Player Matchup

Chiron
Chiron
Alch3mical
Chiron
Level 151
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 24L
1,582 Elo+
Party 1
Awilix
Awilix
PremiumQc
Awilix
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 18L
1,279 Elo+
Party 1
Ares
Ares
SaltyBongos
Ares
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 8L
1,402 Elo+
Party 1
Shiva
Shiva
WiseEyes
Shiva
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 65L
1,518 Elo+
Solo
Eset
Eset
nicktheVslayer
Eset
Level 98
God Stats
1W - 0L
1,551 SR
Queue Stats
9W - 8L
1,491 Elo+
Party 1
Team Averages
Level 86
1,510 SR
1,454 Elo+

VS

Team Averages
Level 61
1,471 SR
1,493 Elo+
Serqet
Serqet
Anxietyz
Serqet
Level 95
God Stats
1W - 3L
1,405 SR
Queue Stats
111W - 109L
1,506 Elo+
Party 2
Anhur
Anhur
JOHNSONSDAD69
Anhur
Level 44
God Stats
4W - 3L
1,279 SR
Queue Stats
259W - 273L
1,503 Elo+
Party 3
Ra
Ra
Pyridic
Ra
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 72L
1,510 Elo+
Party 2
Aphrodite
Aphrodite
ajoh56789
Aphrodite
Level 69
God Stats
7W - 11L
1,624 SR
Queue Stats
166W - 184L
1,456 Elo+
Party 3
Bellona
Bellona
def545
Bellona
Level 71
God Stats
8W - 8L
1,545 SR
Queue Stats
85W - 95L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Alch3mical
Chiron
20
14 / 2 / 7
13,485
642
27,719
13,802
5,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Awilix
PremiumQc
Awilix
17
9 / 4 / 5
11,796
562
7,624
13,331
5,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 1 / 27
10,901
519
12,222
19,435
22,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

Shiva
WiseEyes
Shiva
16
1 / 2 / 14
11,219
534
11,276
21,273
18,684
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
9 / 0 / 6
12,319
587
15,938
8,318
3,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Anxietyz
Serqet
12
0 / 9 / 1
7,635
364
3,386
20,350
6,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

13
0 / 7 / 2
7,898
376
5,839
18,533
4,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 4 / 3
10,830
516
14,001
12,432
5,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
ajoh56789
Aphrodite
12
1 / 10 / 1
7,765
370
4,836
18,505
6,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
def545
Bellona
13
2 / 4 / 2
8,465
403
9,467
22,928
20,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
18
34
Kills
9
9
Deaths
34
59
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chiron
Alch3mical
Chiron
14
2
7
8.75
L
Serqet
Anxietyz
Serqet
0
9
1
0.06
L
0
7
2
0.14
W
Awilix
PremiumQc
Awilix
9
4
5
2.88
L
6
4
3
1.88
W
1
1
27
14.5
W
Shiva
WiseEyes
Shiva
1
2
14
4
L
Aphrodite
ajoh56789
Aphrodite
1
10
1
0.15
L
Bellona
def545
Bellona
2
4
2
0.75
W
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,779
Damage
37,529
76,159
Taken
92,748
54,972
Mitigated
43,587
22,586
Healing
23,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Alch3mical
Chiron
27,719
11,495
1,429
5,844
13,802
5,032
5,841
3,057
9,930
0
121,209
L
Serqet
Anxietyz
Serqet
3,386
754
0
4,557
20,350
6,005
0
6,139
14,211
0
39,748
L
5,839
1,945
0
3,700
18,533
4,381
0
3,649
14,884
0
41,245
W
Awilix
PremiumQc
Awilix
7,624
2,613
0
2,800
13,331
5,024
2,043
3,307
9,909
0
67,797
L
14,001
905
1,310
3,711
12,432
5,323
0
5,205
7,227
77,566
0
W
12,222
496
0
1,295
19,435
22,610
333
5,872
13,039
16,448
0
W
Shiva
WiseEyes
Shiva
11,276
2,110
620
7,579
21,273
18,684
478
3,732
16,674
0
63,418
L
Aphrodite
ajoh56789
Aphrodite
4,836
946
933
4,890
18,505
6,899
0
7,151
11,354
33,789
0
L
Bellona
def545
Bellona
9,467
2,417
0
4,610
22,928
20,979
0
6,016
16,912
0
35,240
W
15,938
569
1,715
1,304
8,318
3,622
3,555
2,368
5,944
96,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,720
Gold Earned
42,593
573
Minions Killed
428
0
Camps Cleared
0
2,140,242
Distance Traveled
1,873,774
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,485
642
170
8
0
417,471
4
L
Serqet
7,635
364
69
3
0
408,852
5
L
Anhur
7,898
376
69
3
0
378,667
0
W
Awilix
11,796
562
97
5
0
472,007
0
L
Ra
10,830
516
159
8
0
402,380
4
W
Ares
10,901
519
11
1
0
454,341
2
W
Shiva
11,219
534
122
6
0
376,514
11
L
Aphrodite
7,765
370
63
3
0
287,748
1
L
Bellona
8,465
403
68
3
0
396,127
2
W
Eset
12,319
587
173
8
0
419,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role