Player Matchup

Ra
Ra
CellularLevel
Ra
Level 160
God Stats
3W - 4L
1,138 SR
Queue Stats
1,169W - 1,226L
1,418 Elo+
Solo
Odin
Odin
D3ADLY
Odin
Level 89
God Stats
1W - 1L
1,290 SR
Queue Stats
36W - 37L
1,483 Elo+
Party 1
Gilgamesh
Gilgamesh
Freekazor
Gilgamesh
Level 140
God Stats
1W - 2L
1,313 SR
Queue Stats
82W - 104L
1,452 Elo+
Party 1
Khepri
Khepri
KTAGAMEOVER
Khepri
Level 136
God Stats
5W - 4L
1,436 SR
Queue Stats
68W - 86L
1,462 Elo+
Party 1
Fafnir
Fafnir
WalleImp
Fafnir
Level 99
God Stats
3W - 0L
1,500 SR
Queue Stats
587W - 593L
1,470 Elo+
Solo
Team Averages
Level 125
1,335 SR
1,457 Elo+

VS

Team Averages
Level 112
1,550 SR
1,525 Elo+
Terra
Terra
Dothrakin
Terra
Level 158
God Stats
8W - 6L
1,550 SR
Queue Stats
335W - 317L
1,457 Elo+
Solo
Nike
Nike
HotDaddy2
Nike
Level 86
God Stats
4W - 2L
1,596 SR
Queue Stats
256W - 262L
1,484 Elo+
Solo
Hera
Hera
KillerHit91
Hera
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 20L
1,683 Elo+
Solo
Pele
Pele
WilderLama0
Pele
Level 121
God Stats
0W - 2L
1,442 SR
Queue Stats
35W - 34L
1,516 Elo+
Solo
Zeus
Zeus
rafaeldeus
Zeus
Level 158
God Stats
2W - 3L
1,662 SR
Queue Stats
76W - 91L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 9
12,120
758
15,588
16,607
9,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
D3ADLY
Odin
18
6 / 8 / 5
11,690
731
10,159
19,501
18,992
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
Freekazor
Gilgamesh
19
5 / 5 / 10
11,730
733
12,160
19,998
20,914
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
20
2 / 3 / 13
12,316
770
8,688
21,203
27,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
WalleImp
Fafnir
18
1 / 6 / 12
11,002
688
7,994
23,985
33,615
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Dothrakin
Terra
14
1 / 1 / 10
9,351
584
2,997
9,993
10,048
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nike
16
6 / 4 / 8
10,215
638
7,850
14,859
14,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
9 / 4 / 10
12,218
764
23,846
10,672
4,647
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 5 / 9
10,697
669
12,307
13,871
7,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
6 / 6 / 13
12,608
788
27,246
15,441
6,568
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
74
20
Kills
24
25
Deaths
20
49
Assists
50
Player
Kills
Deaths
Assists
KDA
W
6
3
9
3.5
W
Odin
D3ADLY
Odin
6
8
5
1.06
L
Terra
Dothrakin
Terra
1
1
10
6
W
Gilgamesh
Freekazor
Gilgamesh
5
5
10
2
L
Nike
6
4
8
2.5
W
Khepri
2
3
13
2.83
L
9
4
10
3.5
W
Fafnir
WalleImp
Fafnir
1
6
12
1.17
L
2
5
9
1.3
L
6
6
13
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,589
Damage
74,246
101,294
Taken
64,836
110,140
Mitigated
43,679
31,051
Healing
22,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,588
822
12,954
6,828
16,607
9,489
1,564
10,322
6,173
58,583
0
W
Odin
D3ADLY
Odin
10,159
2,997
1,905
1,674
19,501
18,992
1,283
8,875
10,498
0
21,185
L
Terra
Dothrakin
Terra
2,997
342
6,353
5,008
9,993
10,048
150
6,021
3,972
5,655
0
W
Gilgamesh
Freekazor
Gilgamesh
12,160
3,712
356
1,363
19,998
20,914
2,117
9,557
10,087
0
25,188
L
Nike
7,850
617
820
2,637
14,859
14,696
0
5,438
9,421
0
13,006
W
Khepri
8,688
394
583
2,291
21,203
27,130
931
12,777
8,393
22,705
0
L
23,846
6,085
732
1,472
10,672
4,647
489
6,498
4,174
43,854
0
W
Fafnir
WalleImp
Fafnir
7,994
2,152
495
2,602
23,985
33,615
191
12,558
11,168
17,884
0
L
12,307
2,711
0
1,728
13,871
7,720
773
7,334
6,537
0
29,240
L
27,246
985
1,562
2,596
15,441
6,568
448
6,979
8,462
49,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,858
Gold Earned
55,089
157
Minions Killed
140
0
Camps Cleared
0
1,415,947
Distance Traveled
1,350,812
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,120
758
81
5
0
291,657
1
W
Odin
11,690
731
19
1
0
274,512
0
L
Terra
9,351
584
1
0
0
273,572
4
W
Gilgamesh
11,730
733
24
2
0
273,234
0
L
Nike
10,215
638
11
1
0
242,216
1
W
Khepri
12,316
770
20
1
0
305,542
0
L
Hera
12,218
764
38
2
0
288,661
0
W
Fafnir
11,002
688
13
1
0
271,002
1
L
Pele
10,697
669
34
2
0
287,109
1
L
Zeus
12,608
788
56
4
0
259,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role