Player Matchup

Ah Puch
Ah Puch
DYLxDELISHx
Ah Puch
Level 86
God Stats
4W - 6L
1,379 SR
Queue Stats
57W - 82L
1,309 Elo+
Party 2
Bacchus
Bacchus
KarlosEric
Bacchus
Level 35
God Stats
4W - 4L
1,758 SR
Queue Stats
62W - 79L
1,346 Elo+
Solo
Thanatos
Thanatos
Magnolias1672
Thanatos
Level 25
God Stats
4W - 12L
1,309 SR
Queue Stats
40W - 59L
1,323 Elo+
Party 2
Team Averages
Level 49
1,482 SR
1,326 Elo+

VS

Team Averages
Level 75
1,586 SR
1,353 Elo+
Discordia
Discordia
Hail 2the StoRm
Discordia
Level 64
God Stats
1W - 4L
1,176 SR
Queue Stats
55W - 89L
1,313 Elo+
Party 1
Cthulhu
Cthulhu
SunInExile
Cthulhu
Level 15
God Stats
6W - 3L
1,866 SR
Queue Stats
20W - 29L
1,342 Elo+
Party 1
Anhur
Anhur
sonicmaumau1984
Anhur
Level 146
God Stats
4W - 6L
1,715 SR
Queue Stats
413W - 521L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DYLxDELISHx
Ah Puch
20
1 / 0 / 11
13,319
666
18,409
8,361
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
KarlosEric
Bacchus
18
4 / 2 / 9
12,991
650
8,025
17,784
21,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
Magnolias1672
Thanatos
18
9 / 2 / 4
13,676
684
14,393
12,363
6,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Hail 2the StoRm
Discordia
16
2 / 2 / 1
11,653
583
9,128
10,508
3,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
SunInExile
Cthulhu
16
0 / 3 / 4
11,107
555
6,885
16,834
23,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 9 / 0
12,031
602
7,411
18,491
6,669
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
14
Kills
4
4
Deaths
14
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DYLxDELISHx
Ah Puch
1
0
11
6.5
L
Discordia
Hail 2the StoRm
Discordia
2
2
1
1.25
W
Bacchus
KarlosEric
Bacchus
4
2
9
4.25
W
Thanatos
Magnolias1672
Thanatos
9
2
4
5.5
L
Cthulhu
SunInExile
Cthulhu
0
3
4
0.67
L
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,827
Damage
23,424
38,508
Taken
45,833
30,954
Mitigated
33,426
16,687
Healing
3,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DYLxDELISHx
Ah Puch
18,409
515
105
2,995
8,361
3,405
1,243
3,417
4,772
87,284
0
L
Discordia
Hail 2the StoRm
Discordia
9,128
907
82
666
10,508
3,606
0
6,558
3,859
37,559
0
W
Bacchus
KarlosEric
Bacchus
8,025
473
36
2,263
17,784
21,395
381
7,174
10,109
30,162
0
W
Thanatos
Magnolias1672
Thanatos
14,393
1,933
0
11,288
12,363
6,154
563
6,081
6,156
0
51,513
L
Cthulhu
SunInExile
Cthulhu
6,885
263
494
1,904
16,834
23,151
0
10,912
5,595
19,511
0
L
7,411
2,942
0
0
18,491
6,669
0
9,506
8,587
0
50,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,986
Gold Earned
34,791
217
Minions Killed
206
9
Camps Cleared
7
1,142,932
Distance Traveled
1,004,922
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,319
666
134
7
3
375,686
1
L
Discordia
11,653
583
72
4
3
329,674
1
W
Bacchus
12,991
650
39
2
2
378,456
4
W
Thanatos
13,676
684
44
2
4
388,790
4
L
Cthulhu
11,107
555
34
2
0
368,457
3
L
Anhur
12,031
602
100
5
4
306,791
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role