Player Matchup

Achilles
Achilles
Silver I
 
Achilles
Silver I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Silver II
ChEeToCoRn69
Ymir
Silver II
Level 158
God Stats
16W - 11L
1,508 SR
Queue Stats
455W - 466L
1,157 MMR
Solo
Bastet
Bastet
Silver I
KindBunny407132
Bastet
Silver I
Level 127
God Stats
0W - 1L
1,605 SR
Queue Stats
55W - 69L
1,237 MMR
Solo
Ullr
Ullr
Silver IV
Ludomesz
Ullr
Silver IV
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 67L
1,196 MMR
Solo
Vulcan
Vulcan
Silver II
TheN1NThGod70
Vulcan
Silver II
Level 108
God Stats
11W - 15L
1,364 SR
Queue Stats
286W - 287L
1,172 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,495 SR
1,252 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,501 SR
1,186 MMR
Ganesha
Ganesha
Gold III
Idobesuckintoes
Ganesha
Gold III
Level 109
God Stats
2W - 1L
1,309 SR
Queue Stats
228W - 228L
1,176 MMR
Solo
Zeus
Zeus
Silver III
Saucy GDO
Zeus
Silver III
Level 83
God Stats
1W - 1L
1,763 SR
Queue Stats
54W - 63L
1,178 MMR
Party 2
Arachne
Arachne
Silver I
Smurffled
Arachne
Silver I
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 58L
1,298 MMR
Party 2
Erlang Shen
Erlang Shen
Silver I
bloodlight21
Erlang Shen
Silver I
Level 138
God Stats
3W - 1L
1,669 SR
Queue Stats
388W - 415L
1,182 MMR
Solo
Hachiman
Hachiman
Silver I
thfacu1232
Hachiman
Silver I
Level 127
God Stats
1W - 0L
1,265 SR
Queue Stats
116W - 121L
1,099 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
1 / 0 / 0
5,250
583
4,104
6,516
5,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

8
2 / 3 / 0
5,154
573
2,381
7,090
3,174
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

4
0 / 2 / 0
3,691
410
239
3,876
813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
5
0 / 1 / 1
4,042
449
2,854
3,401
625
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 0 / 1
4,742
527
1,634
1,221
319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
YemojaCliodhnaGebGilgamesh

VS

Bans
KaliThe MorriganNemesisMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 3
5,014
557
2,004
7,395
3,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
9
1 / 1 / 0
5,356
595
878
1,252
385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
Smurffled
Arachne
10
0 / 1 / 2
5,277
586
1,860
6,658
2,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
bloodlight21
Erlang Shen
10
0 / 0 / 0
5,390
599
2,773
4,247
2,913
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
thfacu1232
Hachiman
10
4 / 1 / 0
5,716
635
4,925
5,260
1,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
3
Kills
5
6
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
0
0
1
L
2
3
0
0.67
W
0
0
3
1.5
L
0
2
0
0
L
Ullr
0
1
1
0.5
W
Zeus
1
1
0
1
W
Arachne
Smurffled
Arachne
0
1
2
1
L
0
0
1
0.5
W
Erlang Shen
bloodlight21
Erlang Shen
0
0
0
0
W
Hachiman
thfacu1232
Hachiman
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,212
Damage
12,440
22,104
Taken
24,812
10,330
Mitigated
10,392
7,281
Healing
7,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,104
1,157
0
2,832
6,516
5,399
0
910
5,606
0
23,116
L
2,381
777
135
1,725
7,090
3,174
0
563
6,527
13,879
0
W
2,004
382
0
1,866
7,395
3,303
0
2,636
4,562
12,921
0
L
239
32
0
1,464
3,876
813
0
719
3,157
0
8,136
L
Ullr
2,854
1,406
0
750
3,401
625
0
560
2,841
0
14,572
W
Zeus
878
47
0
0
1,252
385
565
0
1,219
28,691
0
W
Arachne
Smurffled
Arachne
1,860
952
0
1,905
6,658
2,378
0
394
6,264
0
31,446
L
1,634
617
0
375
1,221
319
0
130
1,091
24,082
0
W
Erlang Shen
bloodlight21
Erlang Shen
2,773
1,009
0
2,021
4,247
2,913
0
0
3,932
0
30,465
W
Hachiman
thfacu1232
Hachiman
4,925
2,872
0
2,078
5,260
1,413
0
855
4,405
0
30,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,879
Gold Earned
26,753
189
Minions Killed
266
0
Camps Cleared
0
645,539
Distance Traveled
836,166
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,250
583
61
7
0
175,612
0
L
Ymir
5,154
573
28
3
0
153,415
1
W
Ganesha
5,014
557
3
0
0
162,281
0
L
Bastet
3,691
410
17
2
0
84,084
1
L
Ullr
4,042
449
22
2
0
81,467
0
W
Zeus
5,356
595
74
8
0
164,125
0
W
Arachne
5,277
586
59
7
0
168,837
1
L
Vulcan
4,742
527
61
7
0
150,961
3
W
Erlang Shen
5,390
599
65
7
0
178,718
3
W
Hachiman
5,716
635
65
7
0
162,205
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role