Player Matchup

Skadi
Skadi
BeastmodeLJ
Skadi
Level 76
God Stats
5W - 1L
1,792 SR
Queue Stats
13W - 17L
1,222 Elo+
Solo
Aphrodite
Aphrodite
Ksanti AA
Aphrodite
Level 42
God Stats
7W - 13L
1,371 SR
Queue Stats
63W - 103L
1,351 Elo+
Party 2
Ymir
Ymir
ShibaArmy
Ymir
Level 27
God Stats
5W - 11L
1,353 SR
Queue Stats
62W - 102L
1,351 Elo+
Party 2
Team Averages
Level 48
1,505 SR
1,308 Elo+

VS

Team Averages
Level 91
1,459 SR
1,339 Elo+
Fenrir
Fenrir
En Claireity
Fenrir
Level 101
God Stats
3W - 4L
1,329 SR
Queue Stats
166W - 195L
1,387 Elo+
Party 1
Osiris
Osiris
JUHART
Osiris
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
331W - 555L
1,226 Elo+
Solo
Kukulkan
Kukulkan
o ROY AK47
Kukulkan
Level 27
God Stats
26W - 19L
1,549 SR
Queue Stats
138W - 162L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 8 / 2
14,677
612
13,913
19,101
8,057
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
Ksanti AA
Aphrodite
20
2 / 6 / 5
15,073
628
16,260
25,317
14,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
19
2 / 5 / 4
13,879
578
10,800
27,328
43,914
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
14 / 0 / 4
16,905
704
22,129
19,568
17,778
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
JUHART
Osiris
18
1 / 6 / 14
14,821
618
10,350
23,583
21,283
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
o ROY AK47
Kukulkan
20
4 / 3 / 10
15,755
656
25,047
15,232
7,195
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
8
Kills
19
19
Deaths
9
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
4
8
2
0.63
W
Fenrir
14
0
4
16
W
Osiris
JUHART
Osiris
1
6
14
1.33
L
Aphrodite
Ksanti AA
Aphrodite
2
6
5
0.75
L
Ymir
2
5
4
0.8
W
Kukulkan
o ROY AK47
Kukulkan
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,973
Damage
57,526
71,746
Taken
58,383
66,795
Mitigated
46,256
23,041
Healing
16,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,913
8,220
0
1,779
19,101
8,057
0
6,054
13,047
0
44,558
W
Fenrir
22,129
3,827
476
6,439
19,568
17,778
692
10,772
8,796
0
60,230
W
Osiris
JUHART
Osiris
10,350
2,750
826
3,921
23,583
21,283
421
11,585
11,998
11,623
25,311
L
Aphrodite
Ksanti AA
Aphrodite
16,260
2,085
7,417
12,339
25,317
14,824
279
9,878
15,439
87,495
0
L
Ymir
10,800
1,955
468
1,038
27,328
43,914
464
12,190
15,138
25,338
0
W
Kukulkan
o ROY AK47
Kukulkan
25,047
1,318
594
4,444
15,232
7,195
693
5,854
9,378
98,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,629
Gold Earned
47,481
244
Minions Killed
240
8
Camps Cleared
12
1,085,979
Distance Traveled
1,136,965
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
14,677
612
57
2
1
321,737
0
W
Fenrir
16,905
704
43
2
6
391,210
4
W
Osiris
14,821
618
54
2
0
330,685
2
L
Aphrodite
15,073
628
169
7
6
371,886
1
L
Ymir
13,879
578
18
1
1
392,356
4
W
Kukulkan
15,755
656
143
6
6
415,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role