Player Matchup

Susano
Susano
Brutish-Knight
Susano
Level 138
God Stats
5W - 8L
1,589 SR
Queue Stats
45W - 41L
1,617 Elo+
Party 4
Gilgamesh
Gilgamesh
DawnbreakerXCVII
Gilgamesh
Level 148
God Stats
2W - 4L
1,686 SR
Queue Stats
24W - 38L
1,502 Elo+
Party 1
Geb
Geb
FireRanger78095
Geb
Level 46
God Stats
5W - 6L
1,558 SR
Queue Stats
34W - 43L
1,537 Elo+
Solo
Nox
Nox
Securation
Nox
Level 124
God Stats
2W - 2L
1,385 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
xMythxNinjax
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,296 Elo+
Party 1
Team Averages
Level 96
1,544 SR
1,490 Elo+

VS

Team Averages
Level 125
1,579 SR
1,511 Elo+
Hercules
Hercules
Alpha zL1
Hercules
Level 103
God Stats
12W - 8L
1,536 SR
Queue Stats
86W - 85L
1,537 Elo+
Party 2
Agni
Agni
FreezeFrame Jr
Agni
Level 149
God Stats
6W - 2L
1,749 SR
Queue Stats
165W - 138L
1,575 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Pray3rs
Ah Muzen Cab
Level 123
God Stats
4W - 4L
1,572 SR
Queue Stats
38W - 41L
1,382 Elo+
Solo
Fenrir
Fenrir
SP5555
Fenrir
Level 105
God Stats
4W - 1L
1,482 SR
Queue Stats
180W - 180L
1,524 Elo+
Party 3
Ganesha
Ganesha
XXeduardoXx55
Ganesha
Level 145
God Stats
2W - 2L
1,557 SR
Queue Stats
182W - 180L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
5,115
731
1,606
2,491
828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
11
1 / 3 / 0
5,453
779
1,739
4,766
2,733
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 0 / 4
5,992
856
4,405
6,861
4,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
2 / 3 / 1
5,586
798
2,739
4,315
1,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
xMythxNinjax
Cthulhu
11
0 / 2 / 0
5,074
725
1,115
4,041
1,727
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alpha zL1
Hercules
11
0 / 1 / 5
5,691
813
1,905
3,808
1,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
4 / 1 / 2
6,481
926
4,921
3,015
977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Pray3rs
Ah Muzen Cab
11
2 / 1 / 2
5,980
854
5,276
2,654
999
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
SP5555
Fenrir
11
2 / 2 / 4
5,920
846
2,831
5,981
2,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
12
0 / 0 / 5
6,463
923
3,355
6,386
4,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
4
Kills
8
8
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hercules
Alpha zL1
Hercules
0
1
5
2.5
L
0
0
2
1
L
Gilgamesh
1
3
0
0.33
L
1
0
4
3
W
4
1
2
5
W
Ah Muzen Cab
Pray3rs
Ah Muzen Cab
2
1
2
3
W
Fenrir
SP5555
Fenrir
2
2
4
2
L
2
3
1
0.83
W
Ganesha
0
0
5
2.5
L
Cthulhu
xMythxNinjax
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,604
Damage
18,288
22,474
Taken
21,844
11,312
Mitigated
10,866
4,169
Healing
4,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Alpha zL1
Hercules
1,905
636
0
790
3,808
1,948
0
1,622
2,186
0
11,500
L
1,606
173
0
1,360
2,491
828
141
1,230
1,204
0
7,668
L
Gilgamesh
1,739
196
0
217
4,766
2,733
0
2,193
2,516
0
13,082
L
4,405
563
0
2,584
6,861
4,473
0
1,793
5,040
15,391
0
W
4,921
427
0
683
3,015
977
147
678
2,337
21,616
0
W
Ah Muzen Cab
Pray3rs
Ah Muzen Cab
5,276
1,797
0
403
2,654
999
363
1,044
1,610
0
18,375
W
Fenrir
SP5555
Fenrir
2,831
698
0
946
5,981
2,372
70
2,474
3,507
0
13,865
L
2,739
444
0
0
4,315
1,551
136
118
4,197
9,766
0
W
Ganesha
3,355
160
0
1,749
6,386
4,570
375
2,441
3,945
15,607
0
L
Cthulhu
xMythxNinjax
Cthulhu
1,115
70
0
8
4,041
1,727
0
2,942
1,075
7,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,220
Gold Earned
30,535
96
Minions Killed
146
0
Camps Cleared
0
671,436
Distance Traveled
767,881
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,691
813
28
4
0
163,934
1
L
Susano
5,115
731
8
1
0
119,466
2
L
Gilgamesh
5,453
779
27
4
0
126,886
4
L
Geb
5,992
856
33
5
0
155,205
1
W
Agni
6,481
926
48
7
0
145,861
2
W
Ah Muzen Cab
5,980
854
33
5
0
136,124
0
W
Fenrir
5,920
846
32
5
0
166,122
0
L
Nox
5,586
798
15
2
0
146,253
0
W
Ganesha
6,463
923
5
1
0
155,840
2
L
Cthulhu
5,074
725
13
2
0
123,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role