Player Matchup

Cliodhna
Cliodhna
BLMNT
Cliodhna
Level 107
God Stats
8W - 0L
1,875 SR
Queue Stats
20W - 11L
1,564 Elo+
Party 2
Bacchus
Bacchus
Flor7
Bacchus
Level 69
God Stats
9W - 10L
1,547 SR
Queue Stats
209W - 219L
1,558 Elo+
Party 3
Artemis
Artemis
Leozera7
Artemis
Level 122
God Stats
17W - 6L
1,782 SR
Queue Stats
159W - 128L
1,574 Elo+
Party 2
Chaac
Chaac
LovePandaLove3
Chaac
Level 99
God Stats
13W - 10L
1,620 SR
Queue Stats
119W - 130L
1,551 Elo+
Party 3
Zhong Kui
Zhong Kui
nicobelmonte
Zhong Kui
Level 153
God Stats
2W - 0L
1,735 SR
Queue Stats
156W - 143L
1,529 Elo+
Party 2
Team Averages
Level 110
1,712 SR
1,555 Elo+

VS

Team Averages
Level 97
1,594 SR
1,477 Elo+
Janus
Janus
Aguimas
Janus
Level 89
God Stats
5W - 4L
1,711 SR
Queue Stats
202W - 238L
1,453 Elo+
Party 1
Scylla
Scylla
Endler015
Scylla
Level 69
God Stats
3W - 5L
1,700 SR
Queue Stats
341W - 377L
1,481 Elo+
Solo
Mulan
Mulan
Jgoia23
Mulan
Level 118
God Stats
0W - 3L
1,232 SR
Queue Stats
171W - 198L
1,477 Elo+
Solo
Nemesis
Nemesis
Jorge96
Nemesis
Level 103
God Stats
2W - 5L
1,753 SR
Queue Stats
257W - 308L
1,474 Elo+
Party 1
Danzaburou
Danzaburou
ZuluKabulu
Danzaburou
Level 104
God Stats
2W - 3L
1,573 SR
Queue Stats
125W - 152L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BLMNT
Cliodhna
20
4 / 1 / 8
13,329
580
14,296
17,409
8,487
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Flor7
Bacchus
16
2 / 2 / 13
12,069
525
8,286
22,754
23,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Leozera7
Artemis
19
8 / 5 / 7
13,446
585
18,689
17,792
7,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
7 / 1 / 9
13,049
567
15,330
23,325
21,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zhong Kui
nicobelmonte
Zhong Kui
20
8 / 1 / 6
13,383
582
13,598
17,151
12,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aguimas
Janus
16
1 / 5 / 1
10,460
455
6,571
14,581
7,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
Endler015
Scylla
16
2 / 4 / 2
10,136
441
10,839
12,657
4,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Jgoia23
Mulan
12
3 / 9 / 5
8,900
387
12,809
19,399
17,054
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nemesis
Jorge96
Nemesis
16
1 / 5 / 5
9,911
431
11,726
20,435
11,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
ZuluKabulu
Danzaburou
18
3 / 6 / 2
11,495
500
7,391
20,053
6,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
25
29
Kills
10
10
Deaths
29
43
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Janus
Aguimas
Janus
1
5
1
0.3
W
Cliodhna
BLMNT
Cliodhna
4
1
8
8
L
Scylla
Endler015
Scylla
2
4
2
0.75
W
Bacchus
Flor7
Bacchus
2
2
13
4.25
L
Mulan
Jgoia23
Mulan
3
9
5
0.61
L
Nemesis
Jorge96
Nemesis
1
5
5
0.7
W
Artemis
Leozera7
Artemis
8
5
7
2.3
W
7
1
9
11.5
L
Danzaburou
ZuluKabulu
Danzaburou
3
6
2
0.67
W
Zhong Kui
nicobelmonte
Zhong Kui
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,199
Damage
49,336
98,431
Taken
87,125
73,724
Mitigated
46,263
48,688
Healing
13,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Aguimas
Janus
6,571
594
0
2,554
14,581
7,436
720
2,665
11,916
70,721
0
W
Cliodhna
BLMNT
Cliodhna
14,296
2,867
0
6,903
17,409
8,487
2,262
4,165
12,640
0
115,070
L
Scylla
Endler015
Scylla
10,839
988
0
1,376
12,657
4,013
0
3,248
9,409
62,566
0
W
Bacchus
Flor7
Bacchus
8,286
1,135
3,947
7,949
22,754
23,558
0
5,343
16,205
24,349
2,107
L
Mulan
Jgoia23
Mulan
12,809
2,217
304
1,747
19,399
17,054
0
6,985
12,414
0
22,723
L
Nemesis
Jorge96
Nemesis
11,726
5,075
0
2,658
20,435
11,062
0
6,338
14,097
0
66,866
W
Artemis
Leozera7
Artemis
18,689
9,609
0
7,268
17,792
7,398
1,028
3,330
14,462
0
112,205
W
15,330
2,776
0
10,349
23,325
21,591
4,268
6,798
15,957
0
83,007
L
Danzaburou
ZuluKabulu
Danzaburou
7,391
3,540
0
4,739
20,053
6,698
476
2,337
17,716
0
79,212
W
Zhong Kui
nicobelmonte
Zhong Kui
13,598
1,798
350
11,922
17,151
12,690
645
2,007
15,144
107,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,276
Gold Earned
50,902
662
Minions Killed
509
0
Camps Cleared
0
2,240,441
Distance Traveled
2,039,255
30
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,460
455
133
6
0
402,162
1
W
Cliodhna
13,329
580
184
8
0
513,577
7
L
Scylla
10,136
441
104
5
0
438,867
3
W
Bacchus
12,069
525
23
1
0
434,410
9
L
Mulan
8,900
387
26
1
0
342,153
5
L
Nemesis
9,911
431
103
4
0
461,432
5
W
Artemis
13,446
585
128
6
0
398,082
4
W
Chaac
13,049
567
160
7
0
469,599
3
L
Danzaburou
11,495
500
143
6
0
394,641
1
W
Zhong Kui
13,383
582
167
7
0
424,773
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role