Player Matchup

Yemoja
Yemoja
Grandmaster
 
Yemoja
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Platinum III
Costed
Danzaburou
Platinum III
Level 91
God Stats
2W - 1L
1,543 SR
Queue Stats
89W - 70L
2,059 MMR
Solo
Baron Samedi
Baron Samedi
Masters
Godsεnd
Baron Samedi
Masters
Level 160
God Stats
6W - 1L
1,972 SR
Queue Stats
223W - 185L
2,086 MMR
Party 1
King Arthur
King Arthur
Masters
NotSnooz
King Arthur
Masters
Level 160
God Stats
4W - 2L
1,522 SR
Queue Stats
267W - 226L
2,134 MMR
Party 1
Awilix
Awilix
Diamond V
Reynoldsss
Awilix
Diamond V
Level 160
God Stats
13W - 6L
1,797 SR
Queue Stats
491W - 483L
2,133 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 146
1,667 SR
1,982 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 146
1,694 SR
2,025 MMR
Merlin
Merlin
Diamond I
 
Merlin
Diamond I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Masters
Slubabubba
Ne Zha
Masters
Level 158
God Stats
29W - 29L
1,630 SR
Queue Stats
526W - 522L
2,322 MMR
Solo
Ullr
Ullr
Platinum II
UghWrongHole
Ullr
Platinum II
Level 160
God Stats
29W - 25L
1,835 SR
Queue Stats
364W - 343L
2,122 MMR
Solo
Ares
Ares
Diamond V
ZakuZz
Ares
Diamond V
Level 160
God Stats
25W - 27L
1,693 SR
Queue Stats
702W - 695L
1,969 MMR
Solo
Loki
Loki
Diamond IV
derxterx
Loki
Diamond IV
Level 124
God Stats
62W - 43L
1,812 SR
Queue Stats
159W - 147L
2,212 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
3 / 0 / 6
8,676
620
4,863
7,849
5,215
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Costed
Danzaburou
15
5 / 5 / 4
9,866
705
9,379
13,685
4,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
Godsεnd
Baron Samedi
12
4 / 1 / 5
7,920
566
3,902
6,503
4,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
NotSnooz
King Arthur
15
4 / 1 / 7
9,296
664
11,586
11,985
10,334
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
Reynoldsss
Awilix
14
8 / 3 / 4
9,059
647
6,277
9,894
3,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
Erlang ShenFenrirArachneShiva

VS

Bans
Jing WeiCliodhnaCthulhuNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 3 / 2
7,870
562
6,230
6,967
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
Slubabubba
Ne Zha
14
3 / 7 / 1
8,060
576
7,375
13,277
4,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
3 / 6 / 3
8,112
579
6,843
10,871
3,147
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
ZakuZz
Ares
10
0 / 5 / 6
6,323
452
5,875
14,316
10,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
10
2 / 3 / 0
6,674
477
2,824
7,135
2,033
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
24
Kills
10
10
Deaths
24
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
0
6
6
L
Merlin
 
Merlin
2
3
2
1
W
Danzaburou
Costed
Danzaburou
5
5
4
1.4
W
Baron Samedi
Godsεnd
Baron Samedi
4
1
5
6.5
W
King Arthur
NotSnooz
King Arthur
4
1
7
7.5
W
Awilix
Reynoldsss
Awilix
8
3
4
3.33
L
Ne Zha
Slubabubba
Ne Zha
3
7
1
0.5
L
3
6
3
0.75
L
Ares
ZakuZz
Ares
0
5
6
0.6
L
Loki
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,007
Damage
29,147
49,916
Taken
52,566
28,077
Mitigated
22,389
19,596
Healing
8,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,863
1,500
1,060
3,106
7,849
5,215
1,174
1,535
6,020
59,894
0
L
Merlin
 
Merlin
6,230
238
0
821
6,967
2,498
0
1,962
5,005
54,620
0
W
Danzaburou
Costed
Danzaburou
9,379
4,431
0
4,969
13,685
4,659
1,480
3,652
9,951
0
61,918
W
Baron Samedi
Godsεnd
Baron Samedi
3,902
1,055
2,630
1,938
6,503
4,676
348
2,615
3,682
21,983
0
W
King Arthur
NotSnooz
King Arthur
11,586
2,513
0
3,164
11,985
10,334
0
2,201
9,726
0
63,422
W
Awilix
Reynoldsss
Awilix
6,277
2,183
0
2,729
9,894
3,193
0
1,228
8,614
0
46,724
L
Ne Zha
Slubabubba
Ne Zha
7,375
2,639
0
4,158
13,277
4,588
0
2,363
10,914
0
50,606
L
6,843
2,359
0
811
10,871
3,147
0
1,347
9,524
0
49,942
L
Ares
ZakuZz
Ares
5,875
882
0
1,503
14,316
10,123
0
3,093
11,223
11,183
566
L
Loki
2,824
462
0
733
7,135
2,033
0
0
7,135
0
29,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,817
Gold Earned
37,039
484
Minions Killed
376
0
Camps Cleared
0
1,348,867
Distance Traveled
1,256,239
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,676
620
113
8
0
258,229
8
L
Merlin
7,870
562
120
9
0
263,213
5
W
Danzaburou
9,866
705
125
9
0
240,278
1
W
Baron Samedi
7,920
566
32
2
0
254,830
7
W
King Arthur
9,296
664
126
9
0
278,425
1
W
Awilix
9,059
647
88
6
0
317,105
4
L
Ne Zha
8,060
576
103
7
0
265,605
3
L
Ullr
8,112
579
82
6
0
251,803
5
L
Ares
6,323
452
12
1
0
250,908
4
L
Loki
6,674
477
59
4
0
224,710
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role