Player Matchup

Ymir
Ymir
Ludyoo
Ymir
Level 159
God Stats
13W - 7L
1,939 SR
Queue Stats
783W - 479L
1,746 Elo+
Party 2
Arachne
Arachne
Rоsie
Arachne
Level 157
God Stats
4W - 1L
1,758 SR
Queue Stats
195W - 108L
1,772 Elo+
Party 2
Jormungandr
Jormungandr
Sirums
Jormungandr
Level 147
God Stats
2W - 0L
1,716 SR
Queue Stats
76W - 62L
1,669 Elo+
Party 2
Anhur
Anhur
avidloverofmen
Anhur
Level 154
God Stats
2W - 1L
1,909 SR
Queue Stats
35W - 19L
1,718 Elo+
Party 2
Tiamat
Tiamat
o Baljeet
Tiamat
Level 158
God Stats
10W - 4L
1,688 SR
Queue Stats
531W - 284L
1,683 Elo+
Party 2
Team Averages
Level 155
1,802 SR
1,717 Elo+

VS

Team Averages
Level 131
1,575 SR
1,676 Elo+
Discordia
Discordia
 
Discordia
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
MutantPolarBear
Vamana
Level 159
God Stats
6W - 9L
1,719 SR
Queue Stats
300W - 294L
1,678 Elo+
Solo
Da Ji
Da Ji
SnA xOVERLOAD
Da Ji
Level 127
God Stats
13W - 3L
1,862 SR
Queue Stats
105W - 66L
1,736 Elo+
Party 1
Jormungandr
Jormungandr
Snaggin tbh
Jormungandr
Level 84
God Stats
2W - 1L
1,100 SR
Queue Stats
39W - 76L
1,858 Elo+
Solo
Anhur
Anhur
Xerski
Anhur
Level 140
God Stats
12W - 11L
1,694 SR
Queue Stats
292W - 234L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ludyoo
Ymir
18
2 / 3 / 22
12,749
554
8,063
25,314
33,001
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Rоsie
Arachne
20
9 / 6 / 5
13,903
604
12,528
24,965
13,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Sirums
Jormungandr
20
4 / 9 / 11
13,317
579
13,371
22,897
22,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
20 / 5 / 5
15,641
680
26,857
21,233
6,859
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
o Baljeet
Tiamat
20
6 / 0 / 12
13,659
594
20,965
13,703
12,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
4 / 8 / 5
11,230
488
18,248
16,140
4,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 8 / 6
12,428
540
12,964
28,876
28,430
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
9 / 10 / 3
12,226
532
14,487
19,864
8,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Snaggin tbh
Jormungandr
14
3 / 5 / 3
9,738
423
7,777
15,590
15,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Xerski
Anhur
17
2 / 10 / 4
11,107
483
11,947
20,958
3,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
44
41
Kills
23
23
Deaths
41
55
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
8
5
0.81
W
Ymir
Ludyoo
Ymir
2
3
22
4.33
L
5
8
6
1
W
Arachne
Rоsie
Arachne
9
6
5
1.92
W
Jormungandr
Sirums
Jormungandr
4
9
11
1.06
L
9
10
3
1.05
L
Jormungandr
Snaggin tbh
Jormungandr
3
5
3
0.9
L
Anhur
Xerski
Anhur
2
10
4
0.4
W
20
5
5
4.5
W
Tiamat
o Baljeet
Tiamat
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,784
Damage
65,423
108,112
Taken
101,428
88,306
Mitigated
60,047
28,550
Healing
15,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
18,248
1,035
0
1,735
16,140
4,278
64
10,221
5,919
82,539
0
W
Ymir
Ludyoo
Ymir
8,063
1,829
0
3,542
25,314
33,001
324
7,701
17,138
23,283
7,806
L
12,964
5,376
0
5,407
28,876
28,430
0
13,646
15,230
0
88,991
W
Arachne
Rоsie
Arachne
12,528
8,038
0
7,827
24,965
13,639
958
4,565
20,400
0
114,203
W
Jormungandr
Sirums
Jormungandr
13,371
4,578
0
1,905
22,897
22,610
483
3,792
19,105
79,602
0
L
14,487
3,731
0
3,392
19,864
8,400
0
5,681
14,183
0
72,209
L
Jormungandr
Snaggin tbh
Jormungandr
7,777
1,445
0
403
15,590
15,221
247
6,351
9,239
28,471
0
L
Anhur
Xerski
Anhur
11,947
6,046
0
4,387
20,958
3,718
0
5,747
15,211
0
77,102
W
26,857
17,146
0
10,875
21,233
6,859
4,958
4,381
16,852
0
121,245
W
Tiamat
o Baljeet
Tiamat
20,965
1,109
0
4,401
13,703
12,197
2,206
5,586
8,117
93,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,269
Gold Earned
56,729
663
Minions Killed
568
0
Camps Cleared
0
2,183,569
Distance Traveled
1,926,704
9
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,230
488
125
5
0
369,524
3
W
Ymir
12,749
554
34
1
0
457,943
1
L
Vamana
12,428
540
173
8
0
383,629
2
W
Arachne
13,903
604
149
6
0
485,787
1
W
Jormungandr
13,317
579
155
7
0
383,297
2
L
Da Ji
12,226
532
106
5
0
394,854
15
L
Jormungandr
9,738
423
36
2
0
432,146
0
L
Anhur
11,107
483
128
6
0
346,551
7
W
Anhur
15,641
680
172
7
0
389,296
1
W
Tiamat
13,659
594
153
7
0
467,246
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role