Player Matchup

Zhong Kui
Zhong Kui
CorinnaCOUGH
Zhong Kui
Level 108
God Stats
7W - 6L
1,513 SR
Queue Stats
136W - 139L
1,425 Elo+
Solo
Khepri
Khepri
Paladin_Stoney12
Khepri
Level 24
God Stats
1W - 5L
1,081 SR
Queue Stats
2W - 16L
982 Elo+
Party 2
Scylla
Scylla
Psychdlics
Scylla
Level 95
God Stats
25W - 24L
1,530 SR
Queue Stats
346W - 345L
1,412 Elo+
Solo
Ymir
Ymir
PutDipinmyLip
Ymir
Level 129
God Stats
14W - 7L
1,683 SR
Queue Stats
194W - 198L
1,442 Elo+
Solo
Danzaburou
Danzaburou
ender55414
Danzaburou
Level 37
God Stats
1W - 1L
1,247 SR
Queue Stats
10W - 33L
1,089 Elo+
Party 2
Team Averages
Level 79
1,411 SR
1,270 Elo+

VS

Team Averages
Level 49
1,449 SR
1,373 Elo+
Nu Wa
Nu Wa
AnBlan92
Nu Wa
Level 86
God Stats
33W - 32L
1,427 SR
Queue Stats
206W - 218L
1,391 Elo+
Solo
Atlas
Atlas
ElPadreDevyn
Atlas
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,364 Elo+
Party 1
Cupid
Cupid
PapiSchepf
Cupid
Level 28
God Stats
1W - 2L
1,484 SR
Queue Stats
10W - 21L
1,348 Elo+
Party 1
Odin
Odin
YouthPastorBrad
Odin
Level 54
God Stats
0W - 3L
1,223 SR
Queue Stats
33W - 55L
1,370 Elo+
Party 1
Cliodhna
Cliodhna
l Orixon l
Cliodhna
Level 59
God Stats
8W - 10L
1,609 SR
Queue Stats
31W - 49L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CorinnaCOUGH
Zhong Kui
19
4 / 1 / 1
11,810
591
12,496
14,825
10,324
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
0 / 1 / 5
8,611
431
4,497
6,730
5,142
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
Psychdlics
Scylla
17
5 / 2 / 3
10,562
528
12,193
9,559
3,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 1 / 4
11,886
594
14,236
14,622
7,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
ender55414
Danzaburou
13
0 / 5 / 6
8,543
427
5,778
12,849
3,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AnBlan92
Nu Wa
16
2 / 3 / 3
9,908
495
15,468
13,586
3,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 4 / 0
7,077
354
2,547
13,334
9,089
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
13
3 / 5 / 0
8,564
428
4,851
14,157
3,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 3 / 1
9,338
467
2,368
10,503
5,634
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cliodhna
l Orixon l
Cliodhna
17
5 / 2 / 2
10,689
534
7,620
15,497
5,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
17
Kills
10
10
Deaths
17
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AnBlan92
Nu Wa
2
3
3
1.17
W
Zhong Kui
CorinnaCOUGH
Zhong Kui
4
1
1
4.5
L
0
4
0
0
W
0
1
5
2.5
L
Cupid
3
5
0
0.6
W
Scylla
Psychdlics
Scylla
5
2
3
3.25
W
8
1
4
10
L
0
3
1
0.17
W
Danzaburou
ender55414
Danzaburou
0
5
6
0.6
L
Cliodhna
l Orixon l
Cliodhna
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,200
Damage
32,854
58,585
Taken
67,077
30,107
Mitigated
27,124
18,454
Healing
17,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AnBlan92
Nu Wa
15,468
3,377
0
2,166
13,586
3,445
760
10,217
3,065
67,834
0
W
Zhong Kui
CorinnaCOUGH
Zhong Kui
12,496
457
0
8,626
14,825
10,324
170
1,668
12,996
84,696
0
L
2,547
1,379
0
1,917
13,334
9,089
828
7,168
6,080
15,335
0
W
4,497
244
0
510
6,730
5,142
568
1,937
4,677
26,810
0
L
Cupid
4,851
3,249
873
5,956
14,157
3,756
639
8,483
5,574
0
53,170
W
Scylla
Psychdlics
Scylla
12,193
162
0
1,768
9,559
3,338
590
3,661
5,639
68,760
0
W
14,236
3,012
0
3,835
14,622
7,309
0
6,265
8,064
100,375
0
L
2,368
615
101
302
10,503
5,634
0
8,614
1,889
0
39,721
W
Danzaburou
ender55414
Danzaburou
5,778
2,468
0
3,715
12,849
3,994
2,508
3,488
9,194
0
42,558
L
Cliodhna
l Orixon l
Cliodhna
7,620
1,321
0
5,854
15,497
5,200
0
8,346
7,047
0
76,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,412
Gold Earned
45,576
540
Minions Killed
491
0
Camps Cleared
0
1,826,991
Distance Traveled
1,841,554
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,908
495
138
7
0
331,523
2
W
Zhong Kui
11,810
591
157
8
0
342,728
6
L
Atlas
7,077
354
19
1
0
322,166
0
W
Khepri
8,611
431
39
2
0
336,540
0
L
Cupid
8,564
428
110
6
0
327,212
0
W
Scylla
10,562
528
103
5
0
371,515
5
W
Ymir
11,886
594
169
8
0
413,527
3
L
Odin
9,338
467
104
5
0
403,278
2
W
Danzaburou
8,543
427
72
4
0
362,681
0
L
Cliodhna
10,689
534
120
6
0
457,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role