Player Matchup

Achilles
Achilles
Drobeywolf
Achilles
Level 82
God Stats
3W - 2L
1,559 SR
Queue Stats
260W - 240L
1,562 Elo+
Party 2
Loki
Loki
EMB17
Loki
Level 128
God Stats
1W - 2L
1,163 SR
Queue Stats
340W - 311L
1,554 Elo+
Party 2
He Bo
He Bo
Jxyzos
He Bo
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 114L
1,524 Elo+
Party 2
Artio
Artio
LeMaitreCavi
Artio
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 38L
1,404 Elo+
Party 3
Thoth
Thoth
LeMaitreDenis
Thoth
Level 89
God Stats
5W - 3L
1,752 SR
Queue Stats
124W - 136L
1,593 Elo+
Party 3
Team Averages
Level 69
1,495 SR
1,527 Elo+

VS

Team Averages
Level 75
1,558 SR
1,560 Elo+
Mulan
Mulan
Dr3wTheTruth99
Mulan
Level 67
God Stats
0W - 1L
1,606 SR
Queue Stats
12W - 8L
1,646 Elo+
Party 1
Hercules
Hercules
HayzEe5770
Hercules
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,484 Elo+
Party 1
Nox
Nox
Pooki Bearrr
Nox
Level 96
God Stats
2W - 4L
1,573 SR
Queue Stats
133W - 128L
1,602 Elo+
Party 1
Pele
Pele
Rayzerbek
Pele
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 106L
1,483 Elo+
Solo
Cliodhna
Cliodhna
elmdrmike
Cliodhna
Level 160
God Stats
0W - 1L
1,611 SR
Queue Stats
160W - 156L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Drobeywolf
Achilles
17
5 / 4 / 18
10,382
865
13,065
15,343
18,002
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
EMB17
Loki
18
8 / 3 / 16
10,942
912
14,031
8,231
3,722
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
Jxyzos
He Bo
17
6 / 4 / 15
10,435
870
13,078
10,243
3,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
5 / 3 / 12
9,831
819
9,076
14,214
19,254
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 4 / 11
9,898
825
13,157
9,112
2,986
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 7
9,865
822
10,360
15,545
14,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
HayzEe5770
Hercules
16
1 / 4 / 10
9,102
759
6,085
16,058
16,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 6 / 13
9,106
759
7,789
9,904
4,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
15
4 / 7 / 4
9,101
758
8,091
12,841
7,554
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
elmdrmike
Cliodhna
16
5 / 5 / 8
9,697
808
12,045
16,161
11,478
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
60
27
Kills
18
18
Deaths
27
72
Assists
42
Player
Kills
Deaths
Assists
KDA
L
6
5
7
1.9
W
Achilles
Drobeywolf
Achilles
5
4
18
3.5
W
Loki
EMB17
Loki
8
3
16
5.33
L
Hercules
HayzEe5770
Hercules
1
4
10
1.5
W
He Bo
Jxyzos
He Bo
6
4
15
3.38
W
5
3
12
3.67
W
3
4
11
2.13
L
2
6
13
1.42
L
Pele
4
7
4
0.86
L
Cliodhna
elmdrmike
Cliodhna
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,407
Damage
44,370
57,143
Taken
70,509
47,865
Mitigated
53,888
20,611
Healing
21,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,360
529
316
2,307
15,545
14,034
445
7,397
8,148
0
14,038
W
Achilles
Drobeywolf
Achilles
13,065
1,743
841
2,823
15,343
18,002
803
3,094
11,627
1,489
20,032
W
Loki
EMB17
Loki
14,031
1,050
1,068
669
8,231
3,722
1,062
392
7,658
0
29,972
L
Hercules
HayzEe5770
Hercules
6,085
1,829
0
6,640
16,058
16,740
446
7,919
8,139
0
12,641
W
He Bo
Jxyzos
He Bo
13,078
1,736
412
3,267
10,243
3,901
1,422
1,537
8,418
24,517
0
W
9,076
1,161
3,761
4,955
14,214
19,254
606
1,691
12,151
16,407
0
W
13,157
521
576
2,239
9,112
2,986
1,797
1,075
7,833
34,066
0
L
7,789
423
1,833
1,166
9,904
4,082
0
4,823
5,081
20,423
0
L
Pele
8,091
2,300
1,076
1,516
12,841
7,554
517
7,917
4,924
0
19,824
L
Cliodhna
elmdrmike
Cliodhna
12,045
721
510
6,404
16,161
11,478
203
7,885
8,276
0
27,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,488
Gold Earned
46,871
119
Minions Killed
103
0
Camps Cleared
0
1,196,505
Distance Traveled
1,110,958
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,865
822
15
1
0
231,527
0
W
Achilles
10,382
865
11
1
0
252,266
1
W
Loki
10,942
912
30
3
0
252,539
0
L
Hercules
9,102
759
18
2
0
234,067
0
W
He Bo
10,435
870
25
2
0
219,423
0
W
Artio
9,831
819
7
1
0
229,099
0
W
Thoth
9,898
825
46
4
0
243,178
0
L
Nox
9,106
759
31
3
0
207,138
2
L
Pele
9,101
758
15
1
0
204,447
1
L
Cliodhna
9,697
808
24
2
0
233,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role