Player Matchup

Serqet
Serqet
DTMco
Serqet
Level 86
God Stats
0W - 3L
1,224 SR
Queue Stats
159W - 189L
1,349 Elo+
Party 3
Janus
Janus
Defiant_Ant
Janus
Level 86
God Stats
5W - 6L
1,439 SR
Queue Stats
267W - 281L
1,379 Elo+
Party 3
Neith
Neith
Wreckless_710
Neith
Level 65
God Stats
2W - 2L
1,444 SR
Queue Stats
212W - 211L
1,350 Elo+
Party 1
Ullr
Ullr
beefy_2014
Ullr
Level 83
God Stats
5W - 6L
1,693 SR
Queue Stats
218W - 221L
1,378 Elo+
Party 3
Charybdis
Charybdis
smokinroxjorogan
Charybdis
Level 92
God Stats
1W - 4L
1,349 SR
Queue Stats
151W - 137L
1,399 Elo+
Party 1
Team Averages
Level 82
1,430 SR
1,371 Elo+

VS

Team Averages
Level 62
1,569 SR
1,395 Elo+
Jormungandr
Jormungandr
Bonetanion
Jormungandr
Level 66
God Stats
3W - 2L
1,483 SR
Queue Stats
150W - 174L
1,428 Elo+
Solo
Kukulkan
Kukulkan
HypmanJay
Kukulkan
Level 81
God Stats
2W - 1L
1,383 SR
Queue Stats
62W - 51L
1,401 Elo+
Solo
Zeus
Zeus
Jartastic
Zeus
Level 57
God Stats
5W - 2L
1,893 SR
Queue Stats
178W - 195L
1,383 Elo+
Party 2
Merlin
Merlin
TayterTot1026
Merlin
Level 62
God Stats
7W - 5L
1,551 SR
Queue Stats
175W - 198L
1,377 Elo+
Party 2
Da Ji
Da Ji
bigwavygravy
Da Ji
Level 42
God Stats
2W - 1L
1,533 SR
Queue Stats
80W - 120L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DTMco
Serqet
14
0 / 6 / 10
7,736
703
2,110
19,195
9,372
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
5 / 5 / 5
9,316
847
12,698
11,264
4,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
6 / 5 / 4
9,223
838
9,268
10,203
4,035
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
0 / 5 / 6
7,131
648
5,523
9,207
3,320
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
14
3 / 8 / 5
8,182
744
7,495
11,932
4,232
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bonetanion
Jormungandr
18
7 / 3 / 17
10,647
968
13,594
16,447
20,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
HypmanJay
Kukulkan
18
6 / 1 / 14
10,293
936
14,559
8,265
4,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zeus
14
6 / 5 / 10
9,056
823
11,470
9,408
3,788
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 1 / 15
8,959
814
7,198
7,649
3,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 5 / 12
9,844
895
8,805
10,740
5,699
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
97
14
Kills
29
29
Deaths
15
30
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Bonetanion
Jormungandr
7
3
17
5.17
L
Serqet
DTMco
Serqet
0
6
10
0.83
L
5
5
5
1.5
W
Kukulkan
HypmanJay
Kukulkan
6
1
14
13
W
Zeus
6
5
10
2.2
W
2
1
15
9.5
L
6
5
4
1.6
L
0
5
6
0.6
W
8
5
12
2.8
L
Charybdis
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,094
Damage
55,626
61,801
Taken
52,509
25,383
Mitigated
37,343
18,892
Healing
11,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Bonetanion
Jormungandr
13,594
3,953
87
2,167
16,447
20,043
510
3,189
13,156
29,089
0
L
Serqet
DTMco
Serqet
2,110
379
1,073
7,287
19,195
9,372
0
14,000
5,195
0
3,688
L
12,698
1,168
509
3,583
11,264
4,424
0
8,625
2,639
31,391
0
W
Kukulkan
HypmanJay
Kukulkan
14,559
1,638
2,732
2,284
8,265
4,459
1,097
3,591
4,674
31,492
0
W
Zeus
11,470
1,361
909
579
9,408
3,788
1,571
1,475
7,783
20,348
0
W
7,198
193
193
581
7,649
3,354
1,165
2,206
5,245
17,619
0
L
9,268
3,561
140
1,635
10,203
4,035
0
8,320
1,883
0
17,350
L
5,523
2,989
777
1,825
9,207
3,320
0
5,607
3,600
0
11,395
W
8,805
1,205
741
1,091
10,740
5,699
513
2,237
8,469
0
10,981
L
Charybdis
7,495
3,829
649
1,414
11,932
4,232
0
10,269
1,663
0
16,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,588
Gold Earned
48,799
87
Minions Killed
110
0
Camps Cleared
0
913,123
Distance Traveled
1,002,196
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,647
968
26
2
0
193,492
1
L
Serqet
7,736
703
5
0
0
197,574
1
L
Janus
9,316
847
36
3
0
197,960
0
W
Kukulkan
10,293
936
42
4
0
198,826
0
W
Zeus
9,056
823
16
1
0
193,180
0
W
Merlin
8,959
814
22
2
0
212,544
0
L
Neith
9,223
838
13
1
0
194,915
0
L
Ullr
7,131
648
13
1
0
179,746
3
W
Da Ji
9,844
895
4
0
0
204,154
0
L
Charybdis
8,182
744
20
2
0
142,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role