Player Matchup

Loki
Loki
Ache Sie7e
Loki
Level 37
God Stats
2W - 4L
1,500 SR
Queue Stats
215W - 352L
944 Elo+
Party 1
The Morrigan
The Morrigan
IMappleSyrup
The Morrigan
Level 28
God Stats
1W - 7L
1,138 SR
Queue Stats
204W - 262L
1,002 Elo+
Party 1
Xing Tian
Xing Tian
MarioManiac253
Xing Tian
Level 65
God Stats
57W - 44L
1,476 SR
Queue Stats
90W - 91L
1,363 Elo+
Solo
Tiamat
Tiamat
bburns14
Tiamat
Level 82
God Stats
0W - 3L
1,187 SR
Queue Stats
49W - 48L
1,329 Elo+
Solo
Da Ji
Da Ji
xXSTRIKERZzXx94
Da Ji
Level 26
God Stats
4W - 13L
1,027 SR
Queue Stats
407W - 502L
952 Elo+
Party 1
Team Averages
Level 48
1,266 SR
1,118 Elo+

VS

Team Averages
Level 53
1,546 SR
1,306 Elo+
Danzaburou
Danzaburou
D-Robert-L
Danzaburou
Level 66
God Stats
3W - 2L
1,500 SR
Queue Stats
79W - 68L
1,434 Elo+
Solo
Fenrir
Fenrir
King_Bergmann
Fenrir
Level 61
God Stats
9W - 6L
1,592 SR
Queue Stats
287W - 339L
1,314 Elo+
Solo
Izanami
Izanami
Toone4U
Izanami
Level 42
God Stats
79W - 39L
1,700 SR
Queue Stats
237W - 249L
1,260 Elo+
Party 2
Yemoja
Yemoja
bullshinpez
Yemoja
Level 27
God Stats
2W - 1L
1,370 SR
Queue Stats
122W - 126L
1,249 Elo+
Party 2
Hera
Hera
chism14
Hera
Level 68
God Stats
9W - 4L
1,566 SR
Queue Stats
258W - 267L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 4
9,123
397
7,541
17,265
4,855
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

The Morrigan
IMappleSyrup
The Morrigan
15
2 / 6 / 3
9,628
419
8,821
11,125
3,219
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
MarioManiac253
Xing Tian
12
3 / 10 / 2
8,524
371
11,852
22,480
26,557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
bburns14
Tiamat
10
0 / 5 / 1
7,606
331
3,962
9,250
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 7 / 2
10,023
436
7,073
16,424
6,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
D-Robert-L
Danzaburou
17
3 / 3 / 3
12,035
523
8,414
11,739
5,254
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
10 / 3 / 14
12,009
522
12,507
17,460
8,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Toone4U
Izanami
17
8 / 3 / 10
12,063
524
13,275
13,796
6,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
15
2 / 0 / 15
11,499
500
3,614
14,856
15,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
chism14
Hera
17
10 / 0 / 10
11,994
521
16,167
12,040
5,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
85
9
Kills
33
34
Deaths
9
12
Assists
52
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
Danzaburou
D-Robert-L
Danzaburou
3
3
3
1.5
L
The Morrigan
IMappleSyrup
The Morrigan
2
6
3
0.58
W
10
3
14
5.67
L
Xing Tian
MarioManiac253
Xing Tian
3
10
2
0.4
W
Izanami
Toone4U
Izanami
8
3
10
4.33
L
Tiamat
bburns14
Tiamat
0
5
1
0.1
W
Yemoja
2
0
15
9.5
W
Hera
chism14
Hera
10
0
10
15
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,249
Damage
53,977
76,544
Taken
69,891
44,192
Mitigated
40,581
6,738
Healing
26,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,541
1,009
0
0
17,265
4,855
0
3,820
13,445
0
51,217
W
Danzaburou
D-Robert-L
Danzaburou
8,414
5,547
110
2,874
11,739
5,254
8,430
2,694
9,045
0
63,981
L
The Morrigan
IMappleSyrup
The Morrigan
8,821
3,008
0
1,759
11,125
3,219
0
2,733
8,392
57,928
0
W
12,507
4,288
0
6,592
17,460
8,079
2,354
5,963
11,497
0
54,859
L
Xing Tian
MarioManiac253
Xing Tian
11,852
1,320
0
724
22,480
26,557
0
6,622
15,858
29,038
0
W
Izanami
Toone4U
Izanami
13,275
6,391
504
2,922
13,796
6,237
4,069
4,334
9,342
0
82,185
L
Tiamat
bburns14
Tiamat
3,962
347
50
1,602
9,250
3,471
38
4,002
5,248
33,089
0
W
Yemoja
3,614
1,022
7,919
3,075
14,856
15,469
1,032
6,956
7,445
16,671
891
W
Hera
chism14
Hera
16,167
3,358
680
2,300
12,040
5,542
2,096
6,208
5,767
71,688
0
L
7,073
1,883
0
2,603
16,424
6,090
0
2,476
13,948
0
48,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,904
Gold Earned
59,600
335
Minions Killed
489
0
Camps Cleared
0
1,675,144
Distance Traveled
1,959,087
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,123
397
66
3
0
430,579
1
W
Danzaburou
12,035
523
126
5
0
351,077
0
L
The Morrigan
9,628
419
100
4
0
344,056
0
W
Fenrir
12,009
522
74
3
0
413,669
1
L
Xing Tian
8,524
371
20
1
0
318,094
0
W
Izanami
12,063
524
141
6
0
362,008
3
L
Tiamat
7,606
331
59
3
0
222,294
2
W
Yemoja
11,499
500
25
1
0
408,040
2
W
Hera
11,994
521
123
5
0
424,293
0
L
Da Ji
10,023
436
90
4
0
360,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role