Player Matchup

Raijin
Raijin
 
Raijin
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Clausthex
Cu Chulainn
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
279W - 290L
1,474 Elo+
Solo
Arachne
Arachne
Jagwiire
Arachne
Level 74
God Stats
3W - 1L
1,524 SR
Queue Stats
735W - 510L
1,801 Elo+
Party 1
Odin
Odin
The-Jordanos
Odin
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 56L
1,469 Elo+
Party 3
Atlas
Atlas
lightchaser7
Atlas
Level 25
God Stats
11W - 5L
1,715 SR
Queue Stats
754W - 479L
1,893 Elo+
Party 1
Team Averages
Level 88
1,548 SR
1,628 Elo+

VS

Team Averages
Level 104
1,623 SR
1,520 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
 
Loki
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
ABMAR
Apollo
Level 68
God Stats
1W - 5L
1,758 SR
Queue Stats
103W - 81L
1,552 Elo+
Party 2
Athena
Athena
AxeliniReyes
Athena
Level 109
God Stats
1W - 2L
1,859 SR
Queue Stats
127W - 103L
1,552 Elo+
Party 2
Tsukuyomi
Tsukuyomi
mimmimim
Tsukuyomi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
10 / 5 / 10
12,519
835
12,694
11,669
4,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Clausthex
Cu Chulainn
17
6 / 3 / 11
11,863
791
10,000
21,138
15,420
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
Jagwiire
Arachne
16
6 / 6 / 12
11,445
763
8,000
15,657
10,829
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
3 / 5 / 17
11,395
760
8,633
14,191
14,881
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
2 / 4 / 22
11,911
794
15,861
24,827
29,938
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
6 / 5 / 11
12,391
826
28,494
13,118
6,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
 
Loki
20
7 / 5 / 9
11,884
792
12,299
13,730
6,374
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
ABMAR
Apollo
18
3 / 4 / 11
10,709
714
7,453
11,565
5,676
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
16
2 / 6 / 11
10,970
731
9,622
18,741
18,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
mimmimim
Tsukuyomi
18
4 / 7 / 6
11,190
746
9,472
11,952
4,846
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
70
27
Kills
22
23
Deaths
27
72
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
10
5
10
3
L
Cthulhu
 
Cthulhu
6
5
11
2.3
L
Loki
 
Loki
7
5
9
2.3
L
Apollo
ABMAR
Apollo
3
4
11
2.13
L
Athena
2
6
11
1.25
W
Cu Chulainn
Clausthex
Cu Chulainn
6
3
11
3.83
W
Arachne
Jagwiire
Arachne
6
6
12
2
W
3
5
17
2.3
W
2
4
22
3.25
L
Tsukuyomi
mimmimim
Tsukuyomi
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,188
Damage
67,340
87,482
Taken
69,106
75,794
Mitigated
41,321
24,216
Healing
15,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
12,694
632
577
1,441
11,669
4,726
2,065
5,531
5,881
35,239
0
L
Cthulhu
 
Cthulhu
28,494
593
1,432
917
13,118
6,311
266
6,246
6,872
53,745
0
L
Loki
 
Loki
12,299
2,150
2,013
3,710
13,730
6,374
519
4,931
8,799
0
34,972
L
Apollo
ABMAR
Apollo
7,453
3,505
455
1,894
11,565
5,676
1,310
4,777
6,788
0
21,585
L
Athena
9,622
2,950
941
2,240
18,741
18,114
189
7,037
11,704
16,069
0
W
Cu Chulainn
Clausthex
Cu Chulainn
10,000
1,128
1,128
7,677
21,138
15,420
600
10,062
10,764
0
19,165
W
Arachne
Jagwiire
Arachne
8,000
4,429
2,420
2,183
15,657
10,829
170
7,060
8,296
0
16,424
W
8,633
1,002
519
1,053
14,191
14,881
631
6,181
7,702
0
16,145
W
15,861
5,911
1,985
5,233
24,827
29,938
1,018
7,778
15,304
43,721
0
L
Tsukuyomi
mimmimim
Tsukuyomi
9,472
3,089
570
1,205
11,952
4,846
735
5,564
6,388
0
16,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,133
Gold Earned
57,144
147
Minions Killed
194
0
Camps Cleared
0
1,175,264
Distance Traveled
1,354,450
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,519
835
54
4
0
227,629
1
L
Cthulhu
12,391
826
79
5
0
251,981
1
L
Loki
11,884
792
36
2
0
267,671
1
L
Apollo
10,709
714
37
2
0
288,756
0
L
Athena
10,970
731
20
1
0
266,122
1
W
Cu Chulainn
11,863
791
18
1
0
248,267
0
W
Arachne
11,445
763
13
1
0
229,976
0
W
Odin
11,395
760
24
2
0
248,530
2
W
Atlas
11,911
794
38
3
0
220,862
1
L
Tsukuyomi
11,190
746
22
1
0
279,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role