Player Matchup

Ares
Ares
DakeRiley
Ares
Level 27
God Stats
6W - 8L
1,311 SR
Queue Stats
8W - 13L
1,259 Elo+
Party 1
Fenrir
Fenrir
Plasma Cordz
Fenrir
Level 32
God Stats
12W - 14L
1,413 SR
Queue Stats
19W - 28L
1,259 Elo+
Party 1
Skadi
Skadi
Plasma Huntz
Skadi
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
21W - 25L
1,388 Elo+
Party 1
Sun Wukong
Sun Wukong
PlasmaShotz
Sun Wukong
Level 27
God Stats
10W - 13L
1,316 SR
Queue Stats
21W - 31L
1,259 Elo+
Party 1
Agni
Agni
Tabris Sav
Agni
Level 82
God Stats
4W - 4L
1,583 SR
Queue Stats
216W - 218L
1,438 Elo+
Solo
Team Averages
Level 39
1,425 SR
1,321 Elo+

VS

Team Averages
Level 68
1,346 SR
1,252 Elo+
Chaac
Chaac
Davicho290785
Chaac
Level 146
God Stats
25W - 27L
1,434 SR
Queue Stats
156W - 170L
1,357 Elo+
Party 2
Ymir
Ymir
PokeSomeSmot11
Ymir
Level 27
God Stats
1W - 12L
1,246 SR
Queue Stats
6W - 24L
1,083 Elo+
Party 3
Kali
Kali
kklamslammer
Kali
Level 28
God Stats
0W - 3L
1,159 SR
Queue Stats
4W - 23L
1,083 Elo+
Party 3
Izanami
Izanami
koteman624
Izanami
Level 32
God Stats
15W - 25L
1,166 SR
Queue Stats
20W - 43L
1,303 Elo+
Party 3
Apollo
Apollo
soarworm
Apollo
Level 106
God Stats
1W - 5L
1,727 SR
Queue Stats
117W - 120L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
2 / 1 / 6
6,399
582
3,654
6,746
3,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
11
3 / 1 / 2
6,566
597
3,236
5,345
1,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 1 / 3
6,914
629
6,888
3,021
1,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
PlasmaShotz
Sun Wukong
12
1 / 1 / 0
6,912
628
6,861
6,167
2,799
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 0
6,683
608
2,342
4,712
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
5,853
532
3,255
10,305
4,807
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 3 / 1
5,365
488
1,689
8,565
3,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 3 / 0
5,140
467
524
8,558
2,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
koteman624
Izanami
10
0 / 3 / 1
5,577
507
2,159
5,362
820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
soarworm
Apollo
12
2 / 1 / 0
6,787
617
2,253
4,796
1,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
10
Kills
3
5
Deaths
10
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ares
2
1
6
5
L
0
0
1
0.5
W
Fenrir
3
1
2
4
W
4
1
3
5.5
W
Sun Wukong
PlasmaShotz
Sun Wukong
1
1
0
1
L
1
3
1
0.5
W
0
1
0
0
L
0
3
0
0
L
Izanami
koteman624
Izanami
0
3
1
0.17
L
Apollo
soarworm
Apollo
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,981
Damage
9,880
25,991
Taken
37,586
11,002
Mitigated
12,983
6,378
Healing
11,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
3,654
376
0
870
6,746
3,998
512
1,183
5,563
14,482
0
L
3,255
248
0
4,753
10,305
4,807
125
728
9,577
0
34,247
W
Fenrir
3,236
535
0
2,184
5,345
1,868
335
0
5,345
0
26,206
W
6,888
3,345
0
1,057
3,021
1,036
3,714
506
2,515
0
38,301
W
Sun Wukong
PlasmaShotz
Sun Wukong
6,861
1,394
0
432
6,167
2,799
0
0
6,167
0
43,462
L
1,689
916
173
1,322
8,565
3,435
0
2,385
6,180
13,697
0
W
2,342
183
0
1,835
4,712
1,301
243
0
4,712
39,772
0
L
524
173
0
1,322
8,558
2,660
0
975
7,583
0
26,433
L
Izanami
koteman624
Izanami
2,159
1,953
0
1,828
5,362
820
0
522
4,840
0
31,772
L
Apollo
soarworm
Apollo
2,253
1,420
0
2,354
4,796
1,261
0
1,386
3,410
0
44,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,474
Gold Earned
28,722
335
Minions Killed
319
0
Camps Cleared
0
1,073,771
Distance Traveled
1,002,977
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,399
582
20
2
0
177,398
2
L
Chaac
5,853
532
80
7
0
195,680
0
W
Fenrir
6,566
597
53
5
0
239,632
4
W
Skadi
6,914
629
74
7
0
215,672
4
W
Sun Wukong
6,912
628
93
8
0
223,448
2
L
Ymir
5,365
488
20
2
0
187,327
0
W
Agni
6,683
608
95
9
0
217,621
4
L
Kali
5,140
467
53
5
0
222,312
0
L
Izanami
5,577
507
74
7
0
187,369
1
L
Apollo
6,787
617
92
8
0
210,289
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role