Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
FlamingBlaze600
Hercules
Level 81
God Stats
1W - 1L
1,173 SR
Queue Stats
3W - 2L
1,475 Elo+
Party 2
Charybdis
Charybdis
GIGATRASH69
Charybdis
Level 8
God Stats
2W - 1L
1,789 SR
Queue Stats
3W - 1L
1,660 Elo+
Party 2
Team Averages
Level 38
1,487 SR
1,545 Elo+

VS

Team Averages
Level 83
1,566 SR
1,516 Elo+
Poseidon
Poseidon
 
Poseidon
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
GhostKiller02
Bastet
Level 28
God Stats
2W - 2L
1,834 SR
Queue Stats
68W - 67L
1,541 Elo+
Party 1
King Arthur
King Arthur
KássiusAzure
King Arthur
Level 68
God Stats
7W - 16L
1,363 SR
Queue Stats
72W - 71L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
7 / 2 / 7
8,469
941
8,568
4,523
1,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
12
5 / 3 / 10
7,771
863
6,727
9,309
8,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
GIGATRASH69
Charybdis
13
5 / 2 / 9
8,230
914
7,470
5,747
1,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
9
4 / 3 / 1
6,523
725
3,915
5,430
1,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 7 / 4
6,261
696
5,579
9,149
2,552
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
KássiusAzure
King Arthur
9
2 / 7 / 2
6,497
722
3,072
11,384
8,437
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
17
Kills
7
7
Deaths
17
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
2
7
5.25
L
Poseidon
 
Poseidon
4
3
1
1.5
W
Hercules
5
3
10
3.33
W
Charybdis
GIGATRASH69
Charybdis
5
2
9
4.75
L
1
7
4
0.43
L
King Arthur
KássiusAzure
King Arthur
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,765
Damage
12,566
19,579
Taken
25,963
11,476
Mitigated
12,296
5,442
Healing
3,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,568
2,302
0
380
4,523
1,261
947
1,126
3,397
24,491
0
L
Poseidon
 
Poseidon
3,915
552
0
747
5,430
1,307
125
1,403
3,687
18,641
0
W
Hercules
6,727
2,311
0
4,860
9,309
8,495
420
2,505
6,804
0
12,915
W
Charybdis
GIGATRASH69
Charybdis
7,470
4,876
0
202
5,747
1,720
1,030
896
4,851
0
29,011
L
5,579
1,259
0
593
9,149
2,552
0
3,348
5,306
0
11,790
L
King Arthur
KássiusAzure
King Arthur
3,072
208
120
1,923
11,384
8,437
0
3,318
7,619
0
10,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,470
Gold Earned
19,281
106
Minions Killed
56
6
Camps Cleared
2
467,703
Distance Traveled
424,766
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,469
941
29
3
3
146,824
2
L
Poseidon
6,523
725
31
3
2
98,516
2
W
Hercules
7,771
863
11
1
1
159,922
3
W
Charybdis
8,230
914
66
7
2
160,957
0
L
Bastet
6,261
696
13
1
0
165,807
3
L
King Arthur
6,497
722
12
1
0
160,443
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role