Player Matchup

Merlin
Merlin
Destru54
Merlin
Level 26
God Stats
1W - 1L
1,280 SR
Queue Stats
15W - 19L
1,487 Elo+
Party 1
Cernunnos
Cernunnos
ElLocoRabbit
Cernunnos
Level 148
God Stats
13W - 9L
1,240 SR
Queue Stats
505W - 549L
1,426 Elo+
Solo
Jormungandr
Jormungandr
LCP1720
Jormungandr
Level 160
God Stats
5W - 1L
1,754 SR
Queue Stats
446W - 470L
1,427 Elo+
Solo
Vulcan
Vulcan
Raiseng
Vulcan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,613 Elo+
Party 1
Ares
Ares
nadlagrenade
Ares
Level 28
God Stats
3W - 0L
1,649 SR
Queue Stats
40W - 45L
1,453 Elo+
Solo
Team Averages
Level 78
1,485 SR
1,481 Elo+

VS

Team Averages
Level 100
1,624 SR
1,429 Elo+
Tyr
Tyr
KollegahDerBooss
Tyr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,389 Elo+
Solo
King Arthur
King Arthur
MHMD93
King Arthur
Level 157
God Stats
6W - 7L
1,701 SR
Queue Stats
828W - 837L
1,405 Elo+
Solo
Discordia
Discordia
Mrs_Lissandra
Discordia
Level 95
God Stats
1W - 4L
1,411 SR
Queue Stats
89W - 110L
1,407 Elo+
Solo
Anubis
Anubis
Ultimore_
Anubis
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 165L
1,438 Elo+
Solo
Chiron
Chiron
纵横一刀
Chiron
Level 110
God Stats
11W - 5L
2,008 SR
Queue Stats
647W - 637L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Destru54
Merlin
20
6 / 7 / 15
13,995
778
26,708
16,692
9,151
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
ElLocoRabbit
Cernunnos
20
10 / 6 / 10
14,579
810
22,715
17,486
10,104
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jormungandr
LCP1720
Jormungandr
20
5 / 8 / 20
14,555
809
21,247
25,869
40,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
Raiseng
Vulcan
18
6 / 11 / 8
12,765
709
9,611
15,998
9,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
2 / 7 / 20
12,654
703
6,866
23,294
34,134
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 19
12,680
704
12,600
24,958
37,402
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

King Arthur
MHMD93
King Arthur
19
4 / 9 / 18
12,734
707
13,183
28,380
25,780
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Mrs_Lissandra
Discordia
18
4 / 5 / 15
11,864
659
13,104
11,419
4,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
Ultimore_
Anubis
18
3 / 8 / 16
11,926
663
9,652
17,439
8,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
20
24 / 4 / 13
16,583
921
36,162
22,421
9,368
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
120
29
Kills
39
39
Deaths
29
73
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Merlin
Destru54
Merlin
6
7
15
1.93
W
Cernunnos
ElLocoRabbit
Cernunnos
10
6
10
2.5
L
4
3
19
4.5
W
Jormungandr
LCP1720
Jormungandr
5
8
20
1.88
L
King Arthur
MHMD93
King Arthur
4
9
18
1.44
L
Discordia
Mrs_Lissandra
Discordia
4
5
15
2.3
W
Vulcan
Raiseng
Vulcan
6
11
8
0.91
L
Anubis
Ultimore_
Anubis
3
8
16
1.38
W
2
7
20
1.71
L
Chiron
24
4
13
7.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,147
Damage
84,701
99,339
Taken
104,617
103,955
Mitigated
85,783
16,751
Healing
40,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Destru54
Merlin
26,708
2,952
646
2,262
16,692
9,151
599
2,496
14,196
53,604
0
W
Cernunnos
ElLocoRabbit
Cernunnos
22,715
13,397
1,047
3,728
17,486
10,104
1,675
4,348
13,138
0
51,992
L
12,600
836
1,404
10,258
24,958
37,402
500
14,587
10,371
0
26,962
W
Jormungandr
LCP1720
Jormungandr
21,247
2,208
1,492
2,872
25,869
40,806
577
6,908
18,961
44,131
0
L
King Arthur
MHMD93
King Arthur
13,183
1,705
1,243
5,417
28,380
25,780
114
13,338
15,042
0
23,712
L
Discordia
Mrs_Lissandra
Discordia
13,104
485
1,114
1,777
11,419
4,692
924
7,722
3,697
26,763
0
W
Vulcan
Raiseng
Vulcan
9,611
3,435
955
695
15,998
9,760
1,409
3,223
12,775
17,800
0
L
Anubis
Ultimore_
Anubis
9,652
128
694
3,636
17,439
8,541
496
12,223
5,216
21,024
0
W
6,866
519
680
2,374
23,294
34,134
1,587
5,781
17,513
10,765
0
L
Chiron
36,162
11,525
5,711
9,236
22,421
9,368
4,241
16,525
5,859
0
85,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,548
Gold Earned
65,787
172
Minions Killed
186
0
Camps Cleared
0
1,501,050
Distance Traveled
1,645,010
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,995
778
51
3
0
308,090
1
W
Cernunnos
14,579
810
78
4
0
318,160
1
L
Tyr
12,680
704
16
1
0
370,626
2
W
Jormungandr
14,555
809
19
1
0
296,017
1
L
King Arthur
12,734
707
24
1
0
320,036
0
L
Discordia
11,864
659
23
1
0
308,600
0
W
Vulcan
12,765
709
15
1
0
268,885
1
L
Anubis
11,926
663
32
2
0
287,123
0
W
Ares
12,654
703
9
1
0
309,898
1
L
Chiron
16,583
921
91
5
0
358,625
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role