Player Matchup

Izanami
Izanami
El_Wason-31
Izanami
Level 85
God Stats
3W - 4L
1,541 SR
Queue Stats
80W - 83L
1,465 Elo+
Party 2
Guan Yu
Guan Yu
Irish_Mkree117
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Zeus
Zeus
UncleChunky90
Zeus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Merlin
Merlin
bope_TetO
Merlin
Level 104
God Stats
0W - 1L
1,577 SR
Queue Stats
45W - 43L
1,397 Elo+
Party 2
Chernobog
Chernobog
shadowalex22
Chernobog
Level 127
God Stats
1W - 3L
1,284 SR
Queue Stats
84W - 89L
1,459 Elo+
Party 2
Team Averages
Level 71
1,480 SR
1,464 Elo+

VS

Team Averages
Level 113
1,483 SR
1,389 Elo+
Anhur
Anhur
Captn Insaino
Anhur
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 75L
1,389 Elo+
Party 1
Sol
Sol
ImYoHuckelberry
Sol
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 82L
1,346 Elo+
Party 1
Terra
Terra
ThaJingler
Terra
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
275W - 294L
1,442 Elo+
Solo
Ares
Ares
VoidKing18
Ares
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 23L
1,303 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Wut Wut Yo But
Ah Muzen Cab
Level 123
God Stats
3W - 3L
1,414 SR
Queue Stats
70W - 74L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
El_Wason-31
Izanami
19
8 / 7 / 3
11,581
724
11,852
18,028
7,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 8 / 8
9,484
593
2,739
16,253
12,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 9 / 6
9,784
612
10,972
11,466
3,695
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
bope_TetO
Merlin
20
5 / 4 / 7
11,706
732
28,191
10,167
4,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
shadowalex22
Chernobog
16
1 / 8 / 9
9,749
609
13,410
15,983
6,682
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 20
12,067
754
13,352
15,771
5,559
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
13 / 4 / 20
13,001
813
18,193
17,273
6,049
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
17
2 / 4 / 22
11,207
700
6,182
16,006
15,950
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
1 / 4 / 23
10,638
665
9,664
15,803
17,183
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Wut Wut Yo But
Ah Muzen Cab
20
13 / 2 / 18
13,647
853
18,593
19,275
8,810
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
139
16
Kills
36
36
Deaths
17
33
Assists
103
Player
Kills
Deaths
Assists
KDA
W
7
3
20
5.67
L
Izanami
El_Wason-31
Izanami
8
7
3
1.36
W
13
4
20
5.75
L
1
8
8
0.63
W
Terra
2
4
22
3.25
L
1
9
6
0.44
W
1
4
23
3.13
W
Ah Muzen Cab
Wut Wut Yo But
Ah Muzen Cab
13
2
18
11
L
Merlin
bope_TetO
Merlin
5
4
7
2.13
L
Chernobog
shadowalex22
Chernobog
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,164
Damage
65,984
71,897
Taken
84,128
35,234
Mitigated
53,551
16,090
Healing
43,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,352
3,761
2,357
4,095
15,771
5,559
1,160
6,775
8,996
0
31,909
L
Izanami
El_Wason-31
Izanami
11,852
9,529
617
5,035
18,028
7,117
0
9,699
8,329
0
31,047
W
18,193
6,641
2,980
4,687
17,273
6,049
2,103
9,846
7,427
34,278
0
L
2,739
99
1,086
2,266
16,253
12,927
0
4,273
11,980
0
4,834
W
Terra
6,182
903
7,325
5,097
16,006
15,950
325
8,286
7,720
11,480
0
L
10,972
1,842
1,100
357
11,466
3,695
0
5,642
5,824
19,550
0
W
9,664
176
1,217
1,180
15,803
17,183
0
6,338
9,465
14,430
0
W
Ah Muzen Cab
Wut Wut Yo But
Ah Muzen Cab
18,593
7,547
4,077
10,096
19,275
8,810
2,946
7,918
11,357
0
58,571
L
Merlin
bope_TetO
Merlin
28,191
1,828
0
1,375
10,167
4,813
0
4,870
5,297
59,117
0
L
Chernobog
shadowalex22
Chernobog
13,410
6,133
1,726
2,528
15,983
6,682
100
9,555
6,428
0
25,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,304
Gold Earned
60,560
177
Minions Killed
180
0
Camps Cleared
0
1,180,879
Distance Traveled
1,397,208
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,067
754
59
4
0
279,763
1
L
Izanami
11,581
724
51
3
0
220,520
0
W
Sol
13,001
813
40
3
0
287,807
0
L
Guan Yu
9,484
593
5
0
0
247,968
2
W
Terra
11,207
700
11
1
0
273,560
0
L
Zeus
9,784
612
30
2
0
228,918
1
W
Ares
10,638
665
7
0
0
243,570
0
W
Ah Muzen Cab
13,647
853
63
4
0
312,508
0
L
Merlin
11,706
732
59
4
0
255,368
2
L
Chernobog
9,749
609
32
2
0
228,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role