Player Matchup

Nu Wa
Nu Wa
PluggedTax1
Nu Wa
Level 146
God Stats
6W - 6L
1,564 SR
Queue Stats
128W - 118L
1,522 Elo+
Party 1
Jormungandr
Jormungandr
SlashKingg
Jormungandr
Level 57
God Stats
12W - 12L
1,712 SR
Queue Stats
52W - 52L
1,458 Elo+
Party 1
Nemesis
Nemesis
TZVelocityzZ
Nemesis
Level 107
God Stats
4W - 3L
1,284 SR
Queue Stats
238W - 232L
1,400 Elo+
Party 2
King Arthur
King Arthur
imortalman 952
King Arthur
Level 126
God Stats
2W - 0L
1,383 SR
Queue Stats
7W - 9L
1,242 Elo+
Party 2
Medusa
Medusa
lenatsutho
Medusa
Level 146
God Stats
10W - 10L
1,603 SR
Queue Stats
237W - 242L
1,512 Elo+
Party 1
Team Averages
Level 116
1,509 SR
1,427 Elo+

VS

Team Averages
Level 83
1,445 SR
1,429 Elo+
Gilgamesh
Gilgamesh
El Cris9507
Gilgamesh
Level 81
God Stats
5W - 7L
1,544 SR
Queue Stats
38W - 52L
1,380 Elo+
Party 3
Discordia
Discordia
GordoMalvado494
Discordia
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 41L
1,395 Elo+
Party 3
Neith
Neith
IThe Weekent
Neith
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 42L
1,412 Elo+
Party 3
Bellona
Bellona
Peachtree1732
Bellona
Level 87
God Stats
1W - 3L
1,460 SR
Queue Stats
191W - 161L
1,462 Elo+
Solo
Cabrakan
Cabrakan
Sage19175
Cabrakan
Level 95
God Stats
0W - 2L
1,220 SR
Queue Stats
281W - 298L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 9
9,640
536
12,708
7,785
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
SlashKingg
Jormungandr
14
6 / 1 / 10
9,816
545
6,968
13,164
15,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
TZVelocityzZ
Nemesis
15
2 / 2 / 6
9,395
522
4,240
11,390
4,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
imortalman 952
King Arthur
17
8 / 0 / 2
10,644
591
13,169
12,457
12,007
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
lenatsutho
Medusa
15
2 / 1 / 6
9,270
515
7,085
9,841
4,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
El Cris9507
Gilgamesh
14
1 / 6 / 0
8,150
453
7,729
14,586
13,857
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
GordoMalvado494
Discordia
12
0 / 8 / 2
7,291
405
6,356
10,311
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 3 / 2
8,806
489
6,490
11,458
3,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
14
0 / 3 / 2
8,111
451
5,324
15,334
11,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cabrakan
Sage19175
Cabrakan
11
1 / 5 / 2
7,667
426
2,788
11,281
12,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
25
Kills
5
7
Deaths
25
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
El Cris9507
Gilgamesh
1
6
0
0.17
L
Discordia
GordoMalvado494
Discordia
0
8
2
0.13
L
3
3
2
1.33
L
Bellona
0
3
2
0.33
W
7
3
9
3.83
L
Cabrakan
Sage19175
Cabrakan
1
5
2
0.4
W
Jormungandr
SlashKingg
Jormungandr
6
1
10
11
W
Nemesis
TZVelocityzZ
Nemesis
2
2
6
2.5
W
King Arthur
imortalman 952
King Arthur
8
0
2
9
W
Medusa
lenatsutho
Medusa
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,170
Damage
28,687
54,637
Taken
62,970
38,470
Mitigated
42,974
10,108
Healing
10,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
El Cris9507
Gilgamesh
7,729
2,204
0
655
14,586
13,857
0
1,366
13,220
3,118
44,515
L
Discordia
GordoMalvado494
Discordia
6,356
221
0
647
10,311
1,996
0
6,161
4,150
36,450
0
L
6,490
2,652
0
5,189
11,458
3,890
0
2,799
8,659
0
60,535
L
Bellona
5,324
2,113
0
1,350
15,334
11,143
642
3,946
10,890
0
67,129
W
12,708
2,734
0
943
7,785
2,363
1,090
1,559
5,506
54,068
0
L
Cabrakan
Sage19175
Cabrakan
2,788
450
981
1,674
11,281
12,088
0
5,404
5,877
18,128
0
W
Jormungandr
SlashKingg
Jormungandr
6,968
1,717
215
1,571
13,164
15,470
761
3,150
10,014
37,535
0
W
Nemesis
TZVelocityzZ
Nemesis
4,240
1,714
0
2,717
11,390
4,328
139
2,075
9,315
0
55,516
W
King Arthur
imortalman 952
King Arthur
13,169
2,432
60
1,976
12,457
12,007
871
1,479
10,978
0
63,286
W
Medusa
lenatsutho
Medusa
7,085
2,116
0
2,626
9,841
4,302
1,487
1,940
7,901
0
65,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,765
Gold Earned
40,025
460
Minions Killed
439
0
Camps Cleared
0
1,796,237
Distance Traveled
1,573,476
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,150
453
101
6
0
340,914
4
L
Discordia
7,291
405
56
3
0
295,361
3
L
Neith
8,806
489
128
7
0
322,499
2
L
Bellona
8,111
451
122
7
0
385,607
3
W
Nu Wa
9,640
536
78
4
0
316,936
3
L
Cabrakan
7,667
426
32
2
0
229,095
1
W
Jormungandr
9,816
545
62
3
0
346,154
4
W
Nemesis
9,395
522
105
6
0
395,422
3
W
King Arthur
10,644
591
110
6
0
390,859
4
W
Medusa
9,270
515
105
6
0
346,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role