Player Matchup

Neith
Neith
Mozesty
Neith
Level 15
God Stats
10W - 6L
1,059 SR
Queue Stats
515W - 477L
1,276 Elo+
Party 1
Bellona
Bellona
TNaste
Bellona
Level 52
God Stats
1W - 1L
1,713 SR
Queue Stats
38W - 33L
1,484 Elo+
Solo
Yu Huang
Yu Huang
TheSabage1
Yu Huang
Level 127
God Stats
0W - 2L
1,119 SR
Queue Stats
27W - 34L
1,393 Elo+
Solo
Mercury
Mercury
deezhugenut5
Mercury
Level 123
God Stats
7W - 2L
1,339 SR
Queue Stats
158W - 140L
1,382 Elo+
Party 1
Ymir
Ymir
x ColdestNut x
Ymir
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
47W - 68L
1,276 Elo+
Party 1
Team Averages
Level 64
1,346 SR
1,362 Elo+

VS

Team Averages
Level 89
1,560 SR
1,485 Elo+
Thoth
Thoth
AnnoyedAlpaca
Thoth
Level 44
God Stats
6W - 11L
1,500 SR
Queue Stats
55W - 60L
1,530 Elo+
Solo
Hou Yi
Hou Yi
CaptainBlyte
Hou Yi
Level 140
God Stats
15W - 14L
1,438 SR
Queue Stats
178W - 162L
1,504 Elo+
Party 2
Arachne
Arachne
OrpheusMK1
Arachne
Level 28
God Stats
28W - 21L
1,592 SR
Queue Stats
86W - 74L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
TheBigBadSalad
Guan Yu
Level 126
God Stats
9W - 9L
1,542 SR
Queue Stats
168W - 149L
1,520 Elo+
Party 2
Chaac
Chaac
thebadones2004
Chaac
Level 109
God Stats
18W - 17L
1,726 SR
Queue Stats
500W - 543L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Mozesty
Neith
9
0 / 2 / 0
5,510
459
6,092
7,041
1,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
TNaste
Bellona
10
0 / 3 / 0
5,650
471
4,434
8,142
6,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+75
Health

Yu Huang
TheSabage1
Yu Huang
12
2 / 3 / 1
6,837
570
3,532
5,933
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
deezhugenut5
Mercury
10
1 / 4 / 0
6,058
505
5,367
8,521
2,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
0 / 4 / 0
4,585
382
1,005
6,074
3,836
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,574
548
3,458
6,703
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
13
7 / 0 / 0
7,660
638
9,245
6,172
1,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
OrpheusMK1
Arachne
11
1 / 1 / 1
6,594
550
1,002
10,414
3,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 0 / 7
7,144
595
3,201
9,534
7,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
6 / 0 / 0
8,326
694
6,865
9,913
4,883
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
3
Kills
16
16
Deaths
4
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
3
0
0.33
W
Hou Yi
7
0
0
7
L
Neith
Mozesty
Neith
0
2
0
0
W
Arachne
OrpheusMK1
Arachne
1
1
1
1.5
L
Bellona
TNaste
Bellona
0
3
0
0
W
1
0
7
4.5
L
Yu Huang
TheSabage1
Yu Huang
2
3
1
0.83
L
Mercury
deezhugenut5
Mercury
1
4
0
0.25
W
6
0
0
6
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,430
Damage
23,771
35,711
Taken
42,736
15,699
Mitigated
19,318
8,525
Healing
18,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,458
179
0
1,852
6,703
2,079
765
3,279
3,424
28,491
0
W
Hou Yi
9,245
4,907
0
3,349
6,172
1,848
1,163
296
5,876
0
52,881
L
Neith
Mozesty
Neith
6,092
2,516
0
3,648
7,041
1,682
0
0
7,041
0
38,562
W
Arachne
OrpheusMK1
Arachne
1,002
632
0
2,739
10,414
3,344
175
253
10,161
0
34,919
L
Bellona
TNaste
Bellona
4,434
1,196
0
3,684
8,142
6,081
0
0
8,142
0
28,317
W
3,201
802
1,224
4,612
9,534
7,164
79
709
8,825
0
15,395
L
Yu Huang
TheSabage1
Yu Huang
3,532
259
0
795
5,933
1,759
714
2,527
3,406
34,262
0
L
Mercury
deezhugenut5
Mercury
5,367
2,702
0
398
8,521
2,341
0
416
8,105
0
35,470
W
6,865
1,734
0
4,839
9,913
4,883
262
0
9,913
0
45,255
L
1,005
99
0
0
6,074
3,836
0
515
5,559
5,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,640
Gold Earned
36,298
275
Minions Killed
326
0
Camps Cleared
0
1,228,445
Distance Traveled
1,255,476
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,574
548
53
4
0
239,128
4
W
Hou Yi
7,660
638
88
7
0
236,991
3
L
Neith
5,510
459
74
6
0
238,539
1
W
Arachne
6,594
550
68
6
0
258,332
3
L
Bellona
5,650
471
50
4
0
247,535
2
W
Guan Yu
7,144
595
25
2
0
255,685
4
L
Yu Huang
6,837
570
79
7
0
198,189
0
L
Mercury
6,058
505
64
5
0
300,982
1
W
Chaac
8,326
694
92
8
0
265,340
5
L
Ymir
4,585
382
8
1
0
243,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role