Player Matchup

Bastet
Bastet
 
Bastet
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BUTT_OF_POO
Bacchus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,226 Elo+
Solo
Nu Wa
Nu Wa
CHOPOSK8
Nu Wa
Level 88
God Stats
18W - 10L
1,853 SR
Queue Stats
115W - 122L
1,417 Elo+
Solo
Gilgamesh
Gilgamesh
Haebaebae
Gilgamesh
Level 157
God Stats
15W - 15L
1,519 SR
Queue Stats
292W - 308L
1,429 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
antuco22
Ah Muzen Cab
Level 76
God Stats
4W - 2L
1,587 SR
Queue Stats
279W - 332L
1,453 Elo+
Solo
Team Averages
Level 98
1,592 SR
1,405 Elo+

VS

Team Averages
Level 115
1,618 SR
1,373 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
AventadorLx
Shiva
Level 138
God Stats
3W - 2L
1,897 SR
Queue Stats
210W - 228L
1,372 Elo+
Solo
Mercury
Mercury
NobleXMassacre
Mercury
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 79L
1,323 Elo+
Party 2
Discordia
Discordia
ms_rarity
Discordia
Level 145
God Stats
110W - 137L
1,534 SR
Queue Stats
438W - 698L
1,390 Elo+
Party 1
Skadi
Skadi
x718x Massacre
Skadi
Level 64
God Stats
3W - 2L
1,657 SR
Queue Stats
109W - 129L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
1 / 4 / 8
8,851
632
6,448
9,485
3,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
BUTT_OF_POO
Bacchus
17
4 / 4 / 10
10,635
760
10,593
14,907
16,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nu Wa
CHOPOSK8
Nu Wa
17
2 / 1 / 8
10,004
715
17,116
8,080
2,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Haebaebae
Gilgamesh
15
3 / 5 / 8
9,798
700
5,070
15,228
15,967
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Muzen Cab
antuco22
Ah Muzen Cab
18
6 / 3 / 6
10,873
777
9,362
12,944
4,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
10 / 1 / 5
11,820
844
16,173
12,422
10,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

16
2 / 8 / 9
9,720
694
10,846
18,146
15,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
3 / 5 / 6
9,769
698
4,262
11,022
6,433
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
ms_rarity
Discordia
17
1 / 0 / 10
10,151
725
10,775
6,637
2,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 2 / 8
9,444
675
7,357
10,349
3,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
55
16
Kills
17
17
Deaths
16
40
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
4
8
1.25
W
Tiamat
 
Tiamat
10
1
5
12.5
W
2
8
9
0.81
L
Bacchus
BUTT_OF_POO
Bacchus
4
4
10
2.25
L
Nu Wa
CHOPOSK8
Nu Wa
2
1
8
6
L
Gilgamesh
Haebaebae
Gilgamesh
3
5
8
1.4
W
3
5
6
1.2
L
Ah Muzen Cab
antuco22
Ah Muzen Cab
6
3
6
3
W
Discordia
ms_rarity
Discordia
1
0
10
6
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,589
Damage
49,413
60,644
Taken
58,576
42,865
Mitigated
39,087
13,365
Healing
14,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,448
1,981
0
1,898
9,485
3,348
680
3,387
5,953
0
18,066
W
Tiamat
 
Tiamat
16,173
1,420
0
4,290
12,422
10,560
615
5,687
6,735
56,923
0
W
10,846
1,330
974
2,831
18,146
15,969
89
8,456
9,690
0
31,962
L
Bacchus
BUTT_OF_POO
Bacchus
10,593
815
787
4,605
14,907
16,365
0
6,383
8,206
27,127
0
L
Nu Wa
CHOPOSK8
Nu Wa
17,116
4,443
0
1,871
8,080
2,702
998
4,084
3,955
48,746
0
L
Gilgamesh
Haebaebae
Gilgamesh
5,070
1,223
0
208
15,228
15,967
0
5,976
9,056
0
25,266
W
4,262
765
530
881
11,022
6,433
379
4,909
6,113
0
16,251
L
Ah Muzen Cab
antuco22
Ah Muzen Cab
9,362
4,500
0
3,996
12,944
4,483
718
7,118
5,675
0
37,293
W
Discordia
ms_rarity
Discordia
10,775
707
45
1,661
6,637
2,463
347
3,430
3,207
44,752
0
W
7,357
2,840
116
2,878
10,349
3,662
1,284
5,227
5,122
0
35,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,161
Gold Earned
50,904
222
Minions Killed
312
0
Camps Cleared
0
1,318,383
Distance Traveled
1,418,788
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,851
632
19
1
0
197,580
2
W
Tiamat
11,820
844
78
6
0
300,975
0
W
Shiva
9,720
694
45
3
0
264,933
3
L
Bacchus
10,635
760
40
3
0
312,924
2
L
Nu Wa
10,004
715
59
4
0
273,442
0
L
Gilgamesh
9,798
700
27
2
0
271,417
3
W
Mercury
9,769
698
30
2
0
311,748
0
L
Ah Muzen Cab
10,873
777
77
6
0
263,020
0
W
Discordia
10,151
725
87
6
0
268,231
1
W
Skadi
9,444
675
72
5
0
272,901
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role