Player Matchup

Khepri
Khepri
CadeisCat
Khepri
Level 66
God Stats
6W - 7L
1,429 SR
Queue Stats
43W - 44L
1,482 Elo+
Party 1
Gilgamesh
Gilgamesh
DrKirby96
Gilgamesh
Level 112
God Stats
0W - 2L
1,345 SR
Queue Stats
87W - 81L
1,499 Elo+
Party 1
Cliodhna
Cliodhna
Jaloon
Cliodhna
Level 127
God Stats
5W - 4L
1,540 SR
Queue Stats
68W - 69L
1,511 Elo+
Party 1
Ra
Ra
NutNoReach
Ra
Level 128
God Stats
2W - 4L
1,728 SR
Queue Stats
101W - 93L
1,520 Elo+
Party 1
Medusa
Medusa
jgmain
Medusa
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,607 Elo+
Party 1
Team Averages
Level 115
1,508 SR
1,524 Elo+

VS

Team Averages
Level 115
1,483 SR
1,507 Elo+
Ra
Ra
 
Ra
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
FrankZaing
Artio
Level 89
God Stats
1W - 2L
1,576 SR
Queue Stats
213W - 211L
1,503 Elo+
Party 2
Da Ji
Da Ji
FreezingDragon6
Da Ji
Level 153
God Stats
3W - 1L
1,493 SR
Queue Stats
213W - 221L
1,490 Elo+
Party 2
Olorun
Olorun
Steve0724
Olorun
Level 149
God Stats
6W - 5L
1,239 SR
Queue Stats
155W - 151L
1,539 Elo+
Solo
Mulan
Mulan
xHueyy
Mulan
Level 65
God Stats
31W - 20L
1,605 SR
Queue Stats
441W - 441L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CadeisCat
Khepri
13
0 / 4 / 0
7,833
373
3,595
11,703
8,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
DrKirby96
Gilgamesh
15
0 / 6 / 0
9,144
435
4,442
14,335
11,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cliodhna
Jaloon
Cliodhna
16
0 / 7 / 2
9,716
463
7,138
17,980
6,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
2 / 6 / 0
10,753
512
8,039
11,087
4,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
jgmain
Medusa
15
0 / 3 / 0
8,519
406
10,812
12,612
4,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
2 / 0 / 8
13,441
640
6,864
11,028
4,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artio
16
1 / 1 / 7
10,385
495
7,189
16,542
18,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
15 / 1 / 1
12,298
586
14,124
15,030
6,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Olorun
Steve0724
Olorun
18
3 / 0 / 2
11,569
551
10,567
14,558
6,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
xHueyy
Mulan
20
5 / 1 / 5
13,389
638
12,782
13,652
19,247
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
49
2
Kills
26
26
Deaths
3
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
8
6
L
Khepri
CadeisCat
Khepri
0
4
0
0
L
Gilgamesh
DrKirby96
Gilgamesh
0
6
0
0
W
Artio
1
1
7
4.5
W
15
1
1
15.5
L
Cliodhna
Jaloon
Cliodhna
0
7
2
0.14
L
2
6
0
0.33
W
Olorun
Steve0724
Olorun
3
0
2
4
L
Medusa
jgmain
Medusa
0
3
0
0
W
Mulan
xHueyy
Mulan
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,026
Damage
51,526
67,717
Taken
70,810
35,230
Mitigated
55,719
17,930
Healing
27,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,864
387
1,098
3,880
11,028
4,834
177
2,838
8,190
112,408
0
L
Khepri
CadeisCat
Khepri
3,595
300
0
1,924
11,703
8,510
0
7,982
3,651
18,970
0
L
Gilgamesh
DrKirby96
Gilgamesh
4,442
1,558
0
3,300
14,335
11,293
200
0
14,335
0
49,488
W
Artio
7,189
1,215
864
7,080
16,542
18,822
320
2,874
13,668
26,200
0
W
14,124
5,239
0
1,737
15,030
6,598
140
3,369
11,661
0
71,385
L
Cliodhna
Jaloon
Cliodhna
7,138
980
0
5,514
17,980
6,236
0
3,675
14,153
0
76,480
L
8,039
562
452
2,254
11,087
4,564
96
4,104
6,831
81,806
0
W
Olorun
Steve0724
Olorun
10,567
5,857
531
7,293
14,558
6,218
4,288
2,238
12,320
96,869
14,671
L
Medusa
jgmain
Medusa
10,812
5,092
0
4,486
12,612
4,627
0
7,289
5,323
0
78,825
W
Mulan
xHueyy
Mulan
12,782
2,254
0
4,727
13,652
19,247
1,467
315
13,337
0
96,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,965
Gold Earned
61,082
521
Minions Killed
734
0
Camps Cleared
0
1,898,044
Distance Traveled
2,124,481
37
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,441
640
225
11
0
456,795
14
L
Khepri
7,833
373
48
2
0
344,302
6
L
Gilgamesh
9,144
435
107
5
0
345,959
6
W
Artio
10,385
495
33
2
0
447,566
4
W
Da Ji
12,298
586
97
5
0
453,298
3
L
Cliodhna
9,716
463
121
6
0
433,299
5
L
Ra
10,753
512
146
7
0
408,554
12
W
Olorun
11,569
551
183
9
0
354,026
3
L
Medusa
8,519
406
99
5
0
365,930
8
W
Mulan
13,389
638
196
9
0
412,796
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role