Player Matchup

Danzaburou
Danzaburou
Bamhurgerman
Danzaburou
Level 101
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 39L
1,500 Elo+
Party 2
Serqet
Serqet
ElCoomgoblin
Serqet
Level 109
God Stats
4W - 2L
1,775 SR
Queue Stats
58W - 48L
1,500 Elo+
Party 2
Fenrir
Fenrir
Rukenji
Fenrir
Level 123
God Stats
4W - 4L
1,377 SR
Queue Stats
16W - 27L
1,452 Elo+
Party 1
Chronos
Chronos
Shadowbladewiz
Chronos
Level 69
God Stats
2W - 0L
1,623 SR
Queue Stats
18W - 14L
1,500 Elo+
Party 2
Hera
Hera
exorc157
Hera
Level 105
God Stats
3W - 5L
1,190 SR
Queue Stats
471W - 489L
1,459 Elo+
Party 1
Team Averages
Level 101
1,493 SR
1,482 Elo+

VS

Team Averages
Level 103
1,448 SR
1,451 Elo+
Neith
Neith
GoldenMagicPants
Neith
Level 106
God Stats
1W - 3L
1,255 SR
Queue Stats
131W - 141L
1,469 Elo+
Solo
Artemis
Artemis
PrimalLion69
Artemis
Level 114
God Stats
1W - 2L
1,389 SR
Queue Stats
28W - 37L
1,417 Elo+
Party 3
Yemoja
Yemoja
PrimalWolf49
Yemoja
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 66L
1,449 Elo+
Party 3
Ah Puch
Ah Puch
XxEniiacxX
Ah Puch
Level 82
God Stats
9W - 4L
1,683 SR
Queue Stats
160W - 166L
1,470 Elo+
Solo
Nemesis
Nemesis
sixgoddadbod
Nemesis
Level 84
God Stats
5W - 5L
1,411 SR
Queue Stats
148W - 135L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bamhurgerman
Danzaburou
14
2 / 2 / 6
8,202
547
7,936
7,734
2,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
13
4 / 0 / 6
8,119
541
7,723
8,660
7,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
Rukenji
Fenrir
15
6 / 1 / 3
9,106
607
6,385
9,528
3,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 1 / 0
8,855
590
5,724
12,917
4,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
16
4 / 4 / 1
9,127
608
4,728
7,964
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 0
9,130
609
7,024
7,977
3,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
PrimalLion69
Artemis
12
1 / 6 / 1
7,055
470
7,388
9,160
2,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
11
0 / 1 / 4
7,450
497
4,658
11,840
7,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
XxEniiacxX
Ah Puch
14
0 / 2 / 1
8,051
537
8,824
7,493
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
sixgoddadbod
Nemesis
13
1 / 5 / 1
7,650
510
3,547
10,455
3,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
18
Kills
8
8
Deaths
18
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bamhurgerman
Danzaburou
2
2
6
2.5
W
Serqet
4
0
6
7
L
6
4
0
1.5
L
Artemis
PrimalLion69
Artemis
1
6
1
0.25
L
Yemoja
0
1
4
2
W
Fenrir
Rukenji
Fenrir
6
1
3
7.5
W
2
1
0
2
L
Ah Puch
XxEniiacxX
Ah Puch
0
2
1
0.25
W
Hera
4
4
1
1.13
L
Nemesis
sixgoddadbod
Nemesis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,496
Damage
31,441
46,803
Taken
46,925
20,782
Mitigated
20,126
9,988
Healing
9,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bamhurgerman
Danzaburou
7,936
3,013
0
2,518
7,734
2,610
576
1,158
6,576
0
55,516
W
Serqet
7,723
1,587
0
1,825
8,660
7,225
106
2,110
6,550
0
15,934
L
7,024
2,402
0
1,880
7,977
3,036
0
3,074
4,852
0
62,419
L
Artemis
PrimalLion69
Artemis
7,388
3,875
0
533
9,160
2,521
127
0
8,897
0
39,084
L
Yemoja
4,658
1,224
1,844
2,247
11,840
7,846
0
258
11,582
22,624
0
W
Fenrir
Rukenji
Fenrir
6,385
1,065
0
637
9,528
3,960
466
981
8,547
0
55,598
W
5,724
1,545
0
4,508
12,917
4,416
2,574
8,824
4,093
58,793
0
L
Ah Puch
XxEniiacxX
Ah Puch
8,824
94
0
2,648
7,493
2,824
0
5,724
1,769
55,092
0
W
Hera
4,728
2,169
0
500
7,964
2,571
517
409
7,555
68,333
0
L
Nemesis
sixgoddadbod
Nemesis
3,547
1,235
1
610
10,455
3,899
41
1,396
9,059
0
49,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,409
Gold Earned
39,336
483
Minions Killed
435
0
Camps Cleared
0
1,536,750
Distance Traveled
1,402,022
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,202
547
89
6
0
293,254
7
W
Serqet
8,119
541
11
1
0
341,725
4
L
Neith
9,130
609
119
8
0
244,201
6
L
Artemis
7,055
470
87
6
0
260,367
4
L
Yemoja
7,450
497
26
2
0
278,528
6
W
Fenrir
9,106
607
96
6
0
336,728
4
W
Chronos
8,855
590
158
11
0
281,367
1
L
Ah Puch
8,051
537
115
8
0
288,590
3
W
Hera
9,127
608
129
9
0
283,676
5
L
Nemesis
7,650
510
88
6
0
330,336
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role