Player Matchup

Discordia
Discordia
CDigs12
Discordia
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 72L
1,651 Elo+
Party 1
Kuzenbo
Kuzenbo
Deathyn115
Kuzenbo
Level 48
God Stats
18W - 12L
1,664 SR
Queue Stats
187W - 123L
1,733 Elo+
Party 3
Khepri
Khepri
TALESOFTOTOFE
Khepri
Level 152
God Stats
7W - 6L
1,463 SR
Queue Stats
168W - 148L
1,656 Elo+
Party 3
Bacchus
Bacchus
TTimeTerry
Bacchus
Level 49
God Stats
5W - 3L
1,637 SR
Queue Stats
117W - 93L
1,616 Elo+
Party 1
Cernunnos
Cernunnos
xJell
Cernunnos
Level 76
God Stats
6W - 1L
1,772 SR
Queue Stats
225W - 160L
1,632 Elo+
Party 1
Team Averages
Level 79
1,607 SR
1,658 Elo+

VS

Team Averages
Level 90
1,520 SR
1,334 Elo+
Neith
Neith
ArtisticSavage
Neith
Level 27
God Stats
27W - 34L
1,461 SR
Queue Stats
28W - 44L
1,328 Elo+
Party 2
Nemesis
Nemesis
Bcharlez
Nemesis
Level 138
God Stats
0W - 1L
1,700 SR
Queue Stats
50W - 58L
1,381 Elo+
Party 2
Ymir
Ymir
Omizzy2-5
Ymir
Level 92
God Stats
12W - 17L
1,434 SR
Queue Stats
27W - 48L
1,311 Elo+
Party 2
Bellona
Bellona
SSStylish-AGMAT
Bellona
Level 77
God Stats
0W - 2L
1,445 SR
Queue Stats
24W - 41L
1,289 Elo+
Party 2
Sol
Sol
tew_MuchSauce
Sol
Level 116
God Stats
0W - 1L
1,561 SR
Queue Stats
52W - 66L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CDigs12
Discordia
16
6 / 1 / 15
8,554
855
12,029
5,089
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
Deathyn115
Kuzenbo
15
5 / 1 / 14
8,320
832
7,127
10,810
15,638
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
4 / 3 / 19
8,625
863
5,245
10,155
9,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bacchus
TTimeTerry
Bacchus
14
7 / 1 / 11
8,263
826
6,255
4,857
3,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
xJell
Cernunnos
17
7 / 0 / 12
8,968
897
10,635
5,941
2,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
6,719
672
3,272
7,091
2,770
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Bcharlez
Nemesis
12
2 / 5 / 2
6,835
684
4,600
10,253
4,093
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Ymir
12
0 / 6 / 3
6,513
651
2,240
12,178
10,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

11
0 / 6 / 2
6,167
617
3,417
10,437
7,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

14
4 / 6 / 2
8,017
802
8,542
9,347
3,369
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
18
29
Kills
6
6
Deaths
29
71
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
Nemesis
Bcharlez
Nemesis
2
5
2
0.6
W
Discordia
CDigs12
Discordia
6
1
15
13.5
W
Kuzenbo
Deathyn115
Kuzenbo
5
1
14
12
L
Ymir
0
6
3
0.25
L
0
6
2
0.17
W
4
3
19
4.5
W
Bacchus
TTimeTerry
Bacchus
7
1
11
12.5
L
4
6
2
0.83
W
Cernunnos
xJell
Cernunnos
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,291
Damage
22,071
36,852
Taken
49,306
32,706
Mitigated
27,634
10,958
Healing
3,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,272
1,093
0
315
7,091
2,770
196
4,292
2,753
0
18,134
L
Nemesis
Bcharlez
Nemesis
4,600
1,956
0
1,538
10,253
4,093
0
6,533
3,538
0
14,112
W
Discordia
CDigs12
Discordia
12,029
1,687
0
410
5,089
1,934
935
2,057
3,032
32,355
0
W
Kuzenbo
Deathyn115
Kuzenbo
7,127
2,525
0
1,830
10,810
15,638
24
2,727
8,083
22,065
0
L
Ymir
2,240
483
0
532
12,178
10,132
0
5,388
6,694
5,732
0
L
3,417
1,033
0
482
10,437
7,270
0
6,819
3,388
0
7,679
W
5,245
539
1,555
3,528
10,155
9,328
382
3,005
7,150
11,458
0
W
Bacchus
TTimeTerry
Bacchus
6,255
563
0
250
4,857
3,300
320
1,618
3,239
12,628
0
L
8,542
2,819
0
985
9,347
3,369
0
6,868
2,277
23,698
0
W
Cernunnos
xJell
Cernunnos
10,635
5,440
0
3,385
5,941
2,506
3,703
1,375
4,566
0
40,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,730
Gold Earned
34,251
189
Minions Killed
97
0
Camps Cleared
0
1,037,684
Distance Traveled
806,105
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,719
672
26
3
0
127,999
0
L
Nemesis
6,835
684
26
3
0
181,169
3
W
Discordia
8,554
855
55
6
0
204,106
3
W
Kuzenbo
8,320
832
31
3
0
208,467
0
L
Ymir
6,513
651
5
1
0
153,223
1
L
Bellona
6,167
617
10
1
0
176,532
3
W
Khepri
8,625
863
4
0
0
198,866
2
W
Bacchus
8,263
826
16
2
0
222,063
0
L
Sol
8,017
802
30
3
0
167,182
1
W
Cernunnos
8,968
897
83
8
0
204,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role