Player Matchup

Merlin
Merlin
 
Merlin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
IttouRasetsu
Sylvanus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,722 Elo+
Party 2
Zeus
Zeus
TanqueT90
Zeus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,392 Elo+
Party 2
Achilles
Achilles
zFr4n
Achilles
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,516 Elo+
Party 2
Team Averages
Level 140
1,500 SR
1,526 Elo+

VS

Team Averages
Level 141
1,581 SR
1,446 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Apocaliypse
Hachiman
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,242 Elo+
Party 1
Thor
Thor
LordAmbush
Thor
Level 158
God Stats
2W - 2L
1,905 SR
Queue Stats
51W - 45L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
2 / 4 / 10
9,031
753
9,595
11,032
3,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
 
Eset
14
1 / 8 / 7
7,694
641
5,805
11,103
2,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
IttouRasetsu
Sylvanus
15
1 / 5 / 9
7,961
663
4,653
14,083
20,263
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Zeus
17
9 / 7 / 7
10,820
902
12,943
10,008
3,091
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
zFr4n
Achilles
15
5 / 5 / 6
8,928
744
10,549
14,575
18,294
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
6 / 3 / 16
10,534
878
12,662
8,998
4,342
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Cu Chulainn
 
Cu Chulainn
17
3 / 2 / 17
10,450
871
8,299
15,304
16,642
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Terra
 
Terra
14
1 / 7 / 15
9,265
772
13,258
15,846
6,940
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
Apocaliypse
Hachiman
19
10 / 2 / 14
11,623
969
13,962
13,636
5,777
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
9 / 5 / 6
10,318
860
7,414
14,178
13,666
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
97
18
Kills
29
29
Deaths
19
39
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
4
10
1.75
L
Eset
 
Eset
1
8
7
0.56
W
Ne Zha
 
Ne Zha
6
3
16
4.67
W
Cu Chulainn
 
Cu Chulainn
3
2
17
5.75
W
Terra
 
Terra
1
7
15
1.21
W
Hachiman
Apocaliypse
Hachiman
10
2
14
8.5
L
Sylvanus
IttouRasetsu
Sylvanus
1
5
9
1.1
W
9
5
6
2.4
L
Zeus
9
7
7
1.79
L
Achilles
zFr4n
Achilles
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,545
Damage
55,595
60,801
Taken
67,962
48,399
Mitigated
47,367
15,849
Healing
29,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,595
940
1,888
1,871
11,032
3,853
0
2,017
9,015
30,975
0
L
Eset
 
Eset
5,805
258
1,806
1,427
11,103
2,898
0
2,757
8,346
16,106
0
W
Ne Zha
 
Ne Zha
12,662
1,131
1,365
2,728
8,998
4,342
1,140
3,824
5,174
0
36,343
W
Cu Chulainn
 
Cu Chulainn
8,299
1,181
1,093
4,375
15,304
16,642
619
6,603
8,701
618
16,741
W
Terra
 
Terra
13,258
1,548
5,195
4,397
15,846
6,940
67
8,172
6,033
18,322
0
W
Hachiman
Apocaliypse
Hachiman
13,962
7,103
1,327
5,355
13,636
5,777
2,436
7,564
6,072
0
34,213
L
Sylvanus
IttouRasetsu
Sylvanus
4,653
314
3,996
3,419
14,083
20,263
13
4,418
9,665
7,133
0
W
7,414
1,207
1,318
2,033
14,178
13,666
0
6,935
7,243
0
16,668
L
Zeus
12,943
1,255
0
0
10,008
3,091
0
1,790
8,218
23,109
0
L
Achilles
zFr4n
Achilles
10,549
2,252
388
1,054
14,575
18,294
0
2,529
12,046
102
13,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,434
Gold Earned
52,190
109
Minions Killed
142
0
Camps Cleared
0
1,022,669
Distance Traveled
1,169,239
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,031
753
45
4
0
215,761
1
L
Eset
7,694
641
29
2
0
195,485
4
W
Ne Zha
10,534
878
26
2
0
239,698
0
W
Cu Chulainn
10,450
871
23
2
0
243,916
0
W
Terra
9,265
772
21
2
0
229,020
0
W
Hachiman
11,623
969
50
4
0
243,754
1
L
Sylvanus
7,961
663
7
1
0
203,996
0
W
Thor
10,318
860
22
2
0
212,851
0
L
Zeus
10,820
902
19
2
0
179,628
0
L
Achilles
8,928
744
9
1
0
227,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role