Player Matchup

Cerberus
Cerberus
Astral017
Cerberus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,415 Elo+
Party 1
Thanatos
Thanatos
BALLER71703
Thanatos
Level 124
God Stats
6W - 0L
1,942 SR
Queue Stats
16W - 20L
1,625 Elo+
Party 1
Neith
Neith
Slap Cheeks9227
Neith
Level 65
God Stats
4W - 7L
1,502 SR
Queue Stats
19W - 34L
1,466 Elo+
Party 1
Ao Kuang
Ao Kuang
merkyky
Ao Kuang
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,456 Elo+
Party 1
Chaac
Chaac
theblackgreek23
Chaac
Level 108
God Stats
5W - 1L
1,672 SR
Queue Stats
92W - 108L
1,478 Elo+
Party 1
Team Averages
Level 86
1,623 SR
1,488 Elo+

VS

Team Averages
Level 55
1,462 SR
1,408 Elo+
Scylla
Scylla
 
Scylla
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
AlexFire20
Fenrir
Level 61
God Stats
1W - 4L
1,371 SR
Queue Stats
267W - 432L
1,463 Elo+
Party 2
Izanami
Izanami
Mikeyisakuck
Izanami
Level 33
God Stats
2W - 6L
1,367 SR
Queue Stats
16W - 24L
1,360 Elo+
Solo
Achilles
Achilles
QuesoO
Achilles
Level 37
God Stats
1W - 3L
1,643 SR
Queue Stats
141W - 227L
1,271 Elo+
Party 2
Yemoja
Yemoja
Royzamj
Yemoja
Level 36
God Stats
2W - 6L
1,427 SR
Queue Stats
119W - 244L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Astral017
Cerberus
9
0 / 2 / 1
4,955
496
1,106
7,020
3,966
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
BALLER71703
Thanatos
10
8 / 0 / 3
6,029
603
8,441
4,784
2,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 0 / 7
5,627
563
5,373
5,325
1,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
merkyky
Ao Kuang
9
2 / 2 / 1
5,417
542
3,746
6,827
2,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
3 / 1 / 1
6,287
629
5,513
7,416
3,248
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
3 / 2 / 0
6,125
613
3,802
6,017
1,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
AlexFire20
Fenrir
6
0 / 3 / 1
4,521
452
1,234
5,468
1,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Mikeyisakuck
Izanami
5
0 / 7 / 0
4,190
419
1,842
7,654
1,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
QuesoO
Achilles
10
2 / 0 / 0
5,969
597
4,930
3,931
2,321
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
Royzamj
Yemoja
8
0 / 3 / 1
4,735
474
1,861
7,706
2,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
15
Kills
5
5
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
2
0
1.5
L
Fenrir
AlexFire20
Fenrir
0
3
1
0.17
W
Cerberus
Astral017
Cerberus
0
2
1
0.25
W
Thanatos
BALLER71703
Thanatos
8
0
3
9.5
L
Izanami
Mikeyisakuck
Izanami
0
7
0
0
L
Achilles
QuesoO
Achilles
2
0
0
2
L
Yemoja
Royzamj
Yemoja
0
3
1
0.17
W
2
0
7
5.5
W
Ao Kuang
merkyky
Ao Kuang
2
2
1
1.25
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,179
Damage
13,669
31,372
Taken
30,776
14,349
Mitigated
9,138
17,748
Healing
7,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,802
718
0
450
6,017
1,523
0
357
5,627
28,312
0
L
Fenrir
AlexFire20
Fenrir
1,234
261
0
2,117
5,468
1,359
0
668
4,774
0
12,722
W
Cerberus
Astral017
Cerberus
1,106
33
0
3,391
7,020
3,966
0
0
7,020
22,257
0
W
Thanatos
BALLER71703
Thanatos
8,441
2,170
0
5,678
4,784
2,899
532
687
4,097
0
26,743
L
Izanami
Mikeyisakuck
Izanami
1,842
1,356
1
745
7,654
1,373
438
874
6,591
0
12,731
L
Achilles
QuesoO
Achilles
4,930
437
0
739
3,931
2,321
0
1,951
1,980
0
30,687
L
Yemoja
Royzamj
Yemoja
1,861
774
354
2,831
7,706
2,562
44
536
7,039
10,357
0
W
5,373
2,310
0
3,671
5,325
1,558
108
1,493
3,832
0
25,025
W
Ao Kuang
merkyky
Ao Kuang
3,746
1,206
0
2,598
6,827
2,678
0
844
5,983
20,379
7,884
W
5,513
995
0
2,410
7,416
3,248
0
2,639
4,777
0
43,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,315
Gold Earned
25,540
287
Minions Killed
190
0
Camps Cleared
0
997,981
Distance Traveled
938,788
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,125
613
67
7
0
201,653
2
L
Fenrir
4,521
452
29
3
0
159,719
3
W
Cerberus
4,955
496
76
8
0
187,548
0
W
Thanatos
6,029
603
37
4
0
186,550
1
L
Izanami
4,190
419
31
3
0
175,739
2
L
Achilles
5,969
597
54
5
0
201,865
2
L
Yemoja
4,735
474
9
1
0
199,812
2
W
Neith
5,627
563
41
4
0
186,881
5
W
Ao Kuang
5,417
542
50
5
0
220,732
0
W
Chaac
6,287
629
83
8
0
216,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role