Player Matchup

Nike
Nike
AceDantura
Nike
Level 13
God Stats
4W - 8L
1,285 SR
Queue Stats
4W - 8L
1,344 Elo+
Party 3
Discordia
Discordia
Nameless1der
Discordia
Level 16
God Stats
0W - 2L
1,497 SR
Queue Stats
2W - 4L
1,340 Elo+
Party 3
Hou Yi
Hou Yi
Quarterican91
Hou Yi
Level 17
God Stats
2W - 4L
1,440 SR
Queue Stats
3W - 5L
1,305 Elo+
Party 3
Jormungandr
Jormungandr
TwilightHeart94
Jormungandr
Level 26
God Stats
1W - 3L
1,519 SR
Queue Stats
1W - 4L
1,309 Elo+
Party 3
Thor
Thor
camelpockets
Thor
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,250 Elo+
Party 3
Team Averages
Level 36
1,448 SR
1,310 Elo+

VS

Team Averages
Level 100
1,365 SR
1,378 Elo+
Ymir
Ymir
Cabrakalorian
Ymir
Level 17
God Stats
2W - 4L
1,369 SR
Queue Stats
2W - 4L
1,204 Elo+
Party 2
Hera
Hera
ITzGREBE
Hera
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,297 Elo+
Party 2
King Arthur
King Arthur
Synerius
King Arthur
Level 154
God Stats
1W - 0L
1,221 SR
Queue Stats
25W - 22L
1,523 Elo+
Party 1
Chernobog
Chernobog
lZaddyDonutl
Chernobog
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 43L
1,417 Elo+
Party 1
Thor
Thor
zackmvp15
Thor
Level 155
God Stats
1W - 0L
1,235 SR
Queue Stats
50W - 55L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 9
10,783
719
6,516
18,775
13,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Discordia
Nameless1der
Discordia
19
4 / 10 / 9
11,573
772
8,680
12,810
4,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
4 / 8 / 6
11,354
757
12,421
17,684
6,308
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
TwilightHeart94
Jormungandr
16
0 / 9 / 10
10,027
668
10,354
22,263
19,235
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
11 / 8 / 5
12,685
846
18,005
20,478
10,656
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 18
12,909
861
11,822
15,188
14,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hera
19
3 / 3 / 13
12,397
826
13,329
13,472
4,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
Synerius
King Arthur
20
10 / 3 / 10
13,035
869
21,960
20,198
17,749
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chernobog
lZaddyDonutl
Chernobog
20
9 / 4 / 9
13,138
876
11,839
13,855
5,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
20
14 / 8 / 11
13,676
912
18,235
21,062
10,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
102
21
Kills
41
41
Deaths
22
39
Assists
61
Player
Kills
Deaths
Assists
KDA
L
2
6
9
1.08
W
5
4
18
3.5
W
Hera
3
3
13
3.17
L
Discordia
Nameless1der
Discordia
4
10
9
0.85
L
4
8
6
0.88
W
King Arthur
Synerius
King Arthur
10
3
10
5
L
Jormungandr
TwilightHeart94
Jormungandr
0
9
10
0.56
L
11
8
5
1.69
W
Chernobog
lZaddyDonutl
Chernobog
9
4
9
3.38
W
Thor
14
8
11
2.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,976
Damage
77,185
92,010
Taken
83,775
54,030
Mitigated
52,946
3,025
Healing
13,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,516
517
0
710
18,775
13,691
0
7,258
11,241
3,361
19,032
W
11,822
3,209
983
1,549
15,188
14,490
259
4,179
10,542
26,252
0
W
Hera
13,329
2,162
1,848
3,240
13,472
4,387
1,141
4,522
8,901
39,439
0
L
Discordia
Nameless1der
Discordia
8,680
965
0
0
12,810
4,140
300
2,974
9,608
24,306
0
L
12,421
4,206
0
915
17,684
6,308
392
4,420
13,107
0
23,681
W
King Arthur
Synerius
King Arthur
21,960
2,731
565
1,955
20,198
17,749
482
4,496
15,493
397
51,438
L
Jormungandr
TwilightHeart94
Jormungandr
10,354
1,331
0
680
22,263
19,235
48
6,120
15,975
31,390
0
L
18,005
5,466
0
720
20,478
10,656
0
4,581
15,659
0
41,781
W
Chernobog
lZaddyDonutl
Chernobog
11,839
8,232
0
1,796
13,855
5,356
6,339
3,501
10,302
0
51,844
W
Thor
18,235
5,440
0
1,451
21,062
10,964
217
3,025
16,692
0
39,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,422
Gold Earned
65,155
180
Minions Killed
275
0
Camps Cleared
0
1,318,731
Distance Traveled
1,534,135
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,783
719
39
3
0
271,881
0
W
Ymir
12,909
861
35
2
0
279,930
0
W
Hera
12,397
826
42
3
0
308,782
0
L
Discordia
11,573
772
36
2
0
258,106
1
L
Hou Yi
11,354
757
20
1
0
258,806
0
W
King Arthur
13,035
869
61
4
0
376,199
5
L
Jormungandr
10,027
668
43
3
0
253,923
1
L
Thor
12,685
846
42
3
0
276,015
4
W
Chernobog
13,138
876
90
6
0
286,938
0
W
Thor
13,676
912
47
3
0
282,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role