Player Matchup

Sun Wukong
Sun Wukong
Diamond III
Bishοp
Sun Wukong
Diamond III
Level 155
God Stats
13W - 6L
1,881 SR
Queue Stats
382W - 381L
2,211 MMR
Solo
Apollo
Apollo
Platinum II
Costed
Apollo
Platinum II
Level 91
God Stats
1W - 0L
1,164 SR
Queue Stats
89W - 70L
2,105 MMR
Party 1
Anhur
Anhur
Diamond III
Swan
Anhur
Diamond III
Level 108
God Stats
2W - 4L
1,381 SR
Queue Stats
146W - 109L
2,266 MMR
Party 1
Geb
Geb
Diamond III
TylerStewart8
Geb
Diamond III
Level 101
God Stats
7W - 8L
1,757 SR
Queue Stats
215W - 193L
2,234 MMR
Solo
Tiamat
Tiamat
Diamond II
thydoc
Tiamat
Diamond II
Level 122
God Stats
21W - 17L
1,663 SR
Queue Stats
209W - 173L
2,256 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 115
1,569 SR
2,215 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 148
1,586 SR
2,216 MMR
Tyr
Tyr
Diamond III
Emyyyyyyy
Tyr
Diamond III
Level 102
God Stats
1W - 2L
1,775 SR
Queue Stats
75W - 58L
2,283 MMR
Solo
Chiron
Chiron
Diamond II
JustinWho
Chiron
Diamond II
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 152L
2,267 MMR
Solo
Ymir
Ymir
Diamond V
Reynoldsss
Ymir
Diamond V
Level 160
God Stats
3W - 6L
1,493 SR
Queue Stats
491W - 483L
2,179 MMR
Solo
Thor
Thor
Masters
Slubabubba
Thor
Masters
Level 158
God Stats
23W - 18L
1,663 SR
Queue Stats
526W - 522L
2,276 MMR
Solo
Nu Wa
Nu Wa
Platinum II
UghWrongHole
Nu Wa
Platinum II
Level 160
God Stats
10W - 7L
1,500 SR
Queue Stats
364W - 343L
2,076 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bishοp
Sun Wukong
20
6 / 7 / 10
15,390
616
21,101
37,743
23,666
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Costed
Apollo
20
10 / 7 / 7
16,333
653
20,282
27,619
10,493
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
Swan
Anhur
20
10 / 8 / 10
14,261
570
17,120
24,953
10,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 2 / 20
14,401
576
15,061
19,213
27,468
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
thydoc
Tiamat
20
13 / 1 / 16
16,310
652
35,087
17,770
13,538
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
ArachneThothArtioAtlas

VS

Bans
ChronosBastetShivaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 4
13,128
525
22,103
30,380
33,995
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
JustinWho
Chiron
19
4 / 9 / 2
12,107
484
20,997
24,834
8,060
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
0 / 8 / 6
9,860
394
4,486
29,513
27,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
9 / 9 / 3
13,312
532
18,018
24,613
9,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
3 / 14 / 9
12,487
499
20,256
20,214
6,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
48
44
Kills
24
25
Deaths
44
63
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bishοp
Sun Wukong
6
7
10
1.57
W
Apollo
Costed
Apollo
10
7
7
1.93
L
8
4
4
2.5
L
Chiron
JustinWho
Chiron
4
9
2
0.56
L
0
8
6
0.38
L
9
9
3
1.17
W
Anhur
Swan
Anhur
10
8
10
1.88
W
5
2
20
7.5
L
3
14
9
0.54
W
Tiamat
thydoc
Tiamat
13
1
16
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,651
Damage
85,860
127,298
Taken
129,554
85,246
Mitigated
86,053
46,626
Healing
22,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bishοp
Sun Wukong
21,101
4,405
0
18,589
37,743
23,666
2,226
6,581
31,162
0
125,500
W
Apollo
Costed
Apollo
20,282
16,113
0
11,829
27,619
10,493
7,428
3,763
22,908
0
150,760
L
22,103
2,199
0
10,578
30,380
33,995
50
13,630
16,750
0
103,735
L
Chiron
JustinWho
Chiron
20,997
9,218
678
4,063
24,834
8,060
0
4,517
20,235
0
98,272
L
4,486
818
0
2,507
29,513
27,505
0
13,265
16,248
30,529
0
L
18,018
4,984
0
4,704
24,613
9,532
0
8,456
16,157
0
89,977
W
Anhur
Swan
Anhur
17,120
8,336
0
4,587
24,953
10,081
816
4,175
20,778
0
88,748
W
15,061
1,940
0
4,084
19,213
27,468
153
5,018
13,989
40,668
4,349
L
20,256
2,709
0
190
20,214
6,961
24
9,577
10,637
92,769
0
W
Tiamat
thydoc
Tiamat
35,087
2,634
591
6,946
17,770
13,538
339
5,205
12,565
141,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,695
Gold Earned
60,894
789
Minions Killed
682
0
Camps Cleared
0
2,517,087
Distance Traveled
2,240,347
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,390
616
204
8
0
518,133
1
W
Apollo
16,333
653
211
8
0
452,322
3
L
Tyr
13,128
525
165
7
0
556,697
4
L
Chiron
12,107
484
172
7
0
413,036
4
L
Ymir
9,860
394
54
2
0
460,424
9
L
Thor
13,312
532
154
6
0
424,593
3
W
Anhur
14,261
570
106
4
0
471,068
10
W
Geb
14,401
576
45
2
0
543,267
6
L
Nu Wa
12,487
499
137
5
0
385,597
5
W
Tiamat
16,310
652
223
9
0
532,297
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role