Player Matchup

Baron Samedi
Baron Samedi
Harkboi
Baron Samedi
Level 107
God Stats
3W - 1L
1,738 SR
Queue Stats
36W - 26L
1,538 Elo+
Party 1
Kuzenbo
Kuzenbo
OzamaBinLaban
Kuzenbo
Level 127
God Stats
10W - 7L
1,913 SR
Queue Stats
57W - 39L
1,533 Elo+
Party 1
Anhur
Anhur
bruhimdone
Anhur
Level 159
God Stats
4W - 6L
1,218 SR
Queue Stats
192W - 115L
1,645 Elo+
Party 1
Team Averages
Level 131
1,623 SR
1,572 Elo+

VS

Team Averages
Level 137
1,423 SR
1,526 Elo+
Zhong Kui
Zhong Kui
PequeñoNut
Zhong Kui
Level 128
God Stats
7W - 4L
1,673 SR
Queue Stats
159W - 110L
1,647 Elo+
Party 2
Artemis
Artemis
Rushwithme
Artemis
Level 129
God Stats
17W - 27L
1,351 SR
Queue Stats
97W - 173L
1,299 Elo+
Solo
Apollo
Apollo
momoflyer299
Apollo
Level 153
God Stats
0W - 1L
1,244 SR
Queue Stats
208W - 170L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Harkboi
Baron Samedi
14
7 / 2 / 13
9,596
872
9,186
10,735
5,143
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
13
4 / 0 / 12
9,310
846
5,859
9,946
14,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
15
10 / 2 / 7
10,178
925
13,139
10,411
4,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
PequeñoNut
Zhong Kui
12
2 / 5 / 2
7,619
693
9,023
12,521
6,190
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Rushwithme
Artemis
10
1 / 8 / 2
7,060
642
6,255
10,027
2,486
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
9
1 / 8 / 2
6,800
618
5,980
10,644
2,610
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
21
Kills
4
4
Deaths
21
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Harkboi
Baron Samedi
7
2
13
6.75
W
Kuzenbo
4
0
12
10
L
Zhong Kui
PequeñoNut
Zhong Kui
2
5
2
0.6
L
Artemis
Rushwithme
Artemis
1
8
2
0.25
W
Anhur
10
2
7
6.75
L
Apollo
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,184
Damage
21,258
31,092
Taken
33,192
24,396
Mitigated
11,286
12,251
Healing
4,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Harkboi
Baron Samedi
9,186
450
1,517
5,895
10,735
5,143
581
4,289
6,446
23,555
0
W
Kuzenbo
5,859
1,912
0
2,810
9,946
14,766
253
2,517
7,429
15,162
0
L
Zhong Kui
PequeñoNut
Zhong Kui
9,023
90
0
3,471
12,521
6,190
0
5,562
6,959
31,246
0
L
Artemis
Rushwithme
Artemis
6,255
2,601
0
331
10,027
2,486
0
4,182
5,845
0
18,117
W
Anhur
13,139
7,799
0
2,029
10,411
4,487
2,035
2,414
7,997
0
50,914
L
Apollo
5,980
3,293
0
360
10,644
2,610
15
5,398
5,246
0
20,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,084
Gold Earned
21,479
123
Minions Killed
118
5
Camps Cleared
3
563,946
Distance Traveled
484,110
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,596
872
36
3
1
182,750
1
W
Kuzenbo
9,310
846
12
1
2
206,631
2
L
Zhong Kui
7,619
693
44
4
1
172,358
0
L
Artemis
7,060
642
27
2
1
140,672
1
W
Anhur
10,178
925
75
7
2
174,565
1
L
Apollo
6,800
618
47
4
1
171,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role