Player Matchup

Loki
Loki
CampingCARL451
Loki
Level 79
God Stats
11W - 16L
1,424 SR
Queue Stats
166W - 176L
1,412 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
FifthMosquito6
Ah Muzen Cab
Level 95
God Stats
6W - 12L
1,198 SR
Queue Stats
216W - 236L
1,426 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Heavylonewolf
Cu Chulainn
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 37L
1,376 Elo+
Party 3
Cerberus
Cerberus
NoLove4TheBest
Cerberus
Level 107
God Stats
24W - 23L
1,563 SR
Queue Stats
259W - 270L
1,429 Elo+
Party 3
Scylla
Scylla
The1stChaos
Scylla
Level 103
God Stats
20W - 17L
1,310 SR
Queue Stats
173W - 159L
1,439 Elo+
Solo
Team Averages
Level 91
1,399 SR
1,416 Elo+

VS

Team Averages
Level 105
1,630 SR
1,445 Elo+
Achilles
Achilles
BestXoftheXBeast
Achilles
Level 153
God Stats
6W - 7L
1,683 SR
Queue Stats
82W - 72L
1,573 Elo+
Party 2
Apollo
Apollo
El Cris9507
Apollo
Level 81
God Stats
1W - 1L
1,707 SR
Queue Stats
38W - 52L
1,366 Elo+
Party 1
Bacchus
Bacchus
GordoMalvado494
Bacchus
Level 65
God Stats
6W - 8L
1,614 SR
Queue Stats
30W - 41L
1,381 Elo+
Party 1
Zhong Kui
Zhong Kui
IThe Weekent
Zhong Kui
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 42L
1,388 Elo+
Party 1
Fenrir
Fenrir
saintsfan707
Fenrir
Level 139
God Stats
27W - 25L
1,646 SR
Queue Stats
255W - 231L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 5
10,609
482
10,143
16,416
6,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
FifthMosquito6
Ah Muzen Cab
20
8 / 1 / 6
13,522
615
14,540
11,310
4,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Heavylonewolf
Cu Chulainn
17
4 / 3 / 4
10,538
479
6,606
14,685
15,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
17
3 / 2 / 12
11,602
527
10,245
17,852
19,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
17
4 / 4 / 5
11,191
509
12,767
10,734
3,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 4
11,147
507
13,241
17,961
24,983
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Apollo
15
1 / 6 / 1
9,543
434
8,082
14,403
4,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

5
0 / 1 / 0
6,358
289
1,379
3,679
1,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
IThe Weekent
Zhong Kui
19
7 / 4 / 2
11,278
513
18,132
18,300
11,720
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
17
4 / 6 / 6
10,355
471
7,337
20,364
7,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
29
21
Kills
16
16
Deaths
21
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
4
4
1.5
W
2
6
5
0.75
L
Apollo
1
6
1
0.25
W
Ah Muzen Cab
FifthMosquito6
Ah Muzen Cab
8
1
6
11
L
0
1
0
0
W
Cu Chulainn
Heavylonewolf
Cu Chulainn
4
3
4
2
L
Zhong Kui
IThe Weekent
Zhong Kui
7
4
2
2
W
Cerberus
3
2
12
4.5
W
Scylla
4
4
5
1.63
L
Fenrir
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,301
Damage
48,171
70,997
Taken
74,707
48,326
Mitigated
50,487
24,494
Healing
21,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,241
2,981
0
3,185
17,961
24,983
36
5,177
12,122
0
73,374
W
10,143
3,376
0
4,566
16,416
6,152
0
3,970
12,446
0
80,139
L
Apollo
8,082
3,441
0
2,445
14,403
4,334
0
2,487
11,876
0
65,655
W
Ah Muzen Cab
FifthMosquito6
Ah Muzen Cab
14,540
6,698
140
7,897
11,310
4,210
2,211
3,167
8,143
0
101,296
L
1,379
207
0
990
3,679
1,571
0
759
2,920
7,377
0
W
Cu Chulainn
Heavylonewolf
Cu Chulainn
6,606
1,228
0
4,688
14,685
15,109
0
1,566
13,119
4,904
42,236
L
Zhong Kui
IThe Weekent
Zhong Kui
18,132
2,429
315
7,941
18,300
11,720
92
8,748
9,511
75,629
0
W
Cerberus
10,245
1,474
0
5,864
17,852
19,166
379
5,501
11,472
49,924
0
W
Scylla
12,767
1,099
0
1,339
10,734
3,689
750
5,307
5,427
66,679
0
L
Fenrir
7,337
1,171
0
6,205
20,364
7,879
0
6,458
13,833
0
68,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,462
Gold Earned
48,681
590
Minions Killed
533
0
Camps Cleared
0
2,096,167
Distance Traveled
1,645,870
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,147
507
143
7
0
385,362
5
W
Loki
10,609
482
126
6
0
438,107
0
L
Apollo
9,543
434
139
6
0
350,661
1
W
Ah Muzen Cab
13,522
615
185
8
0
433,397
1
L
Bacchus
6,358
289
17
1
0
128,119
0
W
Cu Chulainn
10,538
479
75
3
0
399,182
3
L
Zhong Kui
11,278
513
128
6
0
378,750
1
W
Cerberus
11,602
527
95
4
0
430,491
4
W
Scylla
11,191
509
109
5
0
394,990
6
L
Fenrir
10,355
471
106
5
0
402,978
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role