Player Matchup

Eset
Eset
Isrealrc
Eset
Level 127
God Stats
1W - 0L
1,591 SR
Queue Stats
21W - 15L
1,675 Elo+
Party 2
Shiva
Shiva
Paradøxical
Shiva
Level 119
God Stats
6W - 4L
1,252 SR
Queue Stats
43W - 40L
1,395 Elo+
Solo
Loki
Loki
ProfessorTacos
Loki
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 13L
1,500 Elo+
Party 2
Ymir
Ymir
spammed300
Ymir
Level 121
God Stats
1W - 1L
1,744 SR
Queue Stats
21W - 13L
1,675 Elo+
Party 2
Charybdis
Charybdis
Ωmnicide
Charybdis
Level 140
God Stats
8W - 8L
1,734 SR
Queue Stats
20W - 15L
1,616 Elo+
Party 2
Team Averages
Level 125
1,564 SR
1,572 Elo+

VS

Team Averages
Level 100
1,330 SR
1,500 Elo+
Khepri
Khepri
 
Khepri
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Crow720
Morgan Le Fay
Level 58
God Stats
19W - 21L
1,393 SR
Queue Stats
173W - 142L
1,358 Elo+
Party 1
Apollo
Apollo
RAnthony
Apollo
Level 129
God Stats
6W - 4L
1,337 SR
Queue Stats
137W - 139L
1,513 Elo+
Solo
Sylvanus
Sylvanus
Ultimatrium
Sylvanus
Level 148
God Stats
0W - 2L
1,286 SR
Queue Stats
32W - 30L
1,658 Elo+
Solo
Tyr
Tyr
raijin0203
Tyr
Level 106
God Stats
0W - 6L
1,136 SR
Queue Stats
274W - 250L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
13
3 / 1 / 9
8,099
540
11,742
6,692
2,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 3 / 4
8,935
596
8,714
13,346
9,685
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
5 / 2 / 4
8,884
592
4,578
10,259
3,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
7 / 0 / 6
8,831
589
4,362
7,620
5,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
Ωmnicide
Charybdis
15
5 / 1 / 4
9,353
624
12,225
10,857
3,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
0 / 7 / 1
6,239
416
2,904
14,306
9,623
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Crow720
Morgan Le Fay
12
0 / 4 / 0
6,982
465
3,945
7,420
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
RAnthony
Apollo
13
0 / 2 / 1
7,518
501
4,247
10,424
3,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
Ultimatrium
Sylvanus
13
4 / 6 / 0
8,239
549
10,890
14,047
13,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
3 / 4 / 0
7,127
475
6,567
11,995
6,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
23
Kills
7
7
Deaths
23
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
7
1
0.07
L
Morgan Le Fay
Crow720
Morgan Le Fay
0
4
0
0
W
Eset
3
1
9
7.5
W
3
3
4
1.67
W
5
2
4
3.5
L
Apollo
RAnthony
Apollo
0
2
1
0.25
L
Sylvanus
Ultimatrium
Sylvanus
4
6
0
0.67
L
3
4
0
0.75
W
7
0
6
10
W
Charybdis
Ωmnicide
Charybdis
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,621
Damage
28,553
48,774
Taken
58,192
24,894
Mitigated
36,011
20,245
Healing
12,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,904
660
0
2,279
14,306
9,623
0
5,563
8,540
19,094
0
L
Morgan Le Fay
Crow720
Morgan Le Fay
3,945
427
0
991
7,420
2,867
176
1,737
5,573
51,091
0
W
Eset
11,742
1,791
829
2,010
6,692
2,541
1,202
2,692
4,000
43,499
0
W
8,714
2,576
0
4,072
13,346
9,685
80
6,976
6,370
0
54,567
W
4,578
1,383
0
4,372
10,259
3,804
0
2,497
7,762
0
61,776
L
Apollo
RAnthony
Apollo
4,247
2,626
0
3,180
10,424
3,340
0
523
9,901
0
55,224
L
Sylvanus
Ultimatrium
Sylvanus
10,890
3,628
247
3,652
14,047
13,714
0
2,196
11,789
40,410
11,445
L
6,567
1,515
0
1,738
11,995
6,467
0
4,857
6,906
0
39,486
W
4,362
1,332
0
2,250
7,620
5,704
0
2,290
5,330
19,933
3,322
W
Charybdis
Ωmnicide
Charybdis
12,225
8,587
0
6,712
10,857
3,160
901
2,073
8,784
0
75,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,102
Gold Earned
36,105
454
Minions Killed
411
0
Camps Cleared
0
1,526,589
Distance Traveled
1,409,843
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,239
416
30
2
0
281,823
6
L
Morgan Le Fay
6,982
465
96
6
0
292,854
1
W
Eset
8,099
540
79
5
0
280,178
5
W
Shiva
8,935
596
101
7
0
298,329
2
W
Loki
8,884
592
108
7
0
344,773
2
L
Apollo
7,518
501
124
8
0
258,161
3
L
Sylvanus
8,239
549
96
6
0
253,644
6
L
Tyr
7,127
475
65
4
0
323,361
3
W
Ymir
8,831
589
42
3
0
319,982
6
W
Charybdis
9,353
624
124
8
0
283,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role