Player Matchup

King Arthur
King Arthur
Blacc_Senpaii
King Arthur
Level 142
God Stats
0W - 6L
1,246 SR
Queue Stats
170W - 211L
1,496 Elo+
Solo
Merlin
Merlin
Mike_Oxlong1995
Merlin
Level 115
God Stats
1W - 1L
1,847 SR
Queue Stats
24W - 19L
1,550 Elo+
Solo
Neith
Neith
mrcat_man_
Neith
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 21L
1,459 Elo+
Solo
Team Averages
Level 117
1,531 SR
1,502 Elo+

VS

Team Averages
Level 79
1,740 SR
1,482 Elo+
Guan Yu
Guan Yu
HxC Hoffmann
Guan Yu
Level 109
God Stats
331W - 197L
1,682 SR
Queue Stats
781W - 529L
1,631 Elo+
Party 1
Bastet
Bastet
KnewToMuch1503
Bastet
Level 42
God Stats
16W - 10L
1,601 SR
Queue Stats
72W - 89L
1,419 Elo+
Party 1
Vulcan
Vulcan
dRoaachDogg
Vulcan
Level 85
God Stats
7W - 2L
1,936 SR
Queue Stats
23W - 30L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blacc_Senpaii
King Arthur
10
0 / 5 / 1
7,398
569
3,572
9,031
6,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 4 / 1
7,953
612
4,854
7,911
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
13
1 / 2 / 0
8,076
621
4,837
10,679
3,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
HxC Hoffmann
Guan Yu
11
2 / 0 / 4
8,376
644
4,471
7,388
7,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 1 / 4
8,719
671
6,909
8,996
3,201
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
15
6 / 0 / 3
9,924
763
13,492
5,833
2,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
11
11
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Blacc_Senpaii
King Arthur
0
5
1
0.1
W
Guan Yu
HxC Hoffmann
Guan Yu
2
0
4
4
W
3
1
4
5
L
0
4
1
0.13
W
Vulcan
6
0
3
7.5
L
Neith
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,263
Damage
24,872
27,621
Taken
22,217
11,435
Mitigated
12,741
2,630
Healing
4,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Blacc_Senpaii
King Arthur
3,572
307
0
322
9,031
6,656
0
4,102
4,491
0
14,624
W
Guan Yu
HxC Hoffmann
Guan Yu
4,471
52
1,374
2,478
7,388
7,406
40
1,560
5,748
0
16,796
W
6,909
1,428
0
690
8,996
3,201
0
1,668
7,058
0
20,203
L
4,854
149
50
1,578
7,911
1,746
0
3,196
4,462
25,912
0
W
Vulcan
13,492
4,794
0
407
5,833
2,134
610
1,883
3,859
46,981
0
L
Neith
4,837
2,107
0
680
10,679
3,033
0
5,958
4,407
0
31,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,427
Gold Earned
27,019
146
Minions Killed
139
5
Camps Cleared
6
663,002
Distance Traveled
754,637
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,398
569
22
2
2
208,175
2
W
Guan Yu
8,376
644
20
2
1
227,366
1
W
Bastet
8,719
671
31
2
2
267,828
0
L
Merlin
7,953
612
42
3
1
223,406
4
W
Vulcan
9,924
763
88
7
3
259,443
3
L
Neith
8,076
621
82
6
2
231,421
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role