Player Matchup

Zeus
Zeus
DroPz WizZard
Zeus
Level 48
God Stats
0W - 5L
1,372 SR
Queue Stats
13W - 22L
1,277 Elo+
Party 1
Cabrakan
Cabrakan
Guschar28
Cabrakan
Level 89
God Stats
1W - 4L
1,497 SR
Queue Stats
11W - 18L
1,362 Elo+
Party 1
Skadi
Skadi
JuanRP18
Skadi
Level 5
God Stats
0W - 4L
1,055 SR
Queue Stats
0W - 6L
955 Elo+
Party 1
Team Averages
Level 47
1,308 SR
1,198 Elo+

VS

Team Averages
Level 97
1,370 SR
1,343 Elo+
Shiva
Shiva
Murdock-vs-Creel
Shiva
Level 26
God Stats
7W - 6L
1,375 SR
Queue Stats
46W - 63L
1,361 Elo+
Party 2
Hou Yi
Hou Yi
PedrosoKingz
Hou Yi
Level 144
God Stats
1W - 1L
1,343 SR
Queue Stats
9W - 13L
1,226 Elo+
Solo
Ah Puch
Ah Puch
TheLuchoRex
Ah Puch
Level 120
God Stats
7W - 5L
1,391 SR
Queue Stats
115W - 151L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 1
7,529
684
6,005
8,233
2,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
Guschar28
Cabrakan
11
1 / 6 / 3
7,807
710
3,641
12,370
12,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
JuanRP18
Skadi
11
0 / 3 / 4
6,760
615
1,236
5,888
1,949
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 9
8,068
733
3,179
7,447
5,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
14
4 / 0 / 9
9,050
823
8,105
2,242
939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
TheLuchoRex
Ah Puch
15
7 / 2 / 6
9,617
874
11,772
8,511
3,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
4
Kills
13
13
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
L
Cabrakan
Guschar28
Cabrakan
1
6
3
0.42
L
Skadi
JuanRP18
Skadi
0
3
4
0.67
W
2
3
9
2.17
W
Hou Yi
4
0
9
8.5
W
Ah Puch
TheLuchoRex
Ah Puch
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,882
Damage
23,056
26,491
Taken
18,200
16,822
Mitigated
9,415
4,277
Healing
5,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,005
448
0
2,252
8,233
2,311
0
3,609
4,392
25,087
0
L
Cabrakan
Guschar28
Cabrakan
3,641
518
0
1,769
12,370
12,562
0
4,262
7,388
16,086
0
L
Skadi
JuanRP18
Skadi
1,236
579
0
256
5,888
1,949
0
4,091
1,687
0
10,314
W
3,179
327
0
238
7,447
5,424
276
3,864
3,366
1,483
15,722
W
Hou Yi
8,105
2,668
0
1,046
2,242
939
878
742
1,426
0
26,936
W
Ah Puch
TheLuchoRex
Ah Puch
11,772
707
0
4,464
8,511
3,052
1,147
5,305
2,992
46,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,096
Gold Earned
26,735
101
Minions Killed
145
4
Camps Cleared
6
545,122
Distance Traveled
629,880
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,529
684
51
5
3
186,583
2
L
Cabrakan
7,807
710
31
3
0
172,924
2
L
Skadi
6,760
615
19
2
1
185,615
0
W
Shiva
8,068
733
20
2
1
230,105
1
W
Hou Yi
9,050
823
57
5
1
197,007
2
W
Ah Puch
9,617
874
68
6
4
202,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role