Player Matchup

Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
BigBabyJackson
Persephone
Level 114
God Stats
31W - 30L
1,446 SR
Queue Stats
169W - 175L
1,468 Elo+
Solo
Achilles
Achilles
Destinsenvy
Achilles
Level 57
God Stats
19W - 28L
1,410 SR
Queue Stats
111W - 135L
1,327 Elo+
Party 1
Danzaburou
Danzaburou
SSxFibonacci_TTV
Danzaburou
Level 44
God Stats
3W - 4L
1,402 SR
Queue Stats
7W - 15L
1,428 Elo+
Party 1
Chiron
Chiron
killinemsoftly1
Chiron
Level 28
God Stats
40W - 52L
1,393 SR
Queue Stats
155W - 176L
1,327 Elo+
Party 1
Team Averages
Level 70
1,430 SR
1,410 Elo+

VS

Team Averages
Level 64
1,455 SR
1,419 Elo+
Janus
Janus
Aname531
Janus
Level 69
God Stats
4W - 10L
1,327 SR
Queue Stats
439W - 597L
1,393 Elo+
Party 2
Danzaburou
Danzaburou
BREEM1
Danzaburou
Level 109
God Stats
24W - 33L
1,388 SR
Queue Stats
319W - 443L
1,384 Elo+
Party 2
Ymir
Ymir
Secondsergeant
Ymir
Level 23
God Stats
4W - 3L
1,615 SR
Queue Stats
21W - 29L
1,391 Elo+
Party 3
Bellona
Bellona
Sevory
Bellona
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 3
Artemis
Artemis
coolhandhunter
Artemis
Level 115
God Stats
11W - 13L
1,443 SR
Queue Stats
104W - 102L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
3 / 4 / 7
10,136
533
12,638
13,727
4,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
BigBabyJackson
Persephone
16
3 / 4 / 4
10,478
551
5,990
8,456
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Destinsenvy
Achilles
17
8 / 2 / 3
10,577
557
11,876
14,502
9,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
SSxFibonacci_TTV
Danzaburou
16
5 / 1 / 2
11,028
580
8,540
9,841
3,990
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 2 / 4
9,750
513
6,794
10,847
3,894
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aname531
Janus
16
6 / 6 / 3
9,879
520
7,098
11,507
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
BREEM1
Danzaburou
17
3 / 6 / 4
10,238
539
12,593
17,220
5,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 3 / 3
8,961
472
5,537
13,139
11,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
Sevory
Bellona
11
0 / 3 / 0
7,332
386
898
5,729
3,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 5 / 7
7,916
417
8,323
16,326
4,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
30
23
Kills
13
13
Deaths
23
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
4
7
1.63
L
Janus
Aname531
Janus
6
6
3
1.25
L
Danzaburou
BREEM1
Danzaburou
3
6
4
0.83
W
Persephone
BigBabyJackson
Persephone
3
4
4
1.25
W
Achilles
Destinsenvy
Achilles
8
2
3
4.75
W
Danzaburou
SSxFibonacci_TTV
Danzaburou
5
1
2
6
L
4
3
3
1.83
L
Bellona
Sevory
Bellona
0
3
0
0
L
0
5
7
0.7
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,838
Damage
34,449
57,373
Taken
63,921
25,371
Mitigated
28,730
15,580
Healing
20,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,638
4,512
0
5,960
13,727
4,826
1,669
4,902
8,737
0
58,511
L
Janus
Aname531
Janus
7,098
797
0
2,336
11,507
3,464
380
2,405
9,102
54,811
0
L
Danzaburou
BREEM1
Danzaburou
12,593
3,208
0
7,500
17,220
5,189
566
2,524
14,696
0
76,646
W
Persephone
BigBabyJackson
Persephone
5,990
389
0
852
8,456
2,776
120
2,175
6,277
63,997
0
W
Achilles
Destinsenvy
Achilles
11,876
4,291
0
676
14,502
9,885
141
2,343
12,130
0
61,011
W
Danzaburou
SSxFibonacci_TTV
Danzaburou
8,540
3,612
48
3,777
9,841
3,990
4,398
1,131
8,594
0
62,439
L
5,537
727
0
2,501
13,139
11,914
0
583
12,556
17,503
0
L
Bellona
Sevory
Bellona
898
171
0
1,286
5,729
3,643
0
330
5,399
0
19,974
L
8,323
3,594
0
6,537
16,326
4,520
0
148
16,178
0
55,894
W
6,794
2,022
676
3,591
10,847
3,894
1,095
1,848
8,999
0
48,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,969
Gold Earned
44,326
505
Minions Killed
399
0
Camps Cleared
0
1,832,206
Distance Traveled
1,691,673
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,136
533
97
5
0
324,345
5
L
Janus
9,879
520
105
6
0
356,664
3
L
Danzaburou
10,238
539
151
8
0
347,757
2
W
Persephone
10,478
551
117
6
0
382,205
3
W
Achilles
10,577
557
88
5
0
397,316
2
W
Danzaburou
11,028
580
123
6
0
377,837
2
L
Ymir
8,961
472
16
1
0
326,714
2
L
Bellona
7,332
386
41
2
0
356,477
0
L
Artemis
7,916
417
86
5
0
304,061
0
W
Chiron
9,750
513
80
4
0
350,503
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role