Player Matchup

Sobek
Sobek
Anexye
Sobek
Level 154
God Stats
1W - 3L
1,397 SR
Queue Stats
149W - 127L
1,539 Elo+
Party 2
Nemesis
Nemesis
Crikeydile
Nemesis
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,610 Elo+
Party 2
Tyr
Tyr
NicksQuickGaming
Tyr
Level 154
God Stats
19W - 11L
1,698 SR
Queue Stats
166W - 138L
1,543 Elo+
Party 2
Janus
Janus
YandereHusbando
Janus
Level 159
God Stats
82W - 78L
1,502 SR
Queue Stats
346W - 346L
1,576 Elo+
Party 3
Chernobog
Chernobog
Zombie Yandere
Chernobog
Level 155
God Stats
1W - 1L
1,876 SR
Queue Stats
72W - 67L
1,548 Elo+
Party 3
Team Averages
Level 156
1,595 SR
1,563 Elo+

VS

Team Averages
Level 127
1,534 SR
1,572 Elo+
Eset
Eset
 
Eset
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
JezzaDying
Jormungandr
Level 60
God Stats
21W - 19L
1,559 SR
Queue Stats
131W - 140L
1,547 Elo+
Party 1
Danzaburou
Danzaburou
Telegonus
Danzaburou
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 78L
1,606 Elo+
Party 1
Chiron
Chiron
Turtlez
Chiron
Level 156
God Stats
1W - 0L
1,847 SR
Queue Stats
84W - 78L
1,621 Elo+
Party 1
Horus
Horus
iDakota
Horus
Level 122
God Stats
11W - 4L
1,267 SR
Queue Stats
203W - 178L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Anexye
Sobek
12
0 / 3 / 3
6,505
651
5,197
9,699
8,551
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Crikeydile
Nemesis
13
3 / 4 / 1
7,206
721
6,349
9,996
3,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 7 / 3
6,363
636
5,694
12,001
8,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
1 / 3 / 2
7,469
747
7,283
8,287
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Zombie Yandere
Chernobog
12
0 / 6 / 2
6,586
659
4,492
9,362
1,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
7 / 1 / 13
8,368
837
10,413
6,492
2,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
JezzaDying
Jormungandr
13
2 / 1 / 16
8,004
800
4,632
10,277
10,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
Telegonus
Danzaburou
15
4 / 1 / 10
8,577
858
10,482
6,903
2,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
Turtlez
Chiron
14
5 / 0 / 11
7,873
787
9,930
7,501
2,841
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
iDakota
Horus
14
5 / 1 / 12
7,837
784
9,074
10,732
7,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
85
4
Kills
23
23
Deaths
4
11
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
7
1
13
13.5
L
Sobek
Anexye
Sobek
0
3
3
0.5
L
Nemesis
Crikeydile
Nemesis
3
4
1
0.88
W
Jormungandr
JezzaDying
Jormungandr
2
1
16
10
L
0
7
3
0.21
W
Danzaburou
Telegonus
Danzaburou
4
1
10
9
W
Chiron
Turtlez
Chiron
5
0
11
10.5
L
1
3
2
0.67
L
Chernobog
Zombie Yandere
Chernobog
0
6
2
0.17
W
Horus
iDakota
Horus
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,015
Damage
44,531
49,345
Taken
41,905
25,326
Mitigated
27,307
5,886
Healing
10,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
10,413
106
283
992
6,492
2,977
167
2,282
4,069
23,692
0
L
Sobek
Anexye
Sobek
5,197
82
0
2,063
9,699
8,551
0
2,425
7,146
15,628
0
L
Nemesis
Crikeydile
Nemesis
6,349
1,127
0
1,544
9,996
3,782
0
3,707
6,153
0
13,459
W
Jormungandr
JezzaDying
Jormungandr
4,632
1,425
0
2,214
10,277
10,910
210
3,849
6,169
20,588
0
L
5,694
218
0
1,314
12,001
8,852
0
4,244
7,638
0
9,405
W
Danzaburou
Telegonus
Danzaburou
10,482
3,460
0
1,368
6,903
2,857
570
1,425
5,368
0
35,212
W
Chiron
Turtlez
Chiron
9,930
4,178
1,345
1,197
7,501
2,841
1,052
2,055
5,325
0
26,284
L
7,283
424
0
305
8,287
2,165
0
1,868
6,364
31,851
0
L
Chernobog
Zombie Yandere
Chernobog
4,492
1,824
0
660
9,362
1,976
0
2,801
6,369
0
15,531
W
Horus
iDakota
Horus
9,074
2,905
896
2,298
10,732
7,722
663
2,334
8,138
0
15,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,129
Gold Earned
40,659
143
Minions Killed
181
0
Camps Cleared
0
970,073
Distance Traveled
1,087,673
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,368
837
34
3
0
219,289
1
L
Sobek
6,505
651
27
3
0
201,507
4
L
Nemesis
7,206
721
18
2
0
205,086
1
W
Jormungandr
8,004
800
22
2
0
224,336
0
L
Tyr
6,363
636
4
0
0
205,278
2
W
Danzaburou
8,577
858
61
6
0
221,503
1
W
Chiron
7,873
787
48
5
0
207,274
1
L
Janus
7,469
747
61
6
0
202,316
2
L
Chernobog
6,586
659
33
3
0
155,886
0
W
Horus
7,837
784
16
2
0
215,271
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role