Player Matchup

Merlin
Merlin
B0SS S1A3R
Merlin
Level 106
God Stats
0W - 1L
1,708 SR
Queue Stats
33W - 37L
1,440 Elo+
Solo
Kuzenbo
Kuzenbo
FrmUndaChez233
Kuzenbo
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
506W - 525L
1,518 Elo+
Party 1
Cerberus
Cerberus
I am an AC130
Cerberus
Level 128
God Stats
12W - 18L
1,657 SR
Queue Stats
293W - 316L
1,521 Elo+
Party 1
Mulan
Mulan
Innergie23
Mulan
Level 123
God Stats
3W - 5L
1,363 SR
Queue Stats
364W - 385L
1,530 Elo+
Party 1
Neith
Neith
x6ingerBreadMan
Neith
Level 85
God Stats
97W - 94L
1,515 SR
Queue Stats
146W - 168L
1,451 Elo+
Party 1
Team Averages
Level 118
1,549 SR
1,492 Elo+

VS

Team Averages
Level 140
1,434 SR
1,513 Elo+
Fafnir
Fafnir
Brutish-Knight
Fafnir
Level 138
God Stats
2W - 1L
1,280 SR
Queue Stats
45W - 41L
1,595 Elo+
Party 2
Nu Wa
Nu Wa
Mishutka265
Nu Wa
Level 147
God Stats
181W - 171L
1,525 SR
Queue Stats
528W - 597L
1,492 Elo+
Solo
Chaac
Chaac
NinjaMaestro
Chaac
Level 129
God Stats
1W - 1L
1,459 SR
Queue Stats
12W - 10L
1,535 Elo+
Solo
Ullr
Ullr
OtterK
Ullr
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
206W - 216L
1,531 Elo+
Solo
Nox
Nox
Securation
Nox
Level 124
God Stats
2W - 2L
1,405 SR
Queue Stats
5W - 4L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
B0SS S1A3R
Merlin
14
2 / 3 / 0
7,819
711
6,817
7,510
2,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
1 / 0 / 0
7,625
693
7,880
8,484
9,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
I am an AC130
Cerberus
13
0 / 2 / 3
7,664
697
6,350
11,034
8,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
12
0 / 4 / 1
7,000
636
6,204
11,760
6,010
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 3 / 3
6,935
630
5,140
8,002
2,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 4
8,327
757
7,489
9,624
6,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
1 / 1 / 4
7,987
726
11,863
3,739
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 1 / 2
8,210
746
9,268
14,600
8,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ullr
OtterK
Ullr
14
2 / 0 / 3
7,901
718
5,711
9,734
2,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 0 / 5
7,094
645
5,328
5,729
1,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
3
Kills
12
12
Deaths
3
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
B0SS S1A3R
Merlin
2
3
0
0.67
W
4
1
4
6
L
1
0
0
1
L
Cerberus
I am an AC130
Cerberus
0
2
3
0.75
L
Mulan
0
4
1
0.13
W
1
1
4
3
W
4
1
2
5
W
Ullr
OtterK
Ullr
2
0
3
3.5
W
1
0
5
3.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,391
Damage
39,659
46,790
Taken
43,426
28,763
Mitigated
21,999
10,727
Healing
12,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
B0SS S1A3R
Merlin
6,817
563
0
848
7,510
2,508
0
2,614
4,489
27,484
0
W
7,489
1,423
0
1,982
9,624
6,995
202
4,250
5,328
25,003
0
L
7,880
2,651
132
966
8,484
9,052
0
4,605
3,493
24,712
0
L
Cerberus
I am an AC130
Cerberus
6,350
244
212
2,782
11,034
8,481
0
6,184
4,358
18,173
0
L
Mulan
6,204
234
278
2,661
11,760
6,010
0
5,917
5,376
0
21,750
W
11,863
2,918
0
0
3,739
1,219
22
1,504
2,163
38,959
0
W
9,268
1,121
0
6,053
14,600
8,960
0
5,582
8,763
0
27,993
W
Ullr
OtterK
Ullr
5,711
2,887
0
4,744
9,734
2,933
0
6,319
3,080
0
24,670
W
5,328
125
0
156
5,729
1,892
0
2,578
3,045
12,290
0
L
5,140
1,706
406
2,442
8,002
2,712
0
4,119
3,576
0
18,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,043
Gold Earned
39,519
182
Minions Killed
214
0
Camps Cleared
0
1,046,026
Distance Traveled
1,125,372
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,819
711
55
5
0
213,839
0
W
Fafnir
8,327
757
37
3
0
215,774
4
L
Kuzenbo
7,625
693
41
4
0
231,547
3
L
Cerberus
7,664
697
25
2
0
241,308
3
L
Mulan
7,000
636
34
3
0
166,802
1
W
Nu Wa
7,987
726
63
6
0
214,068
3
W
Chaac
8,210
746
50
5
0
232,806
2
W
Ullr
7,901
718
52
5
0
209,401
1
W
Nox
7,094
645
12
1
0
253,323
0
L
Neith
6,935
630
27
2
0
192,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role