,841
804
29
3
1
211,057
4
W
Sol
9,430
857
74
7
6
172,024
3
W
Gilgamesh
9,656
878
17
2
1
222,068
1
L
Ymir
6,401
582
10
1
0
155,038
0
L
Ullr
6,784
617
32
3
1
178,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role