Player Matchup

Thor
Thor
 
Thor
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Fr05tyjr
Fenrir
Level 140
God Stats
1W - 2L
1,502 SR
Queue Stats
88W - 106L
1,399 Elo+
Party 1
Ratatoskr
Ratatoskr
GomuTheNomu
Ratatoskr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,354 Elo+
Party 1
Arachne
Arachne
MasterNeo88
Arachne
Level 127
God Stats
24W - 28L
1,494 SR
Queue Stats
177W - 194L
1,474 Elo+
Party 1
Nemesis
Nemesis
RingingChimera
Nemesis
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,353 Elo+
Party 1
Team Averages
Level 98
1,499 SR
1,416 Elo+

VS

Team Averages
Level 59
1,490 SR
1,410 Elo+
Kukulkan
Kukulkan
Artriox
Kukulkan
Level 24
God Stats
9W - 11L
1,456 SR
Queue Stats
35W - 51L
1,368 Elo+
Party 3
Nike
Nike
BreathaSativa562
Nike
Level 107
God Stats
2W - 3L
1,496 SR
Queue Stats
97W - 108L
1,441 Elo+
Party 2
Gilgamesh
Gilgamesh
DanteDmc0
Gilgamesh
Level 87
God Stats
10W - 9L
1,491 SR
Queue Stats
37W - 40L
1,431 Elo+
Party 3
Chiron
Chiron
amuladolla23
Chiron
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 59L
1,440 Elo+
Party 2
Atlas
Atlas
bcp1998
Atlas
Level 62
God Stats
11W - 6L
1,509 SR
Queue Stats
38W - 42L
1,371 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
6 / 9 / 5
10,888
778
14,767
20,909
9,451
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
Fr05tyjr
Fenrir
18
7 / 5 / 4
11,882
849
13,751
15,972
18,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
GomuTheNomu
Ratatoskr
15
0 / 12 / 3
8,845
632
6,027
16,751
11,757
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
MasterNeo88
Arachne
17
1 / 2 / 5
10,109
722
9,649
15,170
10,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
0 / 9 / 9
9,373
670
12,237
16,933
7,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Artriox
Kukulkan
20
11 / 2 / 10
12,762
912
13,106
8,202
5,085
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
1 / 6 / 18
10,782
770
6,867
24,308
18,441
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gilgamesh
DanteDmc0
Gilgamesh
20
16 / 3 / 15
13,056
933
21,675
16,631
16,615
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chiron
18
4 / 3 / 15
11,303
807
10,574
12,503
6,257
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
bcp1998
Atlas
18
5 / 0 / 20
12,382
884
16,938
16,072
17,796
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
115
14
Kills
37
37
Deaths
14
26
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
6
9
5
0.94
W
Kukulkan
Artriox
Kukulkan
11
2
10
8
W
1
6
18
1.67
W
Gilgamesh
DanteDmc0
Gilgamesh
16
3
15
7.83
L
Fenrir
Fr05tyjr
Fenrir
7
5
4
1.8
L
Ratatoskr
GomuTheNomu
Ratatoskr
0
12
3
0.13
L
Arachne
MasterNeo88
Arachne
1
2
5
1.75
L
0
9
9
0.5
W
Chiron
4
3
15
3.83
W
Atlas
bcp1998
Atlas
5
0
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,431
Damage
69,160
85,735
Taken
77,716
57,784
Mitigated
64,194
11,990
Healing
22,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
14,767
2,286
0
1,150
20,909
9,451
0
5,857
15,052
0
33,391
W
Kukulkan
Artriox
Kukulkan
13,106
982
0
248
8,202
5,085
1,450
0
7,879
59,958
0
W
6,867
791
492
4,339
24,308
18,441
835
0
21,744
0
18,413
W
Gilgamesh
DanteDmc0
Gilgamesh
21,675
8,605
0
4,016
16,631
16,615
3,800
0
16,171
0
41,885
L
Fenrir
Fr05tyjr
Fenrir
13,751
2,550
0
1,594
15,972
18,892
0
7,932
8,040
0
26,764
L
Ratatoskr
GomuTheNomu
Ratatoskr
6,027
1,322
922
2,081
16,751
11,757
0
5,660
11,091
0
19,810
L
Arachne
MasterNeo88
Arachne
9,649
5,490
0
4,419
15,170
10,431
0
4,783
10,387
0
52,861
L
12,237
4,421
417
1,407
16,933
7,253
0
5,812
11,121
0
27,229
W
Chiron
10,574
2,680
2,073
2,911
12,503
6,257
3,924
0
12,394
0
29,697
W
Atlas
bcp1998
Atlas
16,938
6,560
3,674
5,083
16,072
17,796
240
0
15,646
33,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,097
Gold Earned
60,285
197
Minions Killed
236
0
Camps Cleared
0
1,406,887
Distance Traveled
1,543,752
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,888
778
35
3
0
258,944
1
W
Kukulkan
12,762
912
100
7
0
299,295
3
W
Nike
10,782
770
24
2
0
319,659
3
W
Gilgamesh
13,056
933
47
3
0
321,583
0
L
Fenrir
11,882
849
27
2
0
307,473
3
L
Ratatoskr
8,845
632
25
2
0
270,483
3
L
Arachne
10,109
722
72
5
0
300,001
0
L
Nemesis
9,373
670
38
3
0
269,986
0
W
Chiron
11,303
807
37
3
0
302,288
3
W
Atlas
12,382
884
28
2
0
300,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role