Player Matchup

Bastet
Bastet
KaiserKnuckles
Bastet
Level 35
God Stats
6W - 4L
1,682 SR
Queue Stats
73W - 98L
1,349 Elo+
Party 2
Sol
Sol
Lance_685
Sol
Level 140
God Stats
8W - 7L
1,475 SR
Queue Stats
65W - 78L
1,333 Elo+
Party 2
Xing Tian
Xing Tian
TonyNash2423
Xing Tian
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 37L
1,303 Elo+
Solo
Jing Wei
Jing Wei
suck666
Jing Wei
Level 48
God Stats
2W - 11L
1,507 SR
Queue Stats
46W - 67L
1,329 Elo+
Solo
Tyr
Tyr
t0mcatx
Tyr
Level 51
God Stats
0W - 1L
1,688 SR
Queue Stats
11W - 17L
1,307 Elo+
Solo
Team Averages
Level 72
1,570 SR
1,324 Elo+

VS

Team Averages
Level 64
1,525 SR
1,349 Elo+
Jormungandr
Jormungandr
Destroyermak
Jormungandr
Level 64
God Stats
6W - 3L
1,680 SR
Queue Stats
52W - 58L
1,334 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
McTiT22
Ah Muzen Cab
Level 64
God Stats
5W - 4L
1,411 SR
Queue Stats
162W - 169L
1,364 Elo+
Solo
Bellona
Bellona
Popeye_JJ3000
Bellona
Level 29
God Stats
2W - 1L
1,366 SR
Queue Stats
34W - 51L
1,305 Elo+
Party 1
Susano
Susano
RevanZdex
Susano
Level 56
God Stats
6W - 6L
1,692 SR
Queue Stats
154W - 160L
1,377 Elo+
Party 1
Tiamat
Tiamat
elvis teck2947
Tiamat
Level 107
God Stats
4W - 1L
1,478 SR
Queue Stats
124W - 126L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 4
10,211
444
5,938
17,046
6,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
4 / 4 / 2
11,382
495
17,239
19,788
6,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
TonyNash2423
Xing Tian
14
3 / 4 / 1
8,856
385
5,703
17,050
13,914
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
suck666
Jing Wei
17
2 / 7 / 4
10,904
474
10,996
18,292
6,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tyr
13
4 / 6 / 1
9,515
414
9,185
19,926
15,689
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Destroyermak
Jormungandr
14
0 / 2 / 12
9,675
421
7,961
18,970
20,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
McTiT22
Ah Muzen Cab
17
8 / 3 / 8
11,287
491
15,364
11,912
5,141
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
14
1 / 4 / 9
9,160
398
7,065
12,346
14,359
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
RevanZdex
Susano
15
5 / 3 / 8
10,209
444
15,453
18,727
7,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
13 / 3 / 4
12,441
541
17,668
13,651
9,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
68
15
Kills
27
27
Deaths
15
12
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Destroyermak
Jormungandr
0
2
12
3
L
2
6
4
0.67
L
4
4
2
1.25
W
Ah Muzen Cab
McTiT22
Ah Muzen Cab
8
3
8
4
W
Bellona
1
4
9
1.38
W
Susano
RevanZdex
Susano
5
3
8
3
L
Xing Tian
TonyNash2423
Xing Tian
3
4
1
0.88
W
13
3
4
5
L
Jing Wei
suck666
Jing Wei
2
7
4
0.57
L
Tyr
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,061
Damage
63,511
92,102
Taken
75,606
48,744
Mitigated
56,068
26,970
Healing
16,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Destroyermak
Jormungandr
7,961
2,793
0
3,313
18,970
20,065
412
5,243
13,727
38,350
0
L
5,938
1,748
0
4,556
17,046
6,099
498
3,766
13,280
0
54,586
L
17,239
2,974
399
12,237
19,788
6,721
854
7,346
12,442
86,952
0
W
Ah Muzen Cab
McTiT22
Ah Muzen Cab
15,364
6,661
0
4,658
11,912
5,141
602
2,348
9,564
0
72,055
W
Bellona
7,065
1,525
0
673
12,346
14,359
768
3,643
8,703
455
30,221
W
Susano
RevanZdex
Susano
15,453
1,408
0
4,267
18,727
7,387
1,512
7,606
11,121
0
57,236
L
Xing Tian
TonyNash2423
Xing Tian
5,703
609
0
3,581
17,050
13,914
84
5,772
11,278
18,139
0
W
17,668
1,491
0
3,618
13,651
9,116
1,207
5,670
7,981
72,771
0
L
Jing Wei
suck666
Jing Wei
10,996
7,281
0
3,394
18,292
6,321
3,210
5,415
12,877
0
77,557
L
Tyr
9,185
1,197
0
2,803
19,926
15,689
0
3,527
16,399
6,363
34,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,868
Gold Earned
52,772
495
Minions Killed
420
0
Camps Cleared
0
2,136,274
Distance Traveled
2,212,647
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,675
421
56
2
0
408,951
3
L
Bastet
10,211
444
115
5
0
429,588
2
L
Sol
11,382
495
152
7
0
409,094
0
W
Ah Muzen Cab
11,287
491
100
4
0
413,922
2
W
Bellona
9,160
398
76
3
0
459,069
0
W
Susano
10,209
444
83
4
0
481,944
5
L
Xing Tian
8,856
385
29
1
0
431,051
0
W
Tiamat
12,441
541
105
5
0
448,761
5
L
Jing Wei
10,904
474
136
6
0
415,929
5
L
Tyr
9,515
414
63
3
0
450,612
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role