Player Matchup

Osiris
Osiris
DamndbyDay
Osiris
Level 117
God Stats
6W - 5L
1,523 SR
Queue Stats
350W - 381L
1,402 Elo+
Party 2
Tiamat
Tiamat
Davod_0905
Tiamat
Level 85
God Stats
0W - 3L
1,103 SR
Queue Stats
178W - 208L
1,426 Elo+
Party 1
Loki
Loki
MPCAPI9LB
Loki
Level 84
God Stats
10W - 10L
1,543 SR
Queue Stats
89W - 103L
1,398 Elo+
Solo
Bacchus
Bacchus
MauChvz
Bacchus
Level 49
God Stats
6W - 11L
1,546 SR
Queue Stats
140W - 171L
1,308 Elo+
Party 1
Anhur
Anhur
McLovinSVG2
Anhur
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
243W - 261L
1,414 Elo+
Party 2
Team Averages
Level 89
1,443 SR
1,389 Elo+

VS

Team Averages
Level 90
1,509 SR
1,372 Elo+
Fenrir
Fenrir
AceInExile94
Fenrir
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 65L
1,410 Elo+
Solo
Sobek
Sobek
Asbestus
Sobek
Level 124
God Stats
4W - 6L
1,500 SR
Queue Stats
306W - 309L
1,403 Elo+
Solo
Chang'e
Chang'e
SaberTooth013
Chang'e
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 10L
1,204 Elo+
Solo
Chernobog
Chernobog
Sirchickenhawk
Chernobog
Level 100
God Stats
3W - 4L
1,733 SR
Queue Stats
168W - 183L
1,433 Elo+
Solo
Sun Wukong
Sun Wukong
alexdd13
Sun Wukong
Level 126
God Stats
6W - 11L
1,313 SR
Queue Stats
362W - 378L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DamndbyDay
Osiris
15
1 / 6 / 0
8,857
443
6,863
20,449
18,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
Davod_0905
Tiamat
14
2 / 10 / 3
8,795
440
9,686
15,359
7,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
15
4 / 8 / 1
9,364
468
7,462
14,746
4,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
MauChvz
Bacchus
13
1 / 5 / 4
8,732
437
6,313
16,755
20,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 5 / 1
10,421
521
14,198
17,563
6,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
6 / 2 / 2
10,549
527
7,414
12,541
5,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Asbestus
Sobek
16
2 / 3 / 16
10,784
539
8,160
23,795
27,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
18
13 / 5 / 6
11,807
590
16,936
16,267
6,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Sirchickenhawk
Chernobog
16
5 / 4 / 6
10,442
522
15,756
13,670
4,848
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
alexdd13
Sun Wukong
19
6 / 1 / 4
11,725
586
12,024
13,907
10,293
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
66
14
Kills
32
34
Deaths
15
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Fenrir
6
2
2
3.5
W
Sobek
Asbestus
Sobek
2
3
16
3.33
L
Osiris
DamndbyDay
Osiris
1
6
0
0.17
L
Tiamat
Davod_0905
Tiamat
2
10
3
0.35
L
Loki
4
8
1
0.56
L
Bacchus
MauChvz
Bacchus
1
5
4
0.6
L
6
5
1
1.3
W
Chang'e
13
5
6
3.2
W
Chernobog
Sirchickenhawk
Chernobog
5
4
6
2
W
Sun Wukong
alexdd13
Sun Wukong
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,522
Damage
60,290
84,872
Taken
80,180
56,590
Mitigated
55,157
17,308
Healing
30,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
7,414
2,361
0
5,057
12,541
5,583
2,365
1,333
11,208
0
49,234
W
Sobek
Asbestus
Sobek
8,160
955
748
8,380
23,795
27,719
33
3,885
19,910
28,353
3,203
L
Osiris
DamndbyDay
Osiris
6,863
3,350
0
5,857
20,449
18,343
742
2,007
18,442
0
56,561
L
Tiamat
Davod_0905
Tiamat
9,686
527
0
2,223
15,359
7,130
280
7,006
8,353
48,937
0
L
Loki
7,462
1,226
0
1,127
14,746
4,635
0
4,722
10,024
0
52,986
L
Bacchus
MauChvz
Bacchus
6,313
542
0
1,108
16,755
20,098
0
7,382
9,373
23,609
0
L
14,198
6,706
0
6,993
17,563
6,384
0
3,515
14,048
0
62,072
W
Chang'e
16,936
2,309
1,949
4,867
16,267
6,714
2,896
7,163
9,104
59,608
0
W
Chernobog
Sirchickenhawk
Chernobog
15,756
11,175
0
2,889
13,670
4,848
864
3,254
10,416
0
67,876
W
Sun Wukong
alexdd13
Sun Wukong
12,024
3,180
0
6,960
13,907
10,293
1,239
364
13,543
0
86,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,169
Gold Earned
55,307
423
Minions Killed
485
0
Camps Cleared
0
1,636,187
Distance Traveled
1,879,667
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,549
527
81
4
0
416,641
2
W
Sobek
10,784
539
41
2
0
382,307
4
L
Osiris
8,857
443
117
6
0
284,433
0
L
Tiamat
8,795
440
66
3
0
304,968
1
L
Loki
9,364
468
99
5
0
374,649
6
L
Bacchus
8,732
437
21
1
0
341,602
3
L
Anhur
10,421
521
120
6
0
330,535
2
W
Chang'e
11,807
590
115
6
0
357,361
3
W
Chernobog
10,442
522
99
5
0
348,574
2
W
Sun Wukong
11,725
586
149
7
0
374,784
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role