Player Matchup

Bellona
Bellona
LilFellaBeatBoi
Bellona
Level 127
God Stats
2W - 3L
1,639 SR
Queue Stats
157W - 171L
1,355 Elo+
Solo
Mercury
Mercury
MeantGlobe51715
Mercury
Level 125
God Stats
1W - 4L
1,315 SR
Queue Stats
170W - 143L
1,512 Elo+
Party 2
Sobek
Sobek
RebelPalace
Sobek
Level 19
God Stats
0W - 1L
1,348 SR
Queue Stats
13W - 12L
1,257 Elo+
Party 2
Hou Yi
Hou Yi
Yuaqi_Loc96
Hou Yi
Level 109
God Stats
2W - 2L
1,397 SR
Queue Stats
169W - 154L
1,489 Elo+
Party 2
Kukulkan
Kukulkan
snatchbro1
Kukulkan
Level 74
God Stats
6W - 7L
1,498 SR
Queue Stats
166W - 174L
1,411 Elo+
Solo
Team Averages
Level 91
1,439 SR
1,405 Elo+

VS

Team Averages
Level 82
1,508 SR
1,439 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
MeskaMooska
Guan Yu
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 22L
1,444 Elo+
Party 1
Skadi
Skadi
TrapWolfKOS
Skadi
Level 88
God Stats
31W - 47L
1,549 SR
Queue Stats
90W - 122L
1,369 Elo+
Solo
Raijin
Raijin
Unpoly
Raijin
Level 115
God Stats
1W - 0L
1,323 SR
Queue Stats
99W - 119L
1,430 Elo+
Solo
Pele
Pele
godlysavageooome
Pele
Level 29
God Stats
18W - 10L
1,666 SR
Queue Stats
28W - 31L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
5,688
438
3,285
8,188
6,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 0 / 0
6,592
507
1,807
8,406
2,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 2 / 0
5,344
411
658
8,092
4,728
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
11
3 / 1 / 0
6,413
493
6,965
6,007
1,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
snatchbro1
Kukulkan
10
0 / 4 / 1
6,216
478
2,626
6,738
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
0 / 2 / 1
5,874
452
3,703
7,177
1,951
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
MeskaMooska
Guan Yu
9
1 / 0 / 1
5,914
455
3,325
6,932
4,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
2 / 1 / 1
7,088
545
4,076
7,159
2,020
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
Unpoly
Raijin
11
2 / 1 / 2
6,883
529
4,899
5,147
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
3 / 1 / 1
6,599
508
4,383
8,694
2,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
4
Kills
8
8
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
0
2
1
0.25
L
0
1
3
1.5
L
1
0
0
1
W
Guan Yu
MeskaMooska
Guan Yu
1
0
1
1.5
L
0
2
0
0
W
2
1
1
2.5
W
Raijin
Unpoly
Raijin
2
1
2
3
L
Hou Yi
3
1
0
3
W
3
1
1
3.5
L
Kukulkan
snatchbro1
Kukulkan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,341
Damage
20,386
37,431
Taken
35,109
17,107
Mitigated
13,121
11,754
Healing
9,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
3,703
1,514
14
1,290
7,177
1,951
170
273
6,904
0
23,923
L
3,285
658
0
1,946
8,188
6,369
0
1,533
6,655
0
22,636
L
1,807
475
0
4,174
8,406
2,650
0
720
7,686
0
37,823
W
Guan Yu
MeskaMooska
Guan Yu
3,325
614
581
2,040
6,932
4,984
63
779
6,153
0
17,989
L
658
154
0
2,036
8,092
4,728
168
0
8,092
14,806
0
W
4,076
1,723
0
1,747
7,159
2,020
650
406
6,753
0
40,232
W
Raijin
Unpoly
Raijin
4,899
466
0
378
5,147
1,461
35
1,234
3,913
37,990
0
L
Hou Yi
6,965
2,102
0
2,000
6,007
1,608
0
416
5,591
0
37,014
W
4,383
495
32
3,678
8,694
2,705
0
592
8,102
0
37,858
L
Kukulkan
snatchbro1
Kukulkan
2,626
825
0
1,598
6,738
1,752
0
2,230
4,508
33,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,253
Gold Earned
32,358
280
Minions Killed
295
0
Camps Cleared
0
1,184,470
Distance Traveled
1,282,276
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,874
452
40
3
0
230,490
1
L
Bellona
5,688
438
46
4
0
256,870
4
L
Mercury
6,592
507
91
7
0
292,139
2
W
Guan Yu
5,914
455
41
3
0
273,912
3
L
Sobek
5,344
411
21
2
0
188,628
1
W
Skadi
7,088
545
80
6
0
222,201
0
W
Raijin
6,883
529
74
6
0
239,118
6
L
Hou Yi
6,413
493
57
4
0
245,049
2
W
Pele
6,599
508
60
5
0
316,555
0
L
Kukulkan
6,216
478
65
5
0
201,784
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role