Player Matchup

Artemis
Artemis
Bronze V
Skeenn
Artemis
Bronze V
Level 74
God Stats
0W - 2L
1,573 SR
Queue Stats
2W - 17L
1,011 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze V
YoungLee570
Baron Samedi
Bronze V
Level 68
God Stats
0W - 1L
1,526 SR
Queue Stats
1W - 15L
1,024 MMR
Party 1
Terra
Terra
Bronze V
finnk16
Terra
Bronze V
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 17L
1,011 MMR
Party 1
Team Averages
Bronze V
Bronze V
Average Tier
Level 73
1,533 SR
1,015 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 100
1,691 SR
1,383 MMR
Neith
Neith
Bronze V
Dyłan
Neith
Bronze V
Level 143
God Stats
1W - 0L
1,801 SR
Queue Stats
7W - 12L
1,335 MMR
Party 2
Olorun
Olorun
Silver III
MoronicCoder1
Olorun
Silver III
Level 97
God Stats
1W - 1L
1,934 SR
Queue Stats
6W - 9L
1,414 MMR
Party 2
Bacchus
Bacchus
Bronze V
Tatthiccboi
Bacchus
Bronze V
Level 61
God Stats
2W - 2L
1,337 SR
Queue Stats
3W - 5L
1,400 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Skeenn
Artemis
10
2 / 6 / 0
6,666
667
8,425
7,935
3,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
YoungLee570
Baron Samedi
9
0 / 7 / 1
5,828
583
4,007
8,831
3,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
finnk16
Terra
10
0 / 2 / 2
6,508
651
2,592
10,423
7,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
HerculesAtlasZeusAh Muzen CabEset

VS

Bans
ThothBastetShivaCliodhnaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dyłan
Neith
13
1 / 0 / 12
7,846
785
8,455
5,521
2,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
10 / 1 / 5
8,970
897
9,908
6,422
2,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
Tatthiccboi
Bacchus
12
4 / 1 / 10
8,475
848
5,502
6,936
7,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
2
Kills
15
15
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Neith
Dyłan
Neith
1
0
12
7
W
10
1
5
12.5
L
Artemis
Skeenn
Artemis
2
6
0
0.33
W
Bacchus
Tatthiccboi
Bacchus
4
1
10
9
L
Baron Samedi
YoungLee570
Baron Samedi
0
7
1
0.07
L
Terra
finnk16
Terra
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,024
Damage
23,865
27,189
Taken
18,879
14,244
Mitigated
12,237
5,757
Healing
9,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Dyłan
Neith
8,455
3,196
0
2,808
5,521
2,135
998
1,854
3,667
0
38,676
W
9,908
3,533
468
4,250
6,422
2,735
720
2,635
3,787
30,357
3,856
L
Artemis
Skeenn
Artemis
8,425
2,868
0
547
7,935
3,557
0
3,998
3,937
0
21,186
W
Bacchus
Tatthiccboi
Bacchus
5,502
271
0
2,293
6,936
7,367
249
2,657
4,279
9,060
0
L
Baron Samedi
YoungLee570
Baron Samedi
4,007
306
664
1,359
8,831
3,655
0
5,394
3,437
20,912
0
L
Terra
finnk16
Terra
2,592
124
512
2,675
10,423
7,032
0
5,451
4,972
9,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,002
Gold Earned
25,291
82
Minions Killed
135
1
Camps Cleared
9
486,402
Distance Traveled
539,608
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,846
785
72
7
2
160,666
2
W
Olorun
8,970
897
53
5
7
191,650
2
L
Artemis
6,666
667
41
4
0
152,827
2
W
Bacchus
8,475
848
10
1
0
187,292
5
L
Baron Samedi
5,828
583
31
3
0
158,503
1
L
Terra
6,508
651
10
1
1
175,072
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role