Player Matchup

Aphrodite
Aphrodite
Elfregn
Aphrodite
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
147W - 162L
1,416 Elo+
Party 1
Skadi
Skadi
InsaneXArtist
Skadi
Level 83
God Stats
13W - 11L
1,622 SR
Queue Stats
106W - 124L
1,390 Elo+
Party 1
Loki
Loki
MPCAPI9LB
Loki
Level 84
God Stats
10W - 10L
1,520 SR
Queue Stats
89W - 103L
1,389 Elo+
Solo
Heimdallr
Heimdallr
NAGELAX
Heimdallr
Level 68
God Stats
3W - 1L
1,532 SR
Queue Stats
26W - 35L
1,327 Elo+
Solo
Ymir
Ymir
NchoMcBrain
Ymir
Level 107
God Stats
8W - 6L
1,746 SR
Queue Stats
359W - 430L
1,420 Elo+
Solo
Team Averages
Level 86
1,584 SR
1,389 Elo+

VS

Team Averages
Level 78
1,374 SR
1,285 Elo+
Nemesis
Nemesis
Artic0n3
Nemesis
Level 24
God Stats
1W - 3L
1,113 SR
Queue Stats
23W - 24L
1,273 Elo+
Party 3
Izanami
Izanami
BriDeFeu
Izanami
Level 58
God Stats
7W - 19L
1,500 SR
Queue Stats
142W - 213L
1,269 Elo+
Party 2
Ratatoskr
Ratatoskr
DeathCoreMetal
Ratatoskr
Level 114
God Stats
3W - 3L
1,500 SR
Queue Stats
137W - 179L
1,363 Elo+
Party 3
Nu Wa
Nu Wa
MommyCaroline
Nu Wa
Level 88
God Stats
134W - 161L
1,395 SR
Queue Stats
224W - 332L
1,270 Elo+
Party 2
Ares
Ares
PapaStephane
Ares
Level 108
God Stats
24W - 38L
1,361 SR
Queue Stats
280W - 407L
1,252 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Elfregn
Aphrodite
16
2 / 4 / 11
11,810
513
18,142
21,282
11,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
13 / 3 / 5
13,100
570
33,112
16,195
6,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
18
11 / 5 / 4
12,986
565
12,812
16,722
6,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
NAGELAX
Heimdallr
13
2 / 3 / 4
10,399
452
7,631
11,652
3,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 2 / 13
11,597
504
6,907
27,152
29,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Artic0n3
Nemesis
15
3 / 6 / 4
10,081
438
7,712
20,197
8,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Izanami
BriDeFeu
Izanami
17
2 / 6 / 7
11,171
486
13,349
22,372
8,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
DeathCoreMetal
Ratatoskr
19
8 / 4 / 5
12,743
554
10,438
21,364
21,384
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 7 / 7
10,543
458
15,289
12,929
4,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 7 / 9
9,536
415
5,361
27,723
27,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
49
30
Kills
17
17
Deaths
30
37
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Artic0n3
Nemesis
3
6
4
0.83
L
Izanami
BriDeFeu
Izanami
2
6
7
0.92
L
Ratatoskr
DeathCoreMetal
Ratatoskr
8
4
5
2.63
W
Aphrodite
Elfregn
Aphrodite
2
4
11
1.88
W
13
3
5
5.17
W
Loki
11
5
4
2.6
L
3
7
7
0.93
W
Heimdallr
NAGELAX
Heimdallr
2
3
4
1.33
W
2
2
13
4.25
L
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,604
Damage
52,149
93,003
Taken
104,585
58,093
Mitigated
71,001
35,622
Healing
22,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Artic0n3
Nemesis
7,712
2,443
0
2,600
20,197
8,777
0
5,748
14,449
0
55,356
L
Izanami
BriDeFeu
Izanami
13,349
7,815
0
6,596
22,372
8,755
0
4,448
17,924
0
88,275
L
Ratatoskr
DeathCoreMetal
Ratatoskr
10,438
2,516
0
4,803
21,364
21,384
43
4,250
17,114
0
77,736
W
Aphrodite
Elfregn
Aphrodite
18,142
3,552
5,303
13,183
21,282
11,885
3,073
7,456
13,826
79,288
0
W
33,112
16,781
0
4,636
16,195
6,194
8,646
5,357
10,838
0
112,033
W
Loki
12,812
2,891
0
3,753
16,722
6,423
1,906
3,234
13,041
0
78,408
L
15,289
2,965
245
3,282
12,929
4,215
540
4,178
8,751
59,679
68
W
Heimdallr
NAGELAX
Heimdallr
7,631
3,003
0
2,492
11,652
3,688
2,006
3,080
8,572
0
46,871
W
6,907
1,916
0
6,255
27,152
29,903
521
5,488
21,664
39,918
0
L
5,361
673
634
4,328
27,723
27,870
0
6,425
21,298
24,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,892
Gold Earned
54,074
490
Minions Killed
441
0
Camps Cleared
0
2,021,888
Distance Traveled
2,149,931
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,081
438
87
4
0
422,083
0
L
Izanami
11,171
486
129
6
0
434,451
0
L
Ratatoskr
12,743
554
137
6
0
478,202
5
W
Aphrodite
11,810
513
148
6
0
371,486
4
W
Skadi
13,100
570
128
6
0
383,911
7
W
Loki
12,986
565
113
5
0
465,845
4
L
Nu Wa
10,543
458
63
3
0
374,102
9
W
Heimdallr
10,399
452
66
3
0
362,071
0
W
Ymir
11,597
504
35
2
0
438,575
10
L
Ares
9,536
415
25
1
0
441,093
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role