Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
 
Ares
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
IPlayInSpanx
Set
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 145L
1,510 Elo+
Party 3
Nemesis
Nemesis
IQueenOfScrubsI
Nemesis
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
378W - 394L
1,481 Elo+
Solo
Chiron
Chiron
Its_GLO21
Chiron
Level 133
God Stats
0W - 1L
1,825 SR
Queue Stats
25W - 21L
1,683 Elo+
Solo
Team Averages
Level 137
1,565 SR
1,535 Elo+

VS

Team Averages
Level 105
1,504 SR
1,327 Elo+
Artio
Artio
Attachmxnts
Artio
Level 128
God Stats
1W - 0L
1,735 SR
Queue Stats
2W - 3L
1,139 Elo+
Party 1
Jormungandr
Jormungandr
MrAmazing2022
Jormungandr
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 29L
1,608 Elo+
Party 2
Scylla
Scylla
PhilipDillPickle
Scylla
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 88L
1,375 Elo+
Solo
Erlang Shen
Erlang Shen
QuickSilver140
Erlang Shen
Level 85
God Stats
1W - 1L
1,285 SR
Queue Stats
6W - 12L
1,376 Elo+
Party 2
Cernunnos
Cernunnos
xDusek
Cernunnos
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,139 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
7 / 5 / 6
8,961
815
10,027
10,996
6,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
 
Ares
15
0 / 3 / 10
8,335
758
6,723
11,163
10,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 3 / 12
8,333
758
2,862
11,132
10,296
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 3 / 13
7,342
667
4,594
7,330
4,022
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chiron
Its_GLO21
Chiron
16
8 / 2 / 7
9,729
884
10,988
8,792
3,483
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 12
8,769
797
5,484
12,367
11,213
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jormungandr
MrAmazing2022
Jormungandr
15
3 / 3 / 11
9,400
855
10,601
11,426
13,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
2 / 3 / 11
8,571
779
9,342
7,701
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
QuickSilver140
Erlang Shen
14
2 / 3 / 10
8,149
741
5,786
9,237
8,952
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
xDusek
Cernunnos
16
5 / 4 / 8
9,707
882
9,934
9,660
3,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
67
16
Kills
15
16
Deaths
16
48
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
7
5
6
2
L
Ares
 
Ares
0
3
10
1.67
W
3
3
12
3
L
1
3
12
2.33
L
0
3
13
2.17
L
Chiron
Its_GLO21
Chiron
8
2
7
5.75
W
Jormungandr
MrAmazing2022
Jormungandr
3
3
11
2.83
W
2
3
11
2.5
W
Erlang Shen
QuickSilver140
Erlang Shen
2
3
10
2.33
W
Cernunnos
xDusek
Cernunnos
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,194
Damage
41,147
49,413
Taken
50,391
34,507
Mitigated
39,432
16,512
Healing
14,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
10,027
900
562
2,340
10,996
6,425
177
5,093
5,731
15,967
0
L
Ares
 
Ares
6,723
105
1,213
2,099
11,163
10,281
0
4,177
6,831
21,402
0
W
5,484
345
2,645
3,668
12,367
11,213
408
4,817
7,550
10,002
0
L
2,862
1,292
1,224
1,102
11,132
10,296
228
5,451
5,510
0
7,732
L
4,594
1,643
1,708
2,047
7,330
4,022
603
4,829
2,430
0
8,101
L
Chiron
Its_GLO21
Chiron
10,988
3,424
1,695
2,522
8,792
3,483
435
5,877
2,779
0
27,454
W
Jormungandr
MrAmazing2022
Jormungandr
10,601
1,833
397
1,115
11,426
13,031
200
3,152
8,274
21,110
0
W
9,342
1,354
406
1,028
7,701
2,310
1,339
3,120
4,581
11,848
0
W
Erlang Shen
QuickSilver140
Erlang Shen
5,786
826
661
2,079
9,237
8,952
295
2,719
6,518
0
13,141
W
Cernunnos
xDusek
Cernunnos
9,934
3,131
628
1,961
9,660
3,926
2,836
2,942
6,718
0
33,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,700
Gold Earned
44,596
87
Minions Killed
99
0
Camps Cleared
0
990,809
Distance Traveled
962,476
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,961
815
8
1
0
190,998
3
L
Ares
8,335
758
22
2
0
220,989
0
W
Artio
8,769
797
5
0
0
207,954
0
L
Set
8,333
758
10
1
0
214,864
0
L
Nemesis
7,342
667
7
1
0
201,969
0
L
Chiron
9,729
884
40
4
0
161,989
0
W
Jormungandr
9,400
855
14
1
0
200,063
1
W
Scylla
8,571
779
13
1
0
157,866
0
W
Erlang Shen
8,149
741
12
1
0
204,077
2
W
Cernunnos
9,707
882
55
5
0
192,516
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role