Player Matchup

Athena
Athena
 
Athena
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
AnnaLeia
Neith
Level 105
God Stats
31W - 42L
1,448 SR
Queue Stats
191W - 226L
1,345 Elo+
Party 1
Bellona
Bellona
RexyPopAVitch
Bellona
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,372 Elo+
Party 2
Hachiman
Hachiman
canacaboy11
Hachiman
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,372 Elo+
Party 2
Hades
Hades
keynlot95
Hades
Level 66
God Stats
11W - 21L
1,402 SR
Queue Stats
11W - 26L
1,364 Elo+
Solo
Team Averages
Level 100
1,470 SR
1,391 Elo+

VS

Team Averages
Level 56
1,436 SR
1,299 Elo+
Poseidon
Poseidon
Artic0n3
Poseidon
Level 24
God Stats
1W - 7L
1,500 SR
Queue Stats
23W - 24L
1,249 Elo+
Party 3
Ratatoskr
Ratatoskr
DeathCoreMetal
Ratatoskr
Level 114
God Stats
3W - 3L
1,313 SR
Queue Stats
137W - 179L
1,353 Elo+
Party 3
Horus
Horus
Secondsergeant
Horus
Level 23
God Stats
2W - 3L
1,434 SR
Queue Stats
21W - 29L
1,366 Elo+
Party 4
Neith
Neith
Sevory
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,125 Elo+
Party 4
Thanatos
Thanatos
coolhandhunter
Thanatos
Level 115
God Stats
2W - 3L
1,433 SR
Queue Stats
104W - 102L
1,405 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
4 / 1 / 11
9,666
509
6,777
11,734
14,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
AnnaLeia
Neith
17
10 / 2 / 3
10,877
572
15,915
10,713
5,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bellona
17
3 / 3 / 6
10,677
562
11,860
15,285
10,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
canacaboy11
Hachiman
19
4 / 2 / 6
11,285
594
9,481
9,734
3,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
keynlot95
Hades
16
6 / 3 / 8
10,642
560
10,269
12,029
7,177
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Artic0n3
Poseidon
15
3 / 7 / 1
8,898
468
5,515
12,183
4,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
DeathCoreMetal
Ratatoskr
15
3 / 6 / 5
9,995
526
7,626
20,210
14,577
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 4 / 5
7,578
399
2,942
16,584
15,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Sevory
Neith
12
0 / 2 / 2
7,610
401
2,605
3,849
1,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
14
5 / 8 / 3
9,277
488
9,309
17,750
5,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
27
27
Kills
11
11
Deaths
27
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
1
11
9.5
W
Neith
AnnaLeia
Neith
10
2
3
5.75
L
Poseidon
Artic0n3
Poseidon
3
7
1
0.5
L
Ratatoskr
DeathCoreMetal
Ratatoskr
3
6
5
0.92
W
Bellona
3
3
6
2
L
0
4
5
0.63
L
Neith
Sevory
Neith
0
2
2
0.5
W
Hachiman
canacaboy11
Hachiman
4
2
6
3.5
L
Thanatos
5
8
3
0.81
W
Hades
keynlot95
Hades
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,302
Damage
27,997
59,495
Taken
70,576
40,883
Mitigated
41,655
22,614
Healing
22,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,777
2,001
784
3,918
11,734
14,181
1,092
693
11,041
17,189
0
W
Neith
AnnaLeia
Neith
15,915
6,412
0
2,681
10,713
5,558
959
1,496
9,217
0
66,068
L
Poseidon
Artic0n3
Poseidon
5,515
1,047
0
323
12,183
4,043
0
4,447
7,736
46,900
0
L
Ratatoskr
DeathCoreMetal
Ratatoskr
7,626
1,616
293
5,233
20,210
14,577
0
4,025
16,185
0
48,871
W
Bellona
11,860
5,523
0
4,202
15,285
10,311
750
1,315
13,970
0
97,430
L
2,942
1,457
711
3,487
16,584
15,944
0
3,301
13,283
0
16,966
L
Neith
Sevory
Neith
2,605
911
0
1,324
3,849
1,490
920
984
2,865
0
27,453
W
Hachiman
canacaboy11
Hachiman
9,481
6,350
0
4,836
9,734
3,656
4,092
449
9,285
0
87,257
L
Thanatos
9,309
1,488
0
11,413
17,750
5,601
0
4,289
13,461
0
53,549
W
Hades
keynlot95
Hades
10,269
916
456
5,737
12,029
7,177
2,178
1,562
10,467
56,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,147
Gold Earned
43,358
525
Minions Killed
380
0
Camps Cleared
0
1,806,125
Distance Traveled
1,683,379
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,666
509
29
2
0
396,198
7
W
Neith
10,877
572
107
6
0
359,288
0
L
Poseidon
8,898
468
88
5
0
308,980
0
L
Ratatoskr
9,995
526
106
6
0
376,880
3
W
Bellona
10,677
562
139
7
0
426,425
1
L
Horus
7,578
399
22
1
0
346,346
5
L
Neith
7,610
401
73
4
0
323,589
1
W
Hachiman
11,285
594
146
8
0
332,346
2
L
Thanatos
9,277
488
91
5
0
327,584
3
W
Hades
10,642
560
104
5
0
291,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role