Player Matchup

Sylvanus
Sylvanus
BaRbI3MaLIbU 08
Sylvanus
Level 63
God Stats
2W - 1L
1,696 SR
Queue Stats
63W - 62L
1,380 Elo+
Solo
Bacchus
Bacchus
Delta4one
Bacchus
Level 62
God Stats
9W - 4L
1,617 SR
Queue Stats
1,085W - 1,141L
1,359 Elo+
Solo
Kali
Kali
Ophelia_Karma
Kali
Level 129
God Stats
2W - 3L
1,405 SR
Queue Stats
192W - 192L
1,255 Elo+
Solo
Arachne
Arachne
daSavage602
Arachne
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
411W - 447L
1,396 Elo+
Solo
Khepri
Khepri
g_jungleman
Khepri
Level 159
God Stats
5W - 2L
1,788 SR
Queue Stats
361W - 363L
1,386 Elo+
Solo
Team Averages
Level 96
1,601 SR
1,355 Elo+

VS

Team Averages
Level 107
1,440 SR
1,407 Elo+
Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Johnnysalt24
Ares
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,355 Elo+
Solo
Anhur
Anhur
KDASH94
Anhur
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
72W - 80L
1,399 Elo+
Party 1
Terra
Terra
Reaper_Vath
Terra
Level 109
God Stats
1W - 5L
1,370 SR
Queue Stats
269W - 303L
1,356 Elo+
Solo
Scylla
Scylla
brianjohncarlock
Scylla
Level 107
God Stats
2W - 1L
1,329 SR
Queue Stats
70W - 73L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
0 / 1 / 9
8,698
870
7,199
12,371
6,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
Delta4one
Bacchus
13
1 / 3 / 11
8,077
808
9,586
10,537
11,929
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 3 / 11
8,633
863
8,172
12,114
5,403
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
daSavage602
Arachne
16
10 / 2 / 3
9,786
979
7,883
9,747
4,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
16
4 / 2 / 4
8,658
866
6,100
10,318
7,530
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
2 / 3 / 6
8,738
874
14,268
6,760
2,745
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 2 / 1
6,734
673
1,666
5,230
4,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
KDASH94
Anhur
12
1 / 4 / 6
7,447
745
6,247
7,346
2,700
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 2 / 5
7,943
794
5,760
17,598
8,774
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
6 / 5 / 4
8,715
872
14,811
8,670
3,233
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
32
16
Kills
10
11
Deaths
16
38
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
3
6
1.67
W
Sylvanus
0
1
9
4.5
W
Bacchus
Delta4one
Bacchus
1
3
11
2.17
L
1
2
1
0.75
L
Anhur
KDASH94
Anhur
1
4
6
1
W
1
3
11
2.17
L
0
2
5
1.25
L
6
5
4
1.6
W
Arachne
daSavage602
Arachne
10
2
3
5.75
W
Khepri
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,940
Damage
42,752
55,087
Taken
45,604
35,753
Mitigated
21,490
30,508
Healing
15,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
14,268
1,515
768
427
6,760
2,745
77
2,866
3,894
39,406
0
W
Sylvanus
7,199
2,196
8,589
7,287
12,371
6,342
90
10,419
1,952
15,212
0
W
Bacchus
Delta4one
Bacchus
9,586
2,408
1,099
1,286
10,537
11,929
390
7,858
2,679
16,306
0
L
1,666
305
377
1,065
5,230
4,038
181
1,815
3,415
2,788
0
L
Anhur
KDASH94
Anhur
6,247
2,821
238
1,111
7,346
2,700
624
3,918
3,428
0
11,963
W
8,172
4,705
648
5,274
12,114
5,403
799
6,427
5,687
0
18,328
L
5,760
2,182
1,716
7,625
17,598
8,774
0
10,381
7,217
9,371
0
L
14,811
1,786
312
2,242
8,670
3,233
0
3,905
4,765
20,327
0
W
Arachne
daSavage602
Arachne
7,883
4,221
546
2,458
9,747
4,549
328
5,644
4,103
0
11,269
W
Khepri
6,100
633
827
2,494
10,318
7,530
0
6,157
4,161
19,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,852
Gold Earned
39,577
78
Minions Killed
123
0
Camps Cleared
0
989,666
Distance Traveled
749,361
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,738
874
69
7
0
166,130
0
W
Sylvanus
8,698
870
10
1
0
188,175
0
W
Bacchus
8,077
808
16
2
0
185,350
0
L
Ares
6,734
673
1
0
0
74,490
0
L
Anhur
7,447
745
13
1
0
150,217
0
W
Kali
8,633
863
22
2
0
221,399
5
L
Terra
7,943
794
16
2
0
169,282
1
L
Scylla
8,715
872
24
2
0
189,242
0
W
Arachne
9,786
979
7
1
0
204,122
0
W
Khepri
8,658
866
23
2
0
190,620
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role